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#ifndef _SVX_FONTITEM_HXX
#define _SVX_FONTITEM_HXX

// include ---------------------------------------------------------------

#include <svl/poolitem.hxx>
#include <tools/string.hxx>
#include <vcl/font.hxx>
#include "editeng/editengdllapi.h"

class SvXMLUnitConverter;
namespace rtl
{
    class OUString;
}

// class SvxFontItem -----------------------------------------------------

/*
    [Beschreibung]
    Dieses Item beschreibt einen Font.
*/

class EDITENG_DLLPUBLIC SvxFontItem : public SfxPoolItem
{
    String  aFamilyName;
    String  aStyleName;
    FontFamily  eFamily;
    FontPitch ePitch;
    rtl_TextEncoding eTextEncoding;

    static BOOL bEnableStoreUnicodeNames;

public:
    TYPEINFO();

    SvxFontItem( const USHORT nId  );
    SvxFontItem( const FontFamily eFam, const String& rFamilyName,
        const String& rStyleName,
        const FontPitch eFontPitch /*= PITCH_DONTKNOW*/,
        const rtl_TextEncoding eFontTextEncoding /*= RTL_TEXTENCODING_DONTKNOW*/,
        const USHORT nId  );

    // "pure virtual Methoden" vom SfxPoolItem
    virtual int 			 operator==( const SfxPoolItem& ) const;
    virtual SfxPoolItem*     Clone( SfxItemPool *pPool = 0 ) const;
    virtual SfxPoolItem*	 Create(SvStream &, USHORT) const;
    virtual SvStream&		 Store(SvStream &, USHORT nItemVersion) const;
    virtual	bool             QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const;
    virtual	bool             PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 );

    virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
                                    SfxMapUnit eCoreMetric,
                                    SfxMapUnit ePresMetric,
                                    String &rText, const IntlWrapper * = 0 ) const;

    // ZugriffsMethoden:
    inline String &GetFamilyName() { return aFamilyName; }
    inline const String &GetFamilyName() const { return aFamilyName; }

    inline String &GetStyleName() { return aStyleName; }
    inline const String &GetStyleName() const { return aStyleName; }

    inline FontFamily &GetFamily() { return eFamily; }
    inline FontFamily GetFamily() const { return eFamily; }

    inline FontPitch &GetPitch() { return ePitch; }
    inline FontPitch GetPitch() const { return ePitch; }

    inline rtl_TextEncoding &GetCharSet() { return eTextEncoding; }
    inline rtl_TextEncoding GetCharSet() const { return eTextEncoding; }

    inline SvxFontItem& operator=(const SvxFontItem& rFont)
    {
        aFamilyName =  rFont.GetFamilyName();
        aStyleName =   rFont.GetStyleName();
        eFamily =      rFont.GetFamily();
        ePitch =   rFont.GetPitch();
        eTextEncoding = rFont.GetCharSet();
        return *this;
    }

    static void EnableStoreUnicodeNames( BOOL bEnable );

};

EDITENG_DLLPUBLIC void GetDefaultFonts( SvxFontItem& rLatin, SvxFontItem& rAsian,
                        SvxFontItem& rComplex );

#endif // #ifndef _SVX_FONTITEM_HXX


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