Subject: Melt-Fat while doing anything (seriously)

From: DocOz Banishes Cellulite <[email-masked]>
Date: Tue, 01 Jul 2014 10:55:26 -0700

On Today's DrOz ~

Have you tried everything, and your belly-fat just wont budge?
- This episode is dedicated to everyone that says "it cant be done"

How To Regain Your waist-line in 10 Days:

View Episode Tip Clip -> http://www.gadhouseyam.com/extra/strength/fat-loss/oz.shtml

Stop storing fat... And start Metabolizing it

[ no workout - no starving ]

Stop Wellness Updates by writing to Current Update Alerts at 1644 Doral Dr_B r o o k i n  g s, SD 57006
or http://www.gadhouseyam.com/k4nt.g4kr

Just curious why you're using NetBeans vs Eclipse. I use NetBeans for other things (namely php), but have just found it easier to use eclipse for android stuff. What in your opinion are the benefits over eclipse?   SI just never used Eclipse before, but I don't know why, I hate it, the reason, it's even complicated in GUI vs NetBeans, but for the moment I am downloading it, to try, if the problem disappears, I will make Android stuff only in it.   	
Wow, that comment was a comma massacre. Anyway, make sure your AVD is using an appropriate amount of RAM (i.e., enough to run but not more than your computer can handle). This is set when you create the virtual device.   for the comment, but thanks, I figured it out. The problem was in the amount of ram I had specified for the virtual machine, and it was 1024MB, now I have 512MB and it is ok, now I need to find how to improve this amount of ram, 512 is not so much, and the machine is a little bit laggy. BTW, you can answer as normal answer and I'll mark as the answer for the question 	  	
Just for reference, I have a Core i7 with 16gb of ram, maxxed out ram on my AVD's and they are all laggy unfortunately	  	
And how do you maxxed it?	  	
I have a Windows 8 64bit machine running on an Intel core i7 processor. I had to change ram settings for this AVD (Nexus 7) down to 512mb in order for it to run. 
  	  	On a different, but related, question, someone mentioned something called Glary Utilities. There is a memory optimization utility in the suite that recovers memory marked as Available (in Windows) back to the Free state. I tried it and it worked for me. Basically, if you check the amount of Free memory (not the little bar but the actual amount next to the word Free in Task Manager), it is likely less than the amount you are requesting for your emulator. Get this number increased and see if your emulator starts with the desired size.  I have ADT v22.6.3. I was creating AVD with skin WXGA800 with 10.1" device. When I changed skin to "skin with dynamic hardware controls", it worked for me.