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From: "Templin, Fred L" <Fred.L.Templin@boeing.com>
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Subject: [RAM] IPvLX and companion documents updated
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IPvLX and its companion documents have been updated and are
available for comment; all can be found at: http://ipvlx.org.

Major changes are given below; please send comments either
to the list or to the author.

Fred
fred.l.templin@boeing.com

1) IPvLX (draft-templin-ipvlx-07.txt):
  - Simplified and clarified text by introducing ITR/ETR/EBR/SBR
    terminology
  - Replaced RS/RA mapping mechanism with NI Query/Reply
  - introduced identifier/locator split terminology
  - numerous other clarifications/updates

2) Link Adaptation for IPv6-in-(foo)-in-IPv4 Tunnels
   (draft-templin-linkadapt-05.txt):
  - removed setting of IPv4 "Reserved Fragmentation", since ITE/ETE
    capabilities can be discovered during the initial tunnel
    negotiation.
  - Clarified that mechanisms cover IPv6-in-(foo)-in-IPv4; not just
    IPv6-in-IPv4.
  - New terminology for ITE/ETE
  - Clarifications to layering model
  - Replaced RA with NI Reply as probe response
  - Reduced SEGID to 6 bits and increased ULPID to 8 bits

3) RFC4214(bis) (draft-templin-rfc4214bis-03.txt):
  - noted that ISATAP nodes are not required to validate that
    interface identifiers with the 'u' bit set to universal are
    unique.
  - clarifications on Potential Router List initialization.
  - clarifications in neighbor unreachability detection.
  - updated domain of applicability.

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This is a multi-part message in MIME format.
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For those not on the application area discuss list, this might be of 
some relevance.

Eliot

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Hi all,

we are contemplating a level of indirection in naming hosts to 
future-proof the Host Identity Protocol (HIP). The proposed sockets API 
extensions use locally-scoped "handles" instead of Host Identity Tags 
(HITs, that is, cryptographically generated IPv6-like addresses). One 
could conceive that such a level of indirection could be used more 
generally outside of HIP, to enable applications to be more compatible 
across IP versions, for instance. What are the benefits and costs that you 
see about migrating the basic socket API calls towards end-system handles 
rather than explicit end-system addresses?

A potential benefit of the handles is that it would make the API 
future-proof againts changes to the HIT size. Similarly, one might argue 
that the IPv6 transition would have been a lot easier for applications if 
the concept of endpoint descriptor were already available for the past 
twenty years; IPv6 could have been hidden in the system.  This latter 
observation makes me wonder whether there have been such considerations 
previously in the applications area?

The sockets API extensions are defined here:

http://www.ietf.org/internet-drafts/draft-ietf-hip-native-api-01.txt

-- 
Miika & Tom


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Subject: [RAM] Naming & APIs
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 From http://www.ietf.org/internet-drafts/draft-ietf-hip-native- 
api-01.txt:
>
> 2.3.  Namespace Model
>
>    The namespace model is shown in from HIP view point.  The namespace
>    identifiers are described in this section.
>
>                +-------------------+-----------------------+
>                | Layer             | Identifier            |
>                +-------------------+-----------------------+
>                | User Interface    | FQDN                  |
>                | Application Layer | ED, port and protocol |
>                | Transport Layer   | HI, port              |
>                | SHIM Layer        | HI                    |
>                | Network Layer     | IP address            |
>                +-------------------+-----------------------+
>
>                                   Table 1
>

An alternative view, increasing the abstraction but using
roughly that table format, might look rather more like this:


Layer                   Naming
=============		=================
User/Human		URL, FQDN
Application		URL, (FQDN + ServiceName)
Transport		Identifier (HI or other)
Network			Locator (Routing Prefix or other)


Java turns out to be a good example here, although many
on this list might be C/C++ programmers instead.  Java
does offer a relatively low-level Sockets-like API,
but most Java programs are written using a networking
API that works either on a full URL or on (FQDN +
ServiceName).  [See the URL Class of Java, and for example
the OpenConnection() or OpenStream() methods.]

The reason for that being common usage in the Java
application community appears to be that it is easier and
simpler for application authors to call the more abstract
API directly, rather than to make (multiple) calls to the
equivalent of getservbyname(), gethostbyname(), and then
into low-level Sockets APIs to glue everything together
and create a new session.

A feature (and property) of using a (much) more abstract API
is that the same exact API works equally well with IPv4,
IPv6, HIP, or some (tbd) Identifier/Locator schema.  I
also think it is a useful metre stick to compare any
proposed API against this test of being simple and also
being ignorant of nearly all lower-level (i.e. below the
application-layer) details.  The main thing that one might
want to expose above, and I'm not sure about this, is
whether one is using a datagram service versus a stream
service (and this detail probably should be abstracted
in the ServiceName).

So I like the idea of a new more abstracted networking
API very very much, preferably ones for C and C++ to
complement the existing abstract Java APIs, but I think
the HIP draft's API is not abstract enough at present.

Cheers,

Ran
rja@extremenetworks.com



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For whatever it's worth I must violently agree with Ran here. App layer
identifiers & names should be made as independent of the underlying
stack as possible, and Java APIs seem to show the way here.

This would also help with problems like linking security certificate
(which has domain names) to a communication instance within the stack
(which currently does not have unambiguous access to the domain name the
communication is related to).

