Clutter 1.18.4                                                       2014-08-13
===============================================================================

  • List of changes since Clutter 1.18.2

    - Improve touch events handling on X11

    - Fix opacity issues with canvas contents
    Actors using ClutterCanvas with content that is not fully opaque are now
    rendering correctly.

    - Documentation updates

    - Translation updates
    Basque, Indonesian, Slovenian, German, Catalan.

  • List of bugs fixed since Clutter 1.18.2

    #728521 - Profiling with uprof does not work when clutter_main() is
              not used
    #729144 - Unnecessary calls to glTexImage2D cause performance degradation
    #730577 - Do not compress touch events so eagerly
    #731268 - Events being clamped to the pre-fullscreen window size when
              stage goes fullscreen
    #732143 - ClutterDropAction "drop" signal not emitted
    #732235 - clutter gesture actions may mistakenly handle enter/leave events
    #732234 - Touch events may leave a stage-less device, or happen on one
    #733385 - ClutterCanvas drawn too dark on low opacity values
    #733560 - Touch events trigger enter events on press, but no leave events
              on release
    #733300 - ClutterAnimation: fix memory leak
    #733062 - Evdev: set button state in input devices
    #732907 - Allow for calling clutter_gesture_action_cancel() within the
              ::gesture-end handler

Many thanks to:

  Carlos Garnacho, Emmanuele Bassi, Gustavo Noronha Silva, Chun-wei Fan, Matej
  Urbančič, Carles Ferrando, Christian Kirbach, Dirgita, Giovanni Campagna,
  Inaki Larranaga Murgoitio, Pau Iranzo, Tom Beckmann.

