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[Paper Submission Deadline Extend to July 15, 2008]

Call for Papers

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments
in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA

http://acnlab.csie.ncu.edu.tw/P2PNVE2008/

PURPOSE AND SCOPE
The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly
encouraged.

Topics of interest include, but are not limited to:
*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

IMPORTANT DATES
Submission: July 15, 2008
Notification: August 15, 2008
Camera ready: September 12, 2008

PAPER SUBMISSION
Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.


_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam


From sam-bounces@ietf.org  Mon Jul  7 22:33:06 2008
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[Paper Submission Deadline Extend to July 15, 2008]

Call for Papers

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments
in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA

http://acnlab.csie.ncu.edu.tw/P2PNVE2008/

PURPOSE AND SCOPE
The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly
encouraged.

Topics of interest include, but are not limited to:
*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

IMPORTANT DATES
Submission: July 15, 2008
Notification: August 15, 2008
Camera ready: September 12, 2008

PAPER SUBMISSION
Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.


_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam


From sam-bounces@ietf.org  Fri Jul 11 08:03:00 2008
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[Paper Submission Deadline Extend to July 15, 2008]

Call for Papers

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments
in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA

http://acnlab.csie.ncu.edu.tw/P2PNVE2008/

PURPOSE AND SCOPE
The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly
encouraged.

Topics of interest include, but are not limited to:
*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

IMPORTANT DATES
Submission: July 15, 2008
Notification: August 15, 2008
Camera ready: September 12, 2008

PAPER SUBMISSION
Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.


_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam


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[Paper Submission Firm Deadline: July 25Call for Papers ]

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments
in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA

http://acnlab.csie.ncu.edu.tw/P2PNVE2008/

Theme, Scope, and Motivation*

*PURPOSE AND SCOPE

The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly
encouraged.

Topics of interest include, but are not limited to:

*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

IMPORTANT DATES
Submission: July 25, 2008
Notification: August 25, 2008
Camera ready: September 12, 2008

PAPER SUBMISSION
Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.


_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam


From sam-bounces@ietf.org  Tue Jul 15 07:00:02 2008
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Date: Tue, 15 Jul 2008 10:00:25 -0400
From: "John Buford" <buford@samrg.org>
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Cc: Qi He <qihe@yahoo-inc.com>, Mario Kolberg <mko@cs.stir.ac.uk>,
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Subject: [SAM] CFP - Scalable Adaptive Multicast on P2P Overlays--special
	session at IEEE CCNC 2009
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** Reminder - Deadline approaching for SAM special session
   at IEEE CCNC 2009.  Submissions due July 31 ***


[This special session is being coordinated with an interim meeting
of the IRTF SAM RG at IEEE CCNC 2009.  Researchers involved in
IRTF SAM RG topics (www.samrg.org) shoud consider submitting
a paper for publication in the special session.]

CALL FOR PAPERS
===============

Special Session on Scalable Adaptive Multicast in P2P Overlays
at IEEE Consumer Comunications and Networking Conference
www.ieee-ccnc.org
IEEE CCNC 2009 Jan 10-13 Las Vegas

The emergence of peer-to-peer networking enables new
applications that require efficient multicast communication.
These applications include peercasting of multimedia streams,
multi-party conferencing, multi-player games, and group chat.
Many consumer applications of multicasting involve small
groups of users, content streaming, mobility, hybrid transport
and other requirements not considered in previous systems.

Due to delayed deployment of native multicast, various
end-system, application layer (ALM) and overlay multicast
(OM) designs have been proposed. In the future, these protocols
are expected to coexist and integrate with native IP multicast
protocols while offering more flexible deployment options
and scaling to support a greater number of simultaneous
multicast groups. In addition these protocols need to
adapt to device capabilities and mobility.

