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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#include <drawinglayer/primitive3d/transformprimitive3d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>

//////////////////////////////////////////////////////////////////////////////

using namespace com::sun::star;

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive3d
    {
        TransformPrimitive3D::TransformPrimitive3D(
            const basegfx::B3DHomMatrix& rTransformation, 
            const Primitive3DSequence& rChildren)
        :	GroupPrimitive3D(rChildren),
            maTransformation(rTransformation)
        {
        }

        bool TransformPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
        {
            if(GroupPrimitive3D::operator==(rPrimitive))
            {
                const TransformPrimitive3D& rCompare = static_cast< const TransformPrimitive3D& >(rPrimitive);
                
                return (getTransformation() == rCompare.getTransformation());
            }

            return false;
        }

        basegfx::B3DRange TransformPrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
        {
            basegfx::B3DRange aRetval(getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation));
            aRetval.transform(getTransformation());
            return aRetval;
        }

        // provide unique ID
        ImplPrimitrive3DIDBlock(TransformPrimitive3D, PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D)

    } // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof

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