#ifndef vcl_atomic_count_h_
#define vcl_atomic_count_h_

// MS compatible compilers support #pragma once

#if defined(_MSC_VER) && (_MSC_VER >= 1020)
# pragma once
#endif
//:
// \file
// \brief thread/SMP safe reference counter
// \author www.boost.org
// \verbatim
//  Modifications
//   Gehua Yang (DualAlign) - 28 Aug. 2008 - first port from Boost 1.36.0
// \endverbatim
//
//  boost/detail/atomic_count.hpp - thread/SMP safe reference counter
//
//  Copyright (c) 2001, 2002 Peter Dimov and Multi Media Ltd.
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
//  typedef <implementation-defined> boost::detail::atomic_count;
//
//  atomic_count a(n);
//
//    (n is convertible to long)
//
//    Effects: Constructs an atomic_count with an initial value of n
//
//  a;
//
//    Returns: (long) the current value of a
//
//  ++a;
//
//    Effects: Atomically increments the value of a
//    Returns: nothing
//
//  --a;
//
//    Effects: Atomically decrements the value of a
//    Returns: (long) zero if the new value of a is zero,
//      unspecified non-zero value otherwise (usually the new value)
//
//    Important note: when --a returns zero, it must act as a
//      read memory barrier (RMB); i.e. the calling thread must
//      have a synchronized view of the memory
//
//    On Intel IA-32 (x86) memory is always synchronized, so this
//      is not a problem.
//
//    On many architectures the atomic instructions already act as
//      a memory barrier.
//
//    This property is necessary for proper reference counting, since
//      a thread can update the contents of a shared object, then
//      release its reference, and another thread may immediately
//      release the last reference causing object destruction.
//
//    The destructor needs to have a synchronized view of the
//      object to perform proper cleanup.
//
//    Original example by Alexander Terekhov:
//
//    Given:
//
//    - a mutable shared object OBJ;
//    - two threads THREAD1 and THREAD2 each holding
//      a private smart_ptr object pointing to that OBJ.
//
//    t1: THREAD1 updates OBJ (thread-safe via some synchronization)
//      and a few cycles later (after "unlock") destroys smart_ptr;
//
//    t2: THREAD2 destroys smart_ptr WITHOUT doing any synchronization
//      with respect to shared mutable object OBJ; OBJ destructors
//      are called driven by smart_ptr interface...
//
#include <vcl_config_manual.h>

#if defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) )

# include "internal/vcl_atomic_count_gcc_x86.h"

#elif defined(WIN32) || defined(_WIN32) || defined(__WIN32__)

#  include "internal/vcl_atomic_count_win32.h"

#elif defined( __GNUC__ ) && ( __GNUC__ * 100 + __GNUC_MINOR__ >= 401 )

#  include "internal/vcl_atomic_count_sync.h"

#elif defined(__GLIBCPP__) || defined(__GLIBCXX__)

#  include "internal/vcl_atomic_count_gcc.h"

// When building OSX universal binary, it could use pthread implementation.
#elif defined(BOOST_HAS_PTHREADS) || defined(macintosh) || defined(__APPLE__) || defined(__APPLE_CC__)

#  include "internal/vcl_atomic_count_pthreads.h"

#else

// Use #define BOOST_DISABLE_THREADS to avoid the error
#error Unrecognized threading platform

#endif

#endif // #ifndef vcl_atomic_count_h_