The goal of this special session is to provide a forum
for engineers, architects, and researchers to share knowledge
and innovation in hybrid and adaptive P2P multicast techniques.
We solicit papers covering various topics of interest that
include (but are not limited to) the following:

Peer-to-peer overlays with multicast support
Small group multicast
Application Layer Multicast (ALM) techniques
Hybrid multicasting architectures
Comparitive analysis of ALM and OM architectures
Scalable integration of QoS mechanisms
Adaptive content distribution over P2P overlay multicast
Methods for large-scale group formation and discovery
Support for highly dynamic group membership
Support for mobility in P2P overlay multicast

All accepted submissions will be published in the
proceedings of IEEE CCNC 2009.  More information
about the special session is available at
http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html


Submission Instructions

The deadline for paper submissions in EDAS is July 31, 2009.

Submission details can be found under
Author Information on the CCNC web site.

Session Organizers

John Buford, Avaya Labs Research, USA
Qi He, Yahoo, USA
Eng Keong Lua, NTT Laboratories, Japan

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<div class="gmail_quote">** Reminder - Deadline approaching for SAM special session</div>
<div class="gmail_quote">&nbsp;&nbsp; at IEEE CCNC 2009.&nbsp; Submissions due July 31 ***<br><br><br>[This special session is being coordinated with an interim meeting<br>of the IRTF SAM RG at IEEE CCNC 2009. &nbsp;Researchers involved in<br>
IRTF SAM RG topics (<a href="http://www.samrg.org/" target="_blank">www.samrg.org</a>) shoud consider submitting<br>a paper for publication in the special session.]<br><br>CALL FOR PAPERS<br>===============<br><br>Special Session on Scalable Adaptive Multicast in P2P Overlays<br>
at IEEE Consumer Comunications and Networking Conference<br><a href="http://www.ieee-ccnc.org/" target="_blank">www.ieee-ccnc.org</a><br>IEEE CCNC 2009 Jan 10-13 Las Vegas<br><br>The emergence of peer-to-peer networking enables new<br>
applications that require efficient multicast communication.<br>These applications include peercasting of multimedia streams,<br>multi-party conferencing, multi-player games, and group chat.<br>Many consumer applications of multicasting involve small<br>
groups of users, content streaming, mobility, hybrid transport<br>and other requirements not considered in previous systems.<br><br>Due to delayed deployment of native multicast, various<br>end-system, application layer (ALM) and overlay multicast<br>
(OM) designs have been proposed. In the future, these protocols<br>are expected to coexist and integrate with native IP multicast<br>protocols while offering more flexible deployment options<br>and scaling to support a greater number of simultaneous<br>
multicast groups. In addition these protocols need to<br>adapt to device capabilities and mobility.<br><br>The goal of this special session is to provide a forum<br>for engineers, architects, and researchers to share knowledge<br>
and innovation in hybrid and adaptive P2P multicast techniques.<br>We solicit papers covering various topics of interest that<br>include (but are not limited to) the following:<br><br>Peer-to-peer overlays with multicast support<br>
Small group multicast<br>Application Layer Multicast (ALM) techniques<br>Hybrid multicasting architectures<br>Comparitive analysis of ALM and OM architectures<br>Scalable integration of QoS mechanisms<br>Adaptive content distribution over P2P overlay multicast<br>
Methods for large-scale group formation and discovery<br>Support for highly dynamic group membership<br>Support for mobility in P2P overlay multicast<br><br>All accepted submissions will be published in the<br>proceedings of IEEE CCNC 2009. &nbsp;More information<br>
about the special session is available at<br><a href="http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html" target="_blank">http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/<br>
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html</a><br><br><br>Submission Instructions<br><br>The deadline for paper submissions in EDAS is July 31, 2009.<br><br>Submission details can be found under<br>
Author Information on the CCNC web site.<br><br>Session Organizers<br><font color="#888888"><br>John Buford, Avaya Labs Research, USA<br>Qi He, Yahoo, USA<br>Eng Keong Lua, NTT Laboratories, Japan<br></font></div><br><br clear="all">

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_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam

--===============1299305471==--


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Date: Tue, 15 Jul 2008 10:02:26 -0400
From: "John Buford" <buford@samrg.org>
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Cc: Qi He <qihe@yahoo-inc.com>, Mario Kolberg <mko@cs.stir.ac.uk>,
	Eng Keong Lua <engkeong.lua@gmail.com>
Subject: [SAM] CFP - Scalable Adaptive Multicast on P2P Overlays--special
	session at IEEE CCNC 2009
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 ** Reminder - Deadline approaching for SAM special session
   at IEEE CCNC 2009.  Submissions due July 31 ***


[This special session is being coordinated with an interim meeting
of the IRTF SAM RG at IEEE CCNC 2009.  Researchers involved in
IRTF SAM RG topics (www.samrg.org) shoud consider submitting
a paper for publication in the special session.]