Regards,

	Jarno

>-----Original Message-----
>From: ext RJ Atkinson [mailto:rja@extremenetworks.com]=20
>Sent: 06 May, 2007 20:35
>To: ram@iab.org
>Subject: [RAM] Naming & APIs
>
>
> From http://www.ietf.org/internet-drafts/draft-ietf-hip-native-
>api-01.txt:
>>
>> 2.3.  Namespace Model
>>
>>    The namespace model is shown in from HIP view point.  The=20
>namespace
>>    identifiers are described in this section.
>>
>>                +-------------------+-----------------------+
>>                | Layer             | Identifier            |
>>                +-------------------+-----------------------+
>>                | User Interface    | FQDN                  |
>>                | Application Layer | ED, port and protocol |
>>                | Transport Layer   | HI, port              |
>>                | SHIM Layer        | HI                    |
>>                | Network Layer     | IP address            |
>>                +-------------------+-----------------------+
>>
>>                                   Table 1
>>
>
>An alternative view, increasing the abstraction but using=20
>roughly that table format, might look rather more like this:
>
>
>Layer                   Naming
>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D		=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
>User/Human		URL, FQDN
>Application		URL, (FQDN + ServiceName)
>Transport		Identifier (HI or other)
>Network			Locator (Routing Prefix or other)
>
>
>Java turns out to be a good example here, although many on=20
>this list might be C/C++ programmers instead.  Java does offer=20
>a relatively low-level Sockets-like API, but most Java=20
>programs are written using a networking API that works either=20
>on a full URL or on (FQDN + ServiceName).  [See the URL Class=20
>of Java, and for example the OpenConnection() or OpenStream() methods.]
>
>The reason for that being common usage in the Java application=20
>community appears to be that it is easier and simpler for=20
>application authors to call the more abstract API directly,=20
>rather than to make (multiple) calls to the equivalent of=20
>getservbyname(), gethostbyname(), and then into low-level=20
>Sockets APIs to glue everything together and create a new session.
>
>A feature (and property) of using a (much) more abstract API=20
>is that the same exact API works equally well with IPv4, IPv6,=20
>HIP, or some (tbd) Identifier/Locator schema.  I also think it=20
>is a useful metre stick to compare any proposed API against=20
>this test of being simple and also being ignorant of nearly=20
>all lower-level (i.e. below the
>application-layer) details.  The main thing that one might=20
>want to expose above, and I'm not sure about this, is whether=20
>one is using a datagram service versus a stream service (and=20
>this detail probably should be abstracted in the ServiceName).
>
>So I like the idea of a new more abstracted networking API=20
>very very much, preferably ones for C and C++ to complement=20
>the existing abstract Java APIs, but I think the HIP draft's=20
>API is not abstract enough at present.
>
>Cheers,
>
>Ran
>rja@extremenetworks.com
>
>
>
>_______________________________________________
>RAM mailing list
>RAM@iab.org
>https://www1.ietf.org/mailman/listinfo/ram
>

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On Mon, May 07, 2007 at 11:55:05AM +0300,
 jarno.rajahalme@nsn.com <jarno.rajahalme@nsn.com> wrote 
 a message of 101 lines which said:

> App layer identifiers & names should be made as independent of the
> underlying stack as possible, and Java APIs seem to show the way
> here.

Nothing specific to Java. Every language but C does it (Python, Ruby,
Haskell, Lua).

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Stephane Bortzmeyer [mailto:bortzmeyer@nic.fr]=20
>jarno.rajahalme@nsn.com <jarno.rajahalme@nsn.com> wrote  a=20
>message of 101 lines which said:
>
>> App layer identifiers & names should be made as independent of the=20
>> underlying stack as possible, and Java APIs seem to show the=20
>way here.
>
>Nothing specific to Java. Every language but C does it=20
>(Python, Ruby, Haskell, Lua).
>

Yes, but my point was that it would be advantageous for the domain name
etc. be available at the kernel interface, not just in a library or a
language runtime environment.

Regards,

	Jarno

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On Mon, May 07, 2007 at 01:11:18PM +0300,
 jarno.rajahalme@nsn.com <jarno.rajahalme@nsn.com> wrote 
 a message of 19 lines which said:

> my point was that it would be advantageous for the domain name
> etc. be available at the kernel interface, not just in a library or
> a language runtime environment.

Very slippery slope. 

First, we are quite outside IETF domain (pun intended) here. (Unless
you want the domain name to be the endpoint identifier, available in
every packet.)

Second, most of the time, it does not matter in the source code (is
foobar(42) a call to the kernel or to the libc or to another library?
You cannot tell from the source code and it is on purpose).

Third, in some OS, the difference between "the kernel" and "the
library" may be blurrier than in Unix. The fact they are separated is
not a general law of computer science. The difference between "a
library" and "a language runtime environnement" is even blurrier.



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On  7 May 2007, at 05:12, Stephane Bortzmeyer wrote:
> On Mon, May 07, 2007 at 11:55:05AM +0300,
>  jarno.rajahalme@nsn.com <jarno.rajahalme@nsn.com> wrote
>  a message of 101 lines which said:
>
>> App layer identifiers & names should be made as independent of the
>> underlying stack as possible, and Java APIs seem to show the way
>> here.
>
> Nothing specific to Java. Every language but C does it
> (Python, Ruby, Haskell, Lua).

All of which seems to be consistent with my suggestion that we
ought to have such an abstracted API for C (and C++).

Given that the IETF has actually done significant API work
at this point (several C APIs for IPv6, GSS-API in the security
area), it might be quite reasonable work for a more
abstracted API for C (and C++) to be published as an RFC
by the IETF (following usual processes).

Ran


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Subject: Re: [RAM] Re: Naming & APIs
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Agree wholeheartedly with the abstraction idea.  Also agree with the 
objection about overstepping IETF "domain".  As suggested both points 
would be satisfied by a draft that defines an "abstract API" extension, 
similar to that existing in Java and other languages, and leave it to 
the compiler and language folks to implement as they see fit.  Then 
programmers in C can do what they always could, and abstract their 
application code through a function that mimics the API anyway 
regardless of it lacking in the compiler.

