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#ifndef _SVX_TABLEUNDO_HXX_
#define _SVX_TABLEUNDO_HXX_

#include <com/sun/star/container/XIndexAccess.hpp>
#include <com/sun/star/table/CellContentType.hpp>

#include "svx/svdotable.hxx"
#include "svx/svdobj.hxx"
#include "svx/svdundo.hxx"

#include "celltypes.hxx"

namespace sdr { namespace properties {
    class TextProperties;
} }

class OutlinerParaObject;

// -----------------------------------------------------------------------------

namespace sdr { namespace table {

class CellUndo : public SdrUndoAction, public sdr::ObjectUser
{
public:
    CellUndo( const SdrObjectWeakRef& xObjRef, const CellRef& xCell );
    virtual ~CellUndo();

    virtual void			Undo();
    virtual void			Redo();
    virtual BOOL			Merge( SfxUndoAction *pNextAction );

    void dispose();
    virtual void ObjectInDestruction(const SdrObject& rObject);

private:
    struct Data
    {
        sdr::properties::TextProperties* mpProperties;
        OutlinerParaObject* mpOutlinerParaObject;

        ::com::sun::star::table::CellContentType mnCellContentType;

        ::rtl::OUString	msFormula;
        double			mfValue;
        ::sal_Int32		mnError;
        ::sal_Bool		mbMerged;
        ::sal_Int32		mnRowSpan;
        ::sal_Int32		mnColSpan;

        Data() : mpProperties(0), mpOutlinerParaObject(0) {};
    };
    
    void setDataToCell( const Data& rData );
    void getDataFromCell( Data& rData );

    SdrObjectWeakRef mxObjRef;
    CellRef mxCell;
    Data maUndoData;
    Data maRedoData;
    bool mbUndo;
};

// -----------------------------------------------------------------------------

class InsertRowUndo : public SdrUndoAction
{
public:
    InsertRowUndo( const TableModelRef& xTable, sal_Int32 nIndex, RowVector& aNewRows );
    virtual ~InsertRowUndo();

    virtual void			Undo();
    virtual void			Redo();

private:
    TableModelRef mxTable;
    sal_Int32 mnIndex;
    RowVector maRows;
    bool mbUndo;
};

// -----------------------------------------------------------------------------

class RemoveRowUndo : public SdrUndoAction
{
public:
    RemoveRowUndo( const TableModelRef& xTable, sal_Int32 nIndex, RowVector& aRemovedRows );
    virtual ~RemoveRowUndo();

    virtual void			Undo();
    virtual void			Redo();

private:
    TableModelRef mxTable;
    sal_Int32 mnIndex;
    RowVector maRows;
    bool mbUndo;
};

// -----------------------------------------------------------------------------

class InsertColUndo : public SdrUndoAction
{
public:
    InsertColUndo( const TableModelRef& xTable, sal_Int32 nIndex, ColumnVector& aNewCols, CellVector& aCells );
    virtual ~InsertColUndo();

    virtual void			Undo();
    virtual void			Redo();

private:
    TableModelRef mxTable;
    sal_Int32 mnIndex;
    ColumnVector maColumns;
    CellVector maCells;
    bool mbUndo;
};

// -----------------------------------------------------------------------------

class RemoveColUndo : public SdrUndoAction
{
public:
    RemoveColUndo( const TableModelRef& xTable, sal_Int32 nIndex, ColumnVector& aNewCols, CellVector& aCells );
    virtual ~RemoveColUndo();

    virtual void			Undo();
    virtual void			Redo();

private:
    TableModelRef mxTable;
    sal_Int32 mnIndex;
    ColumnVector maColumns;
    CellVector maCells;
    bool mbUndo;
};

// -----------------------------------------------------------------------------

class TableColumnUndo : public SdrUndoAction
{
public:
    TableColumnUndo( const TableColumnRef& xCol );
    virtual ~TableColumnUndo();

    virtual void			Undo();
    virtual void			Redo();
    virtual BOOL			Merge( SfxUndoAction *pNextAction );

private:
    struct Data
    {
        sal_Int32	mnColumn;
        sal_Int32	mnWidth;
        sal_Bool	mbOptimalWidth;
        sal_Bool	mbIsVisible;
        sal_Bool	mbIsStartOfNewPage;
        ::rtl::OUString	maName;
    };

    void setData( const Data& rData );
    void getData( Data& rData );

    TableColumnRef mxCol;
    Data maUndoData;
    Data maRedoData;
    bool mbHasRedoData;
};

// -----------------------------------------------------------------------------

class TableRowUndo : public SdrUndoAction
{
public:
    TableRowUndo( const TableRowRef& xRow );
    virtual ~TableRowUndo();

    virtual void			Undo();
    virtual void			Redo();
    virtual BOOL			Merge( SfxUndoAction *pNextAction );

private:
    struct Data
    {
        CellVector	maCells;
        sal_Int32	mnRow;
        sal_Int32	mnHeight;
        sal_Bool	mbOptimalHeight;
        sal_Bool	mbIsVisible;
        sal_Bool	mbIsStartOfNewPage;
        ::rtl::OUString maName;
    };

    void setData( const Data& rData );
    void getData( Data& rData );

    TableRowRef mxRow;
    Data maUndoData;
    Data maRedoData;
    bool mbHasRedoData;
};

// -----------------------------------------------------------------------------

class TableStyleUndo : public SdrUndoAction
{
public:
    TableStyleUndo( const SdrTableObj& rTableObj );

    virtual void			Undo();
    virtual void			Redo();

private:
    SdrObjectWeakRef mxObjRef;

    struct Data
    {
        TableStyleSettings maSettings;
        ::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess > mxTableStyle;
    };

    void setData( const Data& rData );
    void getData( Data& rData );

    Data maUndoData;
    Data maRedoData;
    bool mbHasRedoData;
};

} }

#endif

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