CALL FOR PAPERS
===============

Special Session on Scalable Adaptive Multicast in P2P Overlays
at IEEE Consumer Comunications and Networking Conference
www.ieee-ccnc.org
IEEE CCNC 2009 Jan 10-13 Las Vegas


The emergence of peer-to-peer networking enables new
applications that require efficient multicast communication.
These applications include peercasting of multimedia streams,
multi-party conferencing, multi-player games, and group chat.
Many consumer applications of multicasting involve small
groups of users, content streaming, mobility, hybrid transport
and other requirements not considered in previous systems.

Due to delayed deployment of native multicast, various
end-system, application layer (ALM) and overlay multicast
(OM) designs have been proposed. In the future, these protocols
are expected to coexist and integrate with native IP multicast
protocols while offering more flexible deployment options
and scaling to support a greater number of simultaneous
multicast groups. In addition these protocols need to
adapt to device capabilities and mobility.

The goal of this special session is to provide a forum
for engineers, architects, and researchers to share knowledge
and innovation in hybrid and adaptive P2P multicast techniques.
We solicit papers covering various topics of interest that
include (but are not limited to) the following:

Peer-to-peer overlays with multicast support
Small group multicast
Application Layer Multicast (ALM) techniques
Hybrid multicasting architectures
Comparitive analysis of ALM and OM architectures
Scalable integration of QoS mechanisms
Adaptive content distribution over P2P overlay multicast
Methods for large-scale group formation and discovery
Support for highly dynamic group membership
Support for mobility in P2P overlay multicast

All accepted submissions will be published in the
proceedings of IEEE CCNC 2009.  More information
about the special session is available at
http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html


Submission Instructions

The deadline for paper submissions in EDAS is July 31, 2008.

Submission details can be found under
Author Information on the CCNC web site.

Session Organizers

John Buford, Avaya Labs Research, USA
Qi He, Yahoo, USA
Eng Keong Lua, NTT Laboratories, Japan

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<div class="gmail_quote">
<div class="gmail_quote">** Reminder - Deadline approaching for SAM special session</div>
<div class="gmail_quote">&nbsp;&nbsp; at IEEE CCNC 2009.&nbsp; Submissions due July 31 *** 
<div class="Ih2E3d"><br><br><br>[This special session is being coordinated with an interim meeting<br>of the IRTF SAM RG at IEEE CCNC 2009. &nbsp;Researchers involved in<br>IRTF SAM RG topics (<a href="http://www.samrg.org/" target="_blank">www.samrg.org</a>) shoud consider submitting<br>
a paper for publication in the special session.]<br><br>CALL FOR PAPERS<br>===============<br><br>Special Session on Scalable Adaptive Multicast in P2P Overlays<br>at IEEE Consumer Comunications and Networking Conference<br>
<a href="http://www.ieee-ccnc.org/" target="_blank">www.ieee-ccnc.org</a><br></div>IEEE CCNC 2009 Jan 10-13 Las Vegas 
<div>
<div></div>
<div class="Wj3C7c"><br><br>The emergence of peer-to-peer networking enables new<br>applications that require efficient multicast communication.<br>These applications include peercasting of multimedia streams,<br>multi-party conferencing, multi-player games, and group chat.<br>
Many consumer applications of multicasting involve small<br>groups of users, content streaming, mobility, hybrid transport<br>and other requirements not considered in previous systems.<br><br>Due to delayed deployment of native multicast, various<br>
end-system, application layer (ALM) and overlay multicast<br>(OM) designs have been proposed. In the future, these protocols<br>are expected to coexist and integrate with native IP multicast<br>protocols while offering more flexible deployment options<br>
and scaling to support a greater number of simultaneous<br>multicast groups. In addition these protocols need to<br>adapt to device capabilities and mobility.<br><br>The goal of this special session is to provide a forum<br>
for engineers, architects, and researchers to share knowledge<br>and innovation in hybrid and adaptive P2P multicast techniques.<br>We solicit papers covering various topics of interest that<br>include (but are not limited to) the following:<br>
<br>Peer-to-peer overlays with multicast support<br>Small group multicast<br>Application Layer Multicast (ALM) techniques<br>Hybrid multicasting architectures<br>Comparitive analysis of ALM and OM architectures<br>Scalable integration of QoS mechanisms<br>
Adaptive content distribution over P2P overlay multicast<br>Methods for large-scale group formation and discovery<br>Support for highly dynamic group membership<br>Support for mobility in P2P overlay multicast<br><br>All accepted submissions will be published in the<br>
proceedings of IEEE CCNC 2009. &nbsp;More information<br>about the special session is available at<br><a href="http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html" target="_blank">http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/<br>
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html</a><br><br><br>Submission Instructions<br><br>The deadline for paper submissions in EDAS is July 31, 2008.<br><br>Submission details can be found under<br>
Author Information on the CCNC web site.<br><br>Session Organizers<br><font color="#888888"><br>John Buford, Avaya Labs Research, USA<br>Qi He, Yahoo, USA<br>Eng Keong Lua, NTT Laboratories, Japan<br></font></div></div></div>
<br><br clear="all"></div><br>

