/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#ifndef _SFX_OBJFAC_HXX
#define _SFX_OBJFAC_HXX

#include "sal/config.h"
#include "sfx2/dllapi.h"
#include <sal/types.h>
#include <tools/solar.h>
#include <tools/rtti.hxx>

// SFX_IMPL_MODULE_LIB
#include <osl/module.hxx>
#include <rtl/ustring.hxx>

#include <sfx2/objsh.hxx>
#include <sfx2/sfxdefs.hxx>

class SfxObjectFactoryArr_Impl;
class SfxMedium;
class SfxFilter;
class SfxViewFactory;
struct SfxObjectFactory_Impl;
class SfxFilterContainer;
class SfxBindings;

//====================================================================

typedef void (*SfxVoidFunc)();

#define SDT_SDT_DOCFACTPRIO     10      // Explorer
#define SDT_SW_DOCFACTPRIO      20      // Text-Dokument
#define SDT_SWW_DOCFACTPRIO     21    	// Web-Dokument
#define SDT_SC_DOCFACTPRIO      30      // Tabellen-Dokument
#define SDT_SI_DOCFACTPRIO      40      // Impress-Dokument
#define SDT_SD_DOCFACTPRIO      41      // Draw-Dokument
#define SDT_SCH_DOCFACTPRIO     50      // Chart-Dokument
#define SDT_SMA_DOCFACTPRIO     60      // Math-Dokument
#define SDT_SIM_DOCFACTPRIO     70      // Image-Dokument
#define SDT_FRM_DOCFACTPRIO    100      // Rahmen-Dokument
#define SDT_MSG_DOCFACTPRIO    110      // Nachrichten-Dokument
#define SDT_SDB_DOCFACTPRIO    200      // Datenbank-Dokument

//====================================================================

class SFX2_DLLPUBLIC SfxObjectFactory
{
private:
    const char* 			pShortName;		// Objekt-Kurzname
    SfxObjectFactory_Impl*	pImpl;			// Zusatzdaten
    SfxObjectShellFlags     nFlags;
    SAL_DLLPRIVATE void Construct();

public:
    SfxObjectFactory( const SvGlobalName &rName, SfxObjectShellFlags nFlags, const char* pShortName );
    ~SfxObjectFactory();

    const SvGlobalName& GetClassId() const;
    SfxObjectShellFlags GetFlags() { return nFlags; }
    const char* 	GetShortName() const { return pShortName; }
    String          GetFactoryURL() const;  // shortcut for "private:factory/GetShortName()"
    String			GetFactoryName() const { return String::CreateFromAscii( pShortName ); }
    String          GetModuleName() const;
    void			SetDocumentTypeNameResource( const ResId& rId );
    String			GetDocumentTypeName() const;
    SfxFilterContainer *GetFilterContainer( BOOL bForceLoad = TRUE) const;

    // Views
    void			RegisterViewFactory(SfxViewFactory &rFactory);
    USHORT			GetViewFactoryCount() const;
    SfxViewFactory& GetViewFactory(USHORT i = 0) const;

    /// returns the view factory whose GetAPIViewName or GetLegacyViewName delivers the requested logical name
    SfxViewFactory* GetViewFactoryByViewName( const String& i_rViewName ) const;

    // Filter
    const SfxFilter* GetTemplateFilter() const;
    static String	GetStandardTemplate( const String& rServiceName );
    static void		SetStandardTemplate( const String& rServiceName, const String& rTemplateName );
    static void		SetSystemTemplate( const String& rServiceName, const String& rTemplateName );

    void			SetDocumentServiceName( const rtl::OUString& rServiceName );
    const rtl::OUString&	GetDocumentServiceName() const;

    SfxModule*      GetModule() const;

    SAL_DLLPRIVATE void SetModule_Impl( SfxModule* );
    SAL_DLLPRIVATE static void UpdateFilterContainers_Impl();
    SAL_DLLPRIVATE sal_uInt16 GetViewNo_Impl( const sal_uInt16 i_nViewId, const sal_uInt16 i_nFallback ) const;

private:
    // Kopieren verboten
    SAL_DLLPRIVATE SfxObjectFactory(const SfxObjectFactory&);
    SAL_DLLPRIVATE const SfxObjectFactory& operator=(const SfxObjectFactory &);
};

//=========================================================================

#define SFX_DECL_OBJECTFACTORY()                                       		\
private:																	\
    static SfxObjectFactory*	pObjectFactory;								\
public:                                                                     \
    static SfxObjectFactory&    Factory();                                  \
    virtual SfxObjectFactory&   GetFactory() const { return Factory(); }

#define SFX_IMPL_OBJECTFACTORY(ClassName,GlobName,Flags,ShortName)          \
    SfxObjectFactory*           ClassName::pObjectFactory = 0;              \
    SfxObjectFactory&           ClassName::Factory()                          \
                                { if (!pObjectFactory)                      \
                                    pObjectFactory =                        \
                                        new SfxObjectFactory( GlobName, Flags, ShortName ); \
                                  return *pObjectFactory;                    \
                                }
#endif // #ifndef _SFX_OBJFAC_HXX

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