RJ Atkinson wrote:
>
> On  7 May 2007, at 05:12, Stephane Bortzmeyer wrote:
>> On Mon, May 07, 2007 at 11:55:05AM +0300,
>>  jarno.rajahalme@nsn.com <jarno.rajahalme@nsn.com> wrote
>>  a message of 101 lines which said:
>>
>>> App layer identifiers & names should be made as independent of the
>>> underlying stack as possible, and Java APIs seem to show the way
>>> here.
>>
>> Nothing specific to Java. Every language but C does it
>> (Python, Ruby, Haskell, Lua).
>
> All of which seems to be consistent with my suggestion that we
> ought to have such an abstracted API for C (and C++).
>
> Given that the IETF has actually done significant API work
> at this point (several C APIs for IPv6, GSS-API in the security
> area), it might be quite reasonable work for a more
> abstracted API for C (and C++) to be published as an RFC
> by the IETF (following usual processes).
>
> Ran
>
>
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram

-- 
Ed Jankiewicz - SRI International
Fort Monmouth Branch Office - IPv6 Research 
Supporting DISA Standards Engineering Branch
732-389-1003 or  ed.jankiewicz@sri.com 



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Subject: [RAM] Tunnel MTU link adaptation and the Reserved Fragmentation (RF)
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IPv6-in-(foo)-in-IPv4 tunneling mechanisms (e.g., LISP,
IPvLX, ISATAP, Teredo, 6to4, etc.) are currently limited
to sending packets only slightly larger than the IPv6
minMTU of 1280 bytes due to operational aspects of the
IPv4 Internet. A solution to this limitation is given in
'draft-templin-linkadapt', which specifies a Sub-IP layer
mechanism that supports larger MTUs (up to 9KB or larger)
through link adaptation at a layer below IPv6 fragmentation
but above IPv4 fragmentation.

A key requirement of the spec is that both the ITR and ETR
be made aware that the link adaptation scheme is being used,
and previous versions of the spec did this by requiring the
ITR to set the "Reserved Fragmentation (RF)" bit in the IPv4
headers of tunneled packets. The current document version
(-05) has gone away from this approach and now requires a
prior negotiation between the ITR and ETR.

This decision has some important ramifications; first, it
sets the use or non-use of the link adaptation on a per-
tunnel basis rather than on a per-flow or per-packet basis.
This means that all flows and all packets that traverse the
tunnel would either use the scheme or not. Secondly, it
requires that there be an explicit prior negotiation between
the ITR and ETR as to whether the scheme is enabled. Finally,
it does not allow for an adpative "revert to classical IPv4
fragmentation" option after the tunnel is established.

Use of the RF bit has some associated uncertainties, however.
For example, it is not clear as to whether the state of the
RF bit would be preserved across all paths since RFC791 says
that it is "reserved, must be zero" but does not say what
network middleboxes should do with a packet that has RF=3D1.
The other consideration is that there are other proposals
that would like to make use of this bit.

So, can we have some discussion on the use or non-use of
the RF bit for link adaptation over IPv6-in-(foo)-in-IPv4
tunnels?

Fred
fred.l.templin@boeing.com

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From ram-bounces@iab.org Tue May 08 08:41:03 2007
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To: Stephane Bortzmeyer <bortzmeyer@nic.fr>,jarno.rajahalme@nsn.com
From: JFC Morfin <jefsey@jefsey.com>
Subject: Re: [RAM] Re: Naming & APIs
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At 12:29 07/05/2007, Stephane Bortzmeyer wrote:
>On Mon, May 07, 2007 at 01:11:18PM +0300,
>  jarno.rajahalme@nsn.com <jarno.rajahalme@nsn.com> wrote
>  a message of 19 lines which said:
>
> > my point was that it would be advantageous for the domain name
> > etc. be available at the kernel interface, not just in a library or
> > a language runtime environment.
>
>Very slippery slope.
>
>First, we are quite outside IETF domain (pun intended) here. (Unless
>you want the domain name to be the endpoint identifier, available in
>every packet.)
>
>Second, most of the time, it does not matter in the source code (is
>foobar(42) a call to the kernel or to the libc or to another library?
>You cannot tell from the source code and it is on purpose).
>
>Third, in some OS, the difference between "the kernel" and "the
>library" may be blurrier than in Unix. The fact they are separated is
>not a general law of computer science. The difference between "a
>library" and "a language runtime environnement" is even blurrier.

Correct.
Example: QNX.
However, there is a real need in the back. IMHO there are several 
areas to investigate:

- DDDS and their relations with the information, in particular today 
in multilingualism. For example we considered how to multilingualise 
the DNS at application level and not how to multilingualise the IP 
addresses at network level (even though ICANN asked for it [ICP-3] 
and John Klensin introduced a possible approach [classes], I tested 
and documented (dot-root) and Chinese implemented through 
pseudo-classes or "URL" [user level domain, a move very comparable to 
the use of the "-" in the hosts.txt flat space to create a hierachy] 
in using SLDs as virtual TLDs.]

- the OPES which can massage a lot of information on the network side 
and offer netlocalised containers (depending on local technology)

- the de facto embryonic network interoperation system which has not 
been identified as such, hence no model, no description, no 
interface, no application, etc. as yet.

Most probably these three areas and others (like registries, 
semantics, anachronism, inferences) should be seriously investigated. 
But the first issue is the address in order to identify the topology 
of the considered systems. IMHO to continue to define addresses by 
examples rather than by characteristics, or even by conceptual 
characteristics rather than by emergence (common metaconcept), will 
only complexify the issue.

Let assume that an address is a numeric set of fixed, mobile, virtual 
adherences (emergence) common to a group of specific concepts, 
defined by a unique set of characteristics and openly documented by a 
complementary set of attributes, that an origin can identify as an 
absolute or relative destination.

jfc








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From ram-bounces@iab.org Tue May 08 10:23:09 2007
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Subject: Re: [RAM] Naming & APIs
Date: Tue, 8 May 2007 16:22:57 +0200
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On 6-mei-2007, at 19:34, RJ Atkinson wrote:

> So I like the idea of a new more abstracted networking
> API very very much, preferably ones for C and C++ to
> complement the existing abstract Java APIs, but I think
> the HIP draft's API is not abstract enough at present.

