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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX

#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <drawinglayer/attribute/materialattribute3d.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive3d
    {
        /** PolyPolygonMaterialPrimitive3D class

            This primitive defines a planar 3D PolyPolygon filled with a single color.
            This is one of the non-decomposable primitives, so a renderer
            should proccess it.

            It is assumed here that the PolyPolgon is a single plane in 3D.
         */
        class PolyPolygonMaterialPrimitive3D : public BasePrimitive3D
        {
        private:
            /// the PolyPolygon geometry
            basegfx::B3DPolyPolygon						maPolyPolygon;

            /// the fill parameters
            attribute::MaterialAttribute3D				maMaterial;

            /// bitfield
            unsigned									mbDoubleSided : 1;

        public:
            /// constructor
            PolyPolygonMaterialPrimitive3D(
                const basegfx::B3DPolyPolygon& rPolyPolygon, 
                const attribute::MaterialAttribute3D& rMaterial, 
                bool bDoubleSided);

            /// data read access
            const basegfx::B3DPolyPolygon& getB3DPolyPolygon() const { return maPolyPolygon; }
            const attribute::MaterialAttribute3D& getMaterial() const { return maMaterial; }
            bool getDoubleSided() const { return mbDoubleSided; }

            /// compare operator
            virtual bool operator==(const BasePrimitive3D& rPrimitive) const;

            /// get range
            virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;

            /// provide unique ID
            DeclPrimitrive3DIDBlock()
        };
    } // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof

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