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_______________________________________________
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Subject: [SAM] First Call for Papers InfoSys 2009 [ICNS, ICAS, INTENSIVE],
	Valencia (Spain), April 21-25, 2009
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Please consider to contribute and encourage your team members and fellow
scientists to contribute to the following federated events.

Thanks for forwarding the information on this Call for Submissions to those
potentially interested to submit.

=3D=3D=3D=3D=3D Call for Submissions  =3D=3D=3D=3D=3D=3D=3D

InfoSys 2009, April 21-25, 2009 - Valencia/Spain

see: http://www.iaria.org/conferences2009/InfoSys09.html

InfoSys 2009 is a federated event focusing on advances topics concerning the
networking, services, autonomic and autonomous systems, and intensive servi=
ces
and applications.

InfoSys 2009 continues the tradition of well-established conferences, ICNS =
and
ICAS, and adds new trends on intensive services and applications (INTENSIVE=
).

Submission deadline: November 1st, 2008

>> ICNS 2009, The Fifth International Conference on Networking and Services
 http://www.iaria.org/conferences2009/ICNS09.html

>> ICAS 2009, The Fifth International Conference on Autonomic and Autonomous
Systems
http://www.iaria.org/conferences2009/ICAS09.html

>> INTENSIVE 2009, The First International Conference on Intensive Applicat=
ions
and Services

http://www.iaria.org/conferences2009/INTENSIVE09.html


Submissions must be electronically done using the =93Submit a Paper=94 butt=
on on the
entry page of each conference.

For details on the each conference's topics, see the individual Call for Pa=
pers
for each conference.

Unpublished high quality contributions in terms of Regular papers and Forum
posters are welcome. Workshop proposals and Panel proposals on challenging
topics are encouraged.

Extended versions of selected papers will be published in IARIA on-line Jou=
rnals
(http://www.iariajournals.org) and in Special issues of different journals
mentioned on the entry page of each conference.

Submissions will be peer-reviewed, published by IEEE Computer Society Press,
posted in IEEE Digital Library, and indexed via all the IEEE indexing
agreements.

--------------------------------

IARIA Publicity Board

--------------------------------

_______________________________________________
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Subject: [SAM] [CFP] P2P-NVE 2008 -- Paper Submission 7-day Reminder
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[Paper Submission Firm Deadline: July 25Call for Papers ]

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments
in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA

http://acnlab.csie.ncu.edu.tw/P2PNVE2008/

Theme, Scope, and Motivation*

*PURPOSE AND SCOPE

The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly
encouraged.

Topics of interest include, but are not limited to:

*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

IMPORTANT DATES
Submission: July 25, 2008
Notification: August 25, 2008
Camera ready: September 12, 2008

PAPER SUBMISSION
Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.