This seems as good a point as any to jump back into the discussion.

I fully agree. With IPv4, the problem is that the socket API predates  
the DNS. But the people who worked on the IPv6 API made a colossal  
mistake in keeping this layer violation. Without that, our work in  
shim6 would have been a lot simpler. I hope the HIP people see the  
error of their ways and remove the lower-layer stuff from what the  
application can see. This includes the port number.

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From ram-bounces@iab.org Tue May 08 12:53:11 2007
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Subject: [RAM] The mapping problem: rendezvous points?
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We basically have two choices for the mapping mechanism: work on- 
demand and cache the result for some time, or flood everything ahead  
of time. Both approaches are problematic: caches are vulnerable to  
sudden changes in the mix of destinations in the traffic, and there  
is a delay between the moment routing information is needed and the  
moment it becomes available. Then again, BGP shows that flooding  
everything everywhere isn't so great when you can't control the size  
or volatility of the underlying data.

An analogy in the real world: large stores carry very many items by  
way of many distributors. Rather than have every store maintain a  
direct relationship with every vendor and suffer a huge information  
explosion on both ends, there is stuff in the middle that handles  
distribution so each vendor and each store only deals with a limited  
number of other organizations.

Something like that may be useful in our problem space, too. The way  
I imagine this is by having rendezvous points where the reachability  
information for subsets of the network comes together. For instance,  
as a large ISP, I could have a small number of routers handle a  
certain /8 out of IPv4 space. All the other routers route their  
traffic for this prefix to the closest one of the rendezvous routers  
in question. These then forward the traffic as per more specific  
routing information if possible, or encapsulate it if necessary.

The rendezvous point is where traffic and routing information all  
come together.

Compared to an on-demand model, this has the advantage that there are  
no delays and no caching issues. Compared to a flooding model, it has  
the advantage that the full specific information is only required in  
relatively few places. This can work with both a very small number of  
very large routers, or a much larger number of much smaller routers,  
as long as the aggregate capacity in routing table size and bandwidth  
is adequate.

The downside is that not having the same information available  
throughout an AS increases operational and/or protocol complexity.

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From: Dave Thaler <dthaler@windows.microsoft.com>
To: Iljitsch van Beijnum <iljitsch@muada.com>, <ram@iab.org>
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> -----Original Message-----
> From: Iljitsch van Beijnum [mailto:iljitsch@muada.com]
> Sent: Tuesday, May 08, 2007 9:53 AM
> To: ram@iab.org
> Subject: [RAM] The mapping problem: rendezvous points?
>=20
> We basically have two choices for the mapping mechanism: work on-
> demand and cache the result for some time, or flood everything ahead
> of time.=20

I disagree with the word "everything".  The two high level choices are:

PULL: work on-demand (which results in deterministic loss and hence
adversely affects applications) and cache the result for some time

PUSH: learn enough information (which may or may not be everything)
ahead of time so that one has enough information to immediately forward
a packet when it arrives.  It would be desirable to learn log(N)
information (and everyone may not learn the same information).

Flooding everything is a type of PUSH, and has scalability issues.
DHTs distributing log(N) information to each node are another type of
PUSH, and don't have the scalability issues.

Rendezvous points as you suggest below are another type of PUSH, where
the non-rendezvous points have a small amount of information, but if I
understand you correctly, the RPs still have the same scalability issues
as flooding everything.

-Dave

> Both approaches are problematic: caches are vulnerable to
> sudden changes in the mix of destinations in the traffic, and there
> is a delay between the moment routing information is needed and the
> moment it becomes available. Then again, BGP shows that flooding
> everything everywhere isn't so great when you can't control the size
> or volatility of the underlying data.
>=20
> An analogy in the real world: large stores carry very many items by
> way of many distributors. Rather than have every store maintain a
> direct relationship with every vendor and suffer a huge information
> explosion on both ends, there is stuff in the middle that handles
> distribution so each vendor and each store only deals with a limited
> number of other organizations.
>=20
> Something like that may be useful in our problem space, too. The way
> I imagine this is by having rendezvous points where the reachability
> information for subsets of the network comes together. For instance,
> as a large ISP, I could have a small number of routers handle a
> certain /8 out of IPv4 space. All the other routers route their
> traffic for this prefix to the closest one of the rendezvous routers
> in question. These then forward the traffic as per more specific
> routing information if possible, or encapsulate it if necessary.
>=20
> The rendezvous point is where traffic and routing information all
> come together.
>=20
> Compared to an on-demand model, this has the advantage that there are
> no delays and no caching issues. Compared to a flooding model, it has
> the advantage that the full specific information is only required in
> relatively few places. This can work with both a very small number of
> very large routers, or a much larger number of much smaller routers,
> as long as the aggregate capacity in routing table size and bandwidth
> is adequate.
>=20
> The downside is that not having the same information available
> throughout an AS increases operational and/or protocol complexity.
>=20
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram


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From: Dino Farinacci <dino@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 12:44:21 -0700
To: Dave Thaler <dthaler@windows.microsoft.com>
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> PULL: work on-demand (which results in deterministic loss and hence
> adversely affects applications) and cache the result for some time
>
> PUSH: learn enough information (which may or may not be everything)
> ahead of time so that one has enough information to immediately  
> forward
> a packet when it arrives.  It would be desirable to learn log(N)
> information (and everyone may not learn the same information).
>
> Flooding everything is a type of PUSH, and has scalability issues.
> DHTs distributing log(N) information to each node are another type of
> PUSH, and don't have the scalability issues.
>
> Rendezvous points as you suggest below are another type of PUSH, where
> the non-rendezvous points have a small amount of information, but if I
> understand you correctly, the RPs still have the same scalability  
> issues
> as flooding everything.

