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#ifndef _SDR_OVERLAY_OVERLAYPOLYPOLYGON_HXX
#define _SDR_OVERLAY_OVERLAYPOLYPOLYGON_HXX

#include <svx/sdr/overlay/overlayobject.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace overlay
    {
        class SVX_DLLPUBLIC OverlayPolyPolygonStriped : public OverlayObject
        {
        protected:
            // geometry
            basegfx::B2DPolyPolygon				maPolyPolygon;

            // geometry creation for OverlayObject
            virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();

        public:
            OverlayPolyPolygonStriped(const basegfx::B2DPolyPolygon& rPolyPolygon);
            virtual ~OverlayPolyPolygonStriped();

            // change geometry
            basegfx::B2DPolyPolygon getPolyPolygon() const { return maPolyPolygon; }
            void setPolyPolygon(const basegfx::B2DPolyPolygon& rNew);

            // react on stripe definition change
            virtual void stripeDefinitionHasChanged();
        };
    } // end of namespace overlay
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////

#endif //_SDR_OVERLAY_OVERLAYPOLYPOLYGON_HXX

// eof

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