_______________________________________________
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SAM@ietf.org
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Date: Mon, 21 Jul 2008 07:14:12 -0400
From: "John Buford" <buford@samrg.org>
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Subject: [SAM] CFP - Scalable Adaptive Multicast on P2P Overlays--special
	session at IEEE CCNC 2009
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 ** Reminder - Deadline approaching for SAM special session
     at IEEE CCNC 2009.  Submissions due July 31 ***

[This special session is being coordinated with an interim meeting
of the IRTF SAM RG at IEEE CCNC 2009.  Researchers involved in
IRTF SAM RG topics (www.samrg.org) shoud consider submitting
a paper for publication in the special session.]

CALL FOR PAPERS
===============

Special Session on Scalable Adaptive Multicast in P2P Overlays
at IEEE Consumer Comunications and Networking Conference
www.ieee-ccnc.org
IEEE CCNC 2009 Jan 10-13 Las Vegas


The emergence of peer-to-peer networking enables new
applications that require efficient multicast communication.
These applications include peercasting of multimedia streams,
multi-party conferencing, multi-player games, and group chat.
Many consumer applications of multicasting involve small
groups of users, content streaming, mobility, hybrid transport
and other requirements not considered in previous systems.

Due to delayed deployment of native multicast, various
end-system, application layer (ALM) and overlay multicast
(OM) designs have been proposed. In the future, these protocols
are expected to coexist and integrate with native IP multicast
protocols while offering more flexible deployment options
and scaling to support a greater number of simultaneous
multicast groups. In addition these protocols need to
adapt to device capabilities and mobility.

The goal of this special session is to provide a forum
for engineers, architects, and researchers to share knowledge
and innovation in hybrid and adaptive P2P multicast techniques.
We solicit papers covering various topics of interest that
include (but are not limited to) the following:

Peer-to-peer overlays with multicast support
Small group multicast
Application Layer Multicast (ALM) techniques
Hybrid multicasting architectures
Comparitive analysis of ALM and OM architectures
Scalable integration of QoS mechanisms
Adaptive content distribution over P2P overlay multicast
Methods for large-scale group formation and discovery
Support for highly dynamic group membership
Support for mobility in P2P overlay multicast

All accepted submissions will be published in the
proceedings of IEEE CCNC 2009.  More information
about the special session is available at
http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html


Submission Instructions

The deadline for paper submissions in EDAS is July 31, 2008.

Submission details can be found under
Author Information on the CCNC web site.

Session Organizers

John Buford, Avaya Labs Research, USA
Qi He, Yahoo, USA
Eng Keong Lua, NTT Laboratories, Japan