For the last few months I have been sporting a new saying, inspired  
by our esteemed Yakov:

"Pull doesn't scale, Push doesn't scale, pick one".  ;-)

Dino


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From: Tony Li <tli@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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On May 8, 2007, at 12:44 PM, Dino Farinacci wrote:

> For the last few months I have been sporting a new saying, inspired  
> by our esteemed Yakov:
>
> "Pull doesn't scale, Push doesn't scale, pick one".  ;-)


Unfortunately, that's simply not true.  Pull does scale.  See DNS.   
Perhaps a more accurate saying would be:

	"Push doesn't scale, pull is slow, pick one."

As always, it's a time/space tradeoff.

;-)

Tony

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From ram-bounces@iab.org Tue May 08 16:00:55 2007
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Subject: RE: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 13:00:06 -0700
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Thread-Topic: [RAM] The mapping problem: rendezvous points?
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From: Dave Thaler <dthaler@windows.microsoft.com>
To: Tony Li <tli@cisco.com>, Dino Farinacci <dino@cisco.com>
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I disagree with Yakov for a completely different reason.

Pull scales, but is slow and can break apps as a result.
Push *everything* doesn't scale.
Push DOES scale as long as you don't push everything but only push
log(N)
stuff.

So I disagree with "push doesn't scale" unless you define "push" as
"push everything", in which case I disagree with "pick one".

-Dave

> -----Original Message-----
> From: Tony Li [mailto:tli@cisco.com]
> Sent: Tuesday, May 08, 2007 12:53 PM
> To: Dino Farinacci
> Cc: Dave Thaler; ram@iab.org
> Subject: Re: [RAM] The mapping problem: rendezvous points?
>=20
>=20
> On May 8, 2007, at 12:44 PM, Dino Farinacci wrote:
>=20
> > For the last few months I have been sporting a new saying, inspired
> > by our esteemed Yakov:
> >
> > "Pull doesn't scale, Push doesn't scale, pick one".  ;-)
>=20
>=20
> Unfortunately, that's simply not true.  Pull does scale.  See DNS.
> Perhaps a more accurate saying would be:
>=20
> 	"Push doesn't scale, pull is slow, pick one."
>=20
> As always, it's a time/space tradeoff.
>=20
> ;-)
>=20
> Tony


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From: Tony Li <tli@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 13:03:24 -0700
To: Dave Thaler <dthaler@windows.microsoft.com>
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Dave,

On May 8, 2007, at 11:18 AM, Dave Thaler wrote:

> I disagree with the word "everything".  The two high level choices  
> are:
>
> PULL: work on-demand (which results in deterministic loss and hence
> adversely affects applications) and cache the result for some time
>
> PUSH: learn enough information (which may or may not be everything)
> ahead of time so that one has enough information to immediately  
> forward
> a packet when it arrives.  It would be desirable to learn log(N)
> information (and everyone may not learn the same information).


Thanks for the summary.  I think we should also point out that there  
are a variety of hybrids, where some parts of the mapping are pushed  
and some parts of the mapping remain to be pulled.


> DHTs distributing log(N) information to each node are another type of
> PUSH, and don't have the scalability issues.


I'd claim that that's a hybrid, where you push information to some  
locations, but since no system has a full mapping, you end up pulling  
the needed entries at some point.  I agree that it avoids the  
scalability problem and hope folks take careful note of this.


> Rendezvous points as you suggest below are another type of PUSH, where
> the non-rendezvous points have a small amount of information, but if I
> understand you correctly, the RPs still have the same scalability  
> issues
> as flooding everything.


If I understand Iljitsch correctly, the rendezvous point is another  
hybrid model where full information about portions of the mapping are  
pushed to certain locations.  However, rather than pulling detailed  
information, the remainder of the network redirects traffic to the  
rendezvous point.  This trades off the latency of pulling the  
detailed information against additional stretch in the data plane  
(and latency there).

Again if I understood correctly, each rendezvous point would be  
responsible for only a fixed portion of the mapping, so there isn't a  
scalability issue.

Tony



>> Something like that may be useful in our problem space, too. The way
>> I imagine this is by having rendezvous points where the reachability
>> information for subsets of the network comes together. For instance,
>> as a large ISP, I could have a small number of routers handle a
>> certain /8 out of IPv4 space. All the other routers route their
>> traffic for this prefix to the closest one of the rendezvous routers
>> in question. These then forward the traffic as per more specific
>> routing information if possible, or encapsulate it if necessary.
>>
>> The rendezvous point is where traffic and routing information all
>> come together.
>>
>> Compared to an on-demand model, this has the advantage that there are
>> no delays and no caching issues. Compared to a flooding model, it has
>> the advantage that the full specific information is only required in
>> relatively few places. This can work with both a very small number of
>> very large routers, or a much larger number of much smaller routers,
>> as long as the aggregate capacity in routing table size and bandwidth
>> is adequate.
>>
>> The downside is that not having the same information available
>> throughout an AS increases operational and/or protocol complexity.

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To: Dave Thaler <dthaler@windows.microsoft.com>
Subject: Re: [RAM] The mapping problem: rendezvous points? 
In-Reply-To: Your message of "Tue, 08 May 2007 13:00:06 PDT."
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Dave,

> I disagree with Yakov for a completely different reason.

Just for clarification, "Pull doesn't scale, Push doesn't scale,
pick one" is coming from Dino, not from myself. So, you disagree with Dino,
not with me.

Yakov.