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<div dir="ltr"><div class="gmail_quote">
<div class="gmail_quote">
<div>
<div></div>
<div class="Wj3C7c">
<div class="gmail_quote">** Reminder - Deadline approaching for SAM special session</div></div></div>
<div class="gmail_quote">
<div>
<div></div>
<div class="Wj3C7c">&nbsp;&nbsp; at IEEE CCNC 2009.&nbsp; Submissions due July 31 *** 
<div><br><br>[This special session is being coordinated with an interim meeting<br>of the IRTF SAM RG at IEEE CCNC 2009. &nbsp;Researchers involved in<br>IRTF SAM RG topics (<a href="http://www.samrg.org/" target="_blank">www.samrg.org</a>) shoud consider submitting<br>
a paper for publication in the special session.]<br><br>CALL FOR PAPERS<br>===============<br><br>Special Session on Scalable Adaptive Multicast in P2P Overlays<br>at IEEE Consumer Comunications and Networking Conference<br>
<a href="http://www.ieee-ccnc.org/" target="_blank">www.ieee-ccnc.org</a><br></div>IEEE CCNC 2009 Jan 10-13 Las Vegas </div></div>
<div>
<div></div>
<div>
<div>
<div></div>
<div class="Wj3C7c"><br><br>The emergence of peer-to-peer networking enables new<br>applications that require efficient multicast communication.<br>These applications include peercasting of multimedia streams,<br>multi-party conferencing, multi-player games, and group chat.<br>
Many consumer applications of multicasting involve small<br>groups of users, content streaming, mobility, hybrid transport<br>and other requirements not considered in previous systems.<br><br>Due to delayed deployment of native multicast, various<br>
end-system, application layer (ALM) and overlay multicast<br>(OM) designs have been proposed. In the future, these protocols<br>are expected to coexist and integrate with native IP multicast<br>protocols while offering more flexible deployment options<br>
and scaling to support a greater number of simultaneous<br>multicast groups. In addition these protocols need to<br>adapt to device capabilities and mobility.<br><br>The goal of this special session is to provide a forum<br>
for engineers, architects, and researchers to share knowledge<br>and innovation in hybrid and adaptive P2P multicast techniques.<br>We solicit papers covering various topics of interest that<br>include (but are not limited to) the following:<br>
<br>Peer-to-peer overlays with multicast support<br>Small group multicast<br>Application Layer Multicast (ALM) techniques<br>Hybrid multicasting architectures<br>Comparitive analysis of ALM and OM architectures<br>Scalable integration of QoS mechanisms<br>
Adaptive content distribution over P2P overlay multicast<br>Methods for large-scale group formation and discovery<br>Support for highly dynamic group membership<br>Support for mobility in P2P overlay multicast<br><br>All accepted submissions will be published in the<br>
proceedings of IEEE CCNC 2009. &nbsp;More information<br>about the special session is available at<br><a href="http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html" target="_blank">http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/<br>
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html</a><br><br><br>Submission Instructions<br><br></div></div>The deadline for paper submissions in EDAS is July 31, 2008. 
<div class="Ih2E3d"><br><br>Submission details can be found under<br>Author Information on the CCNC web site.<br><br>Session Organizers<br><font color="#888888"><br>John Buford, Avaya Labs Research, USA<br>Qi He, Yahoo, USA<br>
Eng Keong Lua, NTT Laboratories, Japan<br></font></div></div></div></div><br><br clear="all"></div></div></div>

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_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam

--===============0994845915==--


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[Paper Submission Firm Deadline: July 25Call for Papers ]

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments
in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA

http://acnlab.csie.ncu.edu.tw/P2PNVE2008/

Theme, Scope, and Motivation*

*PURPOSE AND SCOPE

The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly
encouraged.

Topics of interest include, but are not limited to:

*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

IMPORTANT DATES
Submission: July 25, 2008
Notification: August 25, 2008
Camera ready: September 12, 2008

PAPER SUBMISSION
Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.


_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam


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[Paper Submission Firm Deadline: July 25Call for Papers ]

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments
in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA

http://acnlab.csie.ncu.edu.tw/P2PNVE2008/

Theme, Scope, and Motivation*

*PURPOSE AND SCOPE

The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly
encouraged.

Topics of interest include, but are not limited to:

*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

IMPORTANT DATES
Submission: July 25, 2008
Notification: August 25, 2008
Camera ready: September 12, 2008

PAPER SUBMISSION
Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.


_______________________________________________
SAM mailing list
SAM@ietf.org
https://www.ietf.org/mailman/listinfo/sam


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Subject: [SAM] CFP DEADLINE EXTENDED - Scalable Adaptive Multicast on P2P
	Overlays--special session at IEEE CCNC 2009
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 The deadline for paper submissions to all special sessions
including the session on Scalable Adaptive Multicast in P2P Overlays
has been extended until August 15.

CALL FOR PAPERS
===============

Special Session on Scalable Adaptive Multicast in P2P Overlays
at IEEE Consumer Comunications and Networking Conference
www.ieee-ccnc.org
IEEE CCNC 2009 Jan 10-13 Las Vegas


The emergence of peer-to-peer networking enables new
applications that require efficient multicast communication.
These applications include peercasting of multimedia streams,
multi-party conferencing, multi-player games, and group chat.
Many consumer applications of multicasting involve small
groups of users, content streaming, mobility, hybrid transport
and other requirements not considered in previous systems.

Due to delayed deployment of native multicast, various
end-system, application layer (ALM) and overlay multicast
(OM) designs have been proposed. In the future, these protocols
are expected to coexist and integrate with native IP multicast
protocols while offering more flexible deployment options
and scaling to support a greater number of simultaneous
multicast groups. In addition these protocols need to
adapt to device capabilities and mobility.