> Pull scales, but is slow and can break apps as a result.
> Push *everything* doesn't scale.
> Push DOES scale as long as you don't push everything but only push
> log(N)
> stuff.
> 
> So I disagree with "push doesn't scale" unless you define "push" as
> "push everything", in which case I disagree with "pick one".
> 
> -Dave
> 
> > -----Original Message-----
> > From: Tony Li [mailto:tli@cisco.com]
> > Sent: Tuesday, May 08, 2007 12:53 PM
> > To: Dino Farinacci
> > Cc: Dave Thaler; ram@iab.org
> > Subject: Re: [RAM] The mapping problem: rendezvous points?
> > 
> > 
> > On May 8, 2007, at 12:44 PM, Dino Farinacci wrote:
> > 
> > > For the last few months I have been sporting a new saying, inspired
> > > by our esteemed Yakov:
> > >
> > > "Pull doesn't scale, Push doesn't scale, pick one".  ;-)
> > 
> > 
> > Unfortunately, that's simply not true.  Pull does scale.  See DNS.
> > Perhaps a more accurate saying would be:
> > 
> > 	"Push doesn't scale, pull is slow, pick one."
> > 
> > As always, it's a time/space tradeoff.
> > 
> > ;-)
> > 
> > Tony
> 
> 
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram
> 

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From ram-bounces@iab.org Tue May 08 16:11:12 2007
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From: Marshall Eubanks <tme@multicasttech.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 16:11:01 -0400
To: Iljitsch van Beijnum <iljitsch@muada.com>
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Dear Iljitsch;

On May 8, 2007, at 12:52 PM, Iljitsch van Beijnum wrote:

> We basically have two choices for the mapping mechanism: work on- 
> demand and cache the result for some time, or flood everything  
> ahead of time. Both approaches are problematic: caches are  
> vulnerable to sudden changes in the mix of destinations in the  
> traffic, and there is a delay between the moment routing  
> information is needed and the moment it becomes available. Then  
> again, BGP shows that flooding everything everywhere isn't so great  
> when you can't control the size or volatility of the underlying data.
>
> An analogy in the real world: large stores carry very many items by  
> way of many distributors. Rather than have every store maintain a  
> direct relationship with every vendor and suffer a huge information  
> explosion on both ends, there is stuff in the middle that handles  
> distribution so each vendor and each store only deals with a  
> limited number of other organizations.
>
> Something like that may be useful in our problem space, too. The  
> way I imagine this is by having rendezvous points where the  
> reachability information for subsets of the network comes together.  
> For instance, as a large ISP, I could have a small number of  
> routers handle a certain /8 out of IPv4 space. All the other  
> routers route their traffic for this prefix to the closest one of  
> the rendezvous routers in question. These then forward the traffic  
> as per more specific routing information if possible, or  
> encapsulate it if necessary.
>

Of course, with RP's come the issue of RP discovery - how do I know  
where the RPs are in your /8 ? In IPv6 multicast, the so-called  
embedded RP concept (RFC 3956) has worked fairly well, where the  
address of the RP is embedded directly in the multicast addresses.  
Unless DNS is going to do, I think that something like this should  
IMO be built into any future RP schemes.

Regards
Marshall

> The rendezvous point is where traffic and routing information all  
> come together.
>
> Compared to an on-demand model, this has the advantage that there  
> are no delays and no caching issues. Compared to a flooding model,  
> it has the advantage that the full specific information is only  
> required in relatively few places. This can work with both a very  
> small number of very large routers, or a much larger number of much  
> smaller routers, as long as the aggregate capacity in routing table  
> size and bandwidth is adequate.
>
> The downside is that not having the same information available  
> throughout an AS increases operational and/or protocol complexity.
>
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram


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Subject: Re: [RAM] The mapping problem: rendezvous points?
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Hi,

On May 8, 2007, at 11:18 AM, Dave Thaler wrote:
> I disagree with the word "everything".  The two high level choices  
> are:
>
> PULL: work on-demand (which results in deterministic loss and hence
> adversely affects applications) and cache the result for some time

What applications are adversely affected by a delay in transmitting  
the first packet?  How do such applications work in today's "best  
effort" Internet?

Thanks,
-drc




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Subject: RE: [RAM] The mapping problem: rendezvous points?
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> -----Original Message-----
> From: Tony Li [mailto:tli@cisco.com]
> Sent: Tuesday, May 08, 2007 1:03 PM
> To: Dave Thaler
> Cc: Iljitsch van Beijnum; ram@iab.org
> Subject: Re: [RAM] The mapping problem: rendezvous points?
>=20
>=20
> Dave,
>=20
> On May 8, 2007, at 11:18 AM, Dave Thaler wrote:
>=20
> > I disagree with the word "everything".  The two high level choices
> > are:
> >
> > PULL: work on-demand (which results in deterministic loss and hence
> > adversely affects applications) and cache the result for some time
> >
> > PUSH: learn enough information (which may or may not be everything)
> > ahead of time so that one has enough information to immediately
> > forward
> > a packet when it arrives.  It would be desirable to learn log(N)
> > information (and everyone may not learn the same information).
>=20
>=20
> Thanks for the summary.  I think we should also point out that there
> are a variety of hybrids, where some parts of the mapping are pushed
> and some parts of the mapping remain to be pulled.
>=20
>=20
> > DHTs distributing log(N) information to each node are another type
of
> > PUSH, and don't have the scalability issues.
>=20
>=20
> I'd claim that that's a hybrid, where you push information to some
> locations, but since no system has a full mapping, you end up pulling
> the needed entries at some point.  I agree that it avoids the
> scalability problem and hope folks take careful note of this.
> [...]

I agree there are hybrid cases possible, but what I was saying is not a
hybrid at all.

In hybrid schemes it comes down to whether there is any case of "slow"
or not. =20

For example, in one class of hybrid schemes:

PUSH is used to get log(N) information such that any packet can be
immedidately forwarded upon arrival, and PULL is used in parallel to
forwarding to obtain a more optimal destination for future traffic.
This one is not problematic.