The goal of this special session is to provide a forum
for engineers, architects, and researchers to share knowledge
and innovation in hybrid and adaptive P2P multicast techniques.
We solicit papers covering various topics of interest that
include (but are not limited to) the following:

Peer-to-peer overlays with multicast support
Small group multicast
Application Layer Multicast (ALM) techniques
Hybrid multicasting architectures
Comparitive analysis of ALM and OM architectures
Scalable integration of QoS mechanisms
Adaptive content distribution over P2P overlay multicast
Methods for large-scale group formation and discovery
Support for highly dynamic group membership
Support for mobility in P2P overlay multicast

All accepted submissions will be published in the
proceedings of IEEE CCNC 2009.  More information
about the special session is available at
http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html


Submission Instructions

The deadline for paper submissions in EDAS is August 15, 2008.

Submission details can be found under
Author Information on the CCNC web site.

Session Organizers

John Buford, Avaya Labs Research, USA
Qi He, Yahoo, USA
Eng Keong Lua, NTT Laboratories, Japan

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<div dir="ltr"><div class="gmail_quote">
<div class="gmail_quote">
<div class="Ih2E3d">The deadline for paper submissions&nbsp;to all special sessions</div>
<div class="Ih2E3d">including the&nbsp;session on&nbsp;Scalable Adaptive Multicast in P2P Overlays</div>
<div class="Ih2E3d">has been extended until August 15.<br><br>CALL FOR PAPERS<br>===============<br><br>Special Session on Scalable Adaptive Multicast in P2P Overlays<br>at IEEE Consumer Comunications and Networking Conference<br>
<a href="http://www.ieee-ccnc.org/" target="_blank">www.ieee-ccnc.org</a><br></div>IEEE CCNC 2009 Jan 10-13 Las Vegas 
<div>
<div></div>
<div class="Wj3C7c"><br><br>The emergence of peer-to-peer networking enables new<br>applications that require efficient multicast communication.<br>These applications include peercasting of multimedia streams,<br>multi-party conferencing, multi-player games, and group chat.<br>
Many consumer applications of multicasting involve small<br>groups of users, content streaming, mobility, hybrid transport<br>and other requirements not considered in previous systems.<br><br>Due to delayed deployment of native multicast, various<br>
end-system, application layer (ALM) and overlay multicast<br>(OM) designs have been proposed. In the future, these protocols<br>are expected to coexist and integrate with native IP multicast<br>protocols while offering more flexible deployment options<br>
and scaling to support a greater number of simultaneous<br>multicast groups. In addition these protocols need to<br>adapt to device capabilities and mobility.<br><br>The goal of this special session is to provide a forum<br>
for engineers, architects, and researchers to share knowledge<br>and innovation in hybrid and adaptive P2P multicast techniques.<br>We solicit papers covering various topics of interest that<br>include (but are not limited to) the following:<br>
<br>Peer-to-peer overlays with multicast support<br>Small group multicast<br>Application Layer Multicast (ALM) techniques<br>Hybrid multicasting architectures<br>Comparitive analysis of ALM and OM architectures<br>Scalable integration of QoS mechanisms<br>
Adaptive content distribution over P2P overlay multicast<br>Methods for large-scale group formation and discovery<br>Support for highly dynamic group membership<br>Support for mobility in P2P overlay multicast<br><br>All accepted submissions will be published in the<br>
proceedings of IEEE CCNC 2009. &nbsp;More information<br>about the special session is available at<br><a href="http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html" target="_blank">http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/<br>
Home/call_for_papers/Scalable_Adaptive_Multicast_in_P2P_Overlays.html</a><br><br><br>Submission Instructions<br><br>The deadline for paper submissions in EDAS is August 15, 2008.<br><br>Submission details can be found under<br>
Author Information on the CCNC web site.<br><br>Session Organizers<br><font color="#888888"><br>John Buford, Avaya Labs Research, USA<br>Qi He, Yahoo, USA<br>Eng Keong Lua, NTT Laboratories, Japan</font></div></div></div>
</div></div>

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_______________________________________________
SAM mailing list
SAM@ietf.org
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