PUSH is used to get some information, but there remain cases where
a packet can arrive and PULL must be used before the packet can be
forwarded (i.e. encapsulated) somewhere.  This one is problematic
for the same reason as PULL.

So as long as a hybrid is PUSH (not everything) with PULL _as an
optimization_, I claim it's better than where PULL is _a necessity_ and
PUSH is just an optimization.

-Dave


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Subject: RE: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 13:27:38 -0700
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From: Dave Thaler <dthaler@windows.microsoft.com>
To: David Conrad <drc@virtualized.org>
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Applications generally work fine with random loss.
They work less well with _deterministic_ loss.

Some common application models that are adversely affected by PULL:

1) Client resolves a name to a list of addresses, and tries each one=20
(with some timeout since there's no guarantee of response) until a
connection succeeds.  Here if the first packet(s) to an address fail
(or take too long, but failure happens in PULL schemes once a queue
overflows) then it fails over to the next address.  As a result it will
connect via a different path to a different server (and see possibly
different results, either quantitatively or qualitatively).

2) Client resolves a name to a list of addresses, and tries each
one in parallel and chooses the first one to succeed.  Here a=20
deterministic delay (say a closer address is un-cached, but one
far away is cached for some other reason), again causes the inefficient
one to be chosen.

3) Server responds to a simple client request via an asymmetric path.
No DNS occurs here, and the response goes via a router not involved
in the client-to-server direction.  A cache miss causes a loss
(since there's a huge number of such clients, a non-negligible
percentage will be dropped since you can't queue all the packets
waiting for the delay).  As a result, the client never gets the response
and either gives up or fails over to a different server (which might
have the same problem...)

The above are just examples of common application classes which show
why I personally consider PULL schemes to be a non-starter.

-Dave

> -----Original Message-----
> From: David Conrad [mailto:drc@virtualized.org]
> Sent: Tuesday, May 08, 2007 1:17 PM
> To: Dave Thaler
> Cc: ram@iab.org
> Subject: Re: [RAM] The mapping problem: rendezvous points?
>=20
> Hi,
>=20
> On May 8, 2007, at 11:18 AM, Dave Thaler wrote:
> > I disagree with the word "everything".  The two high level choices
> > are:
> >
> > PULL: work on-demand (which results in deterministic loss and hence
> > adversely affects applications) and cache the result for some time
>=20
> What applications are adversely affected by a delay in transmitting
> the first packet?  How do such applications work in today's "best
> effort" Internet?
>=20
> Thanks,
> -drc
>=20
>=20
>=20


_______________________________________________
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From ram-bounces@iab.org Tue May 08 16:29:09 2007
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Subject: RE: [RAM] The mapping problem: rendezvous points? 
Date: Tue, 8 May 2007 13:28:48 -0700
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From: Dave Thaler <dthaler@windows.microsoft.com>
To: Yakov Rekhter <yakov@juniper.net>
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Right, my mistake.  Yakov is fine ;-)

-Dave

> -----Original Message-----
> From: Yakov Rekhter [mailto:yakov@juniper.net]
> Sent: Tuesday, May 08, 2007 1:09 PM
> To: Dave Thaler
> Cc: Tony Li; Dino Farinacci; ram@iab.org
> Subject: Re: [RAM] The mapping problem: rendezvous points?
>=20
> Dave,
>=20
> > I disagree with Yakov for a completely different reason.
>=20
> Just for clarification, "Pull doesn't scale, Push doesn't scale,
> pick one" is coming from Dino, not from myself. So, you disagree with
Dino,
> not with me.
>=20
> Yakov.
>=20
> > Pull scales, but is slow and can break apps as a result.
> > Push *everything* doesn't scale.
> > Push DOES scale as long as you don't push everything but only push
> > log(N)
> > stuff.
> >
> > So I disagree with "push doesn't scale" unless you define "push" as
> > "push everything", in which case I disagree with "pick one".
> >
> > -Dave
> >
> > > -----Original Message-----
> > > From: Tony Li [mailto:tli@cisco.com]
> > > Sent: Tuesday, May 08, 2007 12:53 PM
> > > To: Dino Farinacci
> > > Cc: Dave Thaler; ram@iab.org
> > > Subject: Re: [RAM] The mapping problem: rendezvous points?
> > >
> > >
> > > On May 8, 2007, at 12:44 PM, Dino Farinacci wrote:
> > >
> > > > For the last few months I have been sporting a new saying,
inspired
> > > > by our esteemed Yakov:
> > > >
> > > > "Pull doesn't scale, Push doesn't scale, pick one".  ;-)
> > >
> > >
> > > Unfortunately, that's simply not true.  Pull does scale.  See DNS.
> > > Perhaps a more accurate saying would be:
> > >
> > > 	"Push doesn't scale, pull is slow, pick one."
> > >
> > > As always, it's a time/space tradeoff.
> > >
> > > ;-)
> > >
> > > Tony
> >
> >
> > _______________________________________________
> > RAM mailing list
> > RAM@iab.org
> > https://www1.ietf.org/mailman/listinfo/ram
> >


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From ram-bounces@iab.org Tue May 08 16:42:33 2007
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Dear David;

On May 8, 2007, at 4:16 PM, David Conrad wrote:

> Hi,
>
> On May 8, 2007, at 11:18 AM, Dave Thaler wrote:
>> I disagree with the word "everything".  The two high level choices  
>> are:
>>
>> PULL: work on-demand (which results in deterministic loss and hence
>> adversely affects applications) and cache the result for some time
>
> What applications are adversely affected by a delay in transmitting  
> the first packet?  How do such applications work in today's "best  
> effort" Internet?

If delays are as much as several seconds, that will start to bring  
serious complaints from webhosts,
but the needs of video are more stringent.

In IPTV / Internet Broadcasting / Video Conferencing, there is a  
desire to

- start / change channels & broadcasts in 100's of milliseconds and
- not lose basically any packets

and that is why much of this traffic now goes over L2VPNs or L3VPNs.  
FEC will help with the
second, not the first.

Regards
Marshall

>
> Thanks,
> -drc
>
>
>
>
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram


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From: Dino Farinacci <dino@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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> Unfortunately, that's simply not true.  Pull does scale.  See DNS.   
> Perhaps a more accurate saying would be:
>
> 	"Push doesn't scale, pull is slow, pick one."
>
> As always, it's a time/space tradeoff.

Pulling implies caching. And some have said (not me) that caching  
doesn't scale.

Dino

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From: Dino Farinacci <dino@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points? 
Date: Tue, 8 May 2007 13:55:02 -0700
To: Yakov Rekhter <yakov@juniper.net>
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>> I disagree with Yakov for a completely different reason.
>
> Just for clarification, "Pull doesn't scale, Push doesn't scale,
> pick one" is coming from Dino, not from myself. So, you disagree  
> with Dino,
> not with me.

Sorry Yakov. No one picked up your quote about topology and  
addressing. That is what I based the "syntax" of my saying.

Dino

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From: Tony Li <tli@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 14:09:31 -0700
To: Dave Thaler <dthaler@windows.microsoft.com>
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Dave,

> I agree there are hybrid cases possible, but what I was saying is  
> not a
> hybrid at all.
>
> In hybrid schemes it comes down to whether there is any case of "slow"
> or not.
>
> For example, in one class of hybrid schemes:
>
> PUSH is used to get log(N) information such that any packet can be
> immedidately forwarded upon arrival, and PULL is used in parallel to
> forwarding to obtain a more optimal destination for future traffic.
> This one is not problematic.


Since the first packet is forwarded with suboptimal information,  
there will be a certain amount of additional stretch.  In addition,  
when the optimal information arrives, the change in path can  
potentially cause packet reordering, which is definitely problematic  
for a variety of applications, as well as triggering slow start.


> PUSH is used to get some information, but there remain cases where
> a packet can arrive and PULL must be used before the packet can be
> forwarded (i.e. encapsulated) somewhere.  This one is problematic
> for the same reason as PULL.
>
> So as long as a hybrid is PUSH (not everything) with PULL _as an
> optimization_, I claim it's better than where PULL is _a necessity_  
> and
> PUSH is just an optimization.


I think that your claim is equivalent to saying that you prefer  
initial sub-optimality to initial latency.  I'm not yet convinced by  
this.  If the mapping client is in fact the host, it would seem that  
we could mask any initial latency.

Tony

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From: Tony Li <tli@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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Dave,


> Some common application models that are adversely affected by PULL:


It seems to me that these are really more about stack implementation  
models than about applications.  In any case...


> 1) Client resolves a name to a list of addresses, and tries each one
> (with some timeout since there's no guarantee of response) until a
> connection succeeds.  Here if the first packet(s) to an address fail
> (or take too long, but failure happens in PULL schemes once a queue
> overflows) then it fails over to the next address.  As a result it  
> will
> connect via a different path to a different server (and see possibly
> different results, either quantitatively or qualitatively).


Differing paths already happen today in the case of hosts with  
multiple A records or load balancing kit.  The truly problematic part  
about this is that with multiple possible mapping results, sequential  
testing can lead to l
a large initial delay.


> 2) Client resolves a name to a list of addresses, and tries each
> one in parallel and chooses the first one to succeed.  Here a
> deterministic delay (say a closer address is un-cached, but one
> far away is cached for some other reason), again causes the  
> inefficient
> one to be chosen.


This could be alleviated by having the traffic deferred until either  
a sufficient quantity of information had arrived, some heuristic  
threshold for 'good' information had been reached, or if later  
updates caused rerouting.


> 3) Server responds to a simple client request via an asymmetric path.
> No DNS occurs here, and the response goes via a router not involved
> in the client-to-server direction.  A cache miss causes a loss
> (since there's a huge number of such clients, a non-negligible
> percentage will be dropped since you can't queue all the packets
> waiting for the delay).  As a result, the client never gets the  
> response
> and either gives up or fails over to a different server (which might
> have the same problem...)


This could be eliminated by moving the mapping client to the host.

Tony


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Subject: RE: [RAM] The mapping problem: rendezvous points?
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Tony Li writes:
> > I agree there are hybrid cases possible, but what I was saying is
> > not a
> > hybrid at all.
> >
> > In hybrid schemes it comes down to whether there is any case of
"slow"
> > or not.
> >
> > For example, in one class of hybrid schemes:
> >
> > PUSH is used to get log(N) information such that any packet can be
> > immedidately forwarded upon arrival, and PULL is used in parallel to
> > forwarding to obtain a more optimal destination for future traffic.
> > This one is not problematic.
>=20
>=20
> Since the first packet is forwarded with suboptimal information,
> there will be a certain amount of additional stretch.  In addition,
> when the optimal information arrives, the change in path can
> potentially cause packet reordering, which is definitely problematic
> for a variety of applications, as well as triggering slow start.

Absolutely agree.  Of course reordering is less problematic than loss.

> > PUSH is used to get some information, but there remain cases where
> > a packet can arrive and PULL must be used before the packet can be
> > forwarded (i.e. encapsulated) somewhere.  This one is problematic
> > for the same reason as PULL.
> >
> > So as long as a hybrid is PUSH (not everything) with PULL _as an
> > optimization_, I claim it's better than where PULL is _a necessity_
> > and
> > PUSH is just an optimization.
>=20
> I think that your claim is equivalent to saying that you prefer
> initial sub-optimality to initial latency.  I'm not yet convinced by
> this.  If the mapping client is in fact the host, it would seem that
> we could mask any initial latency.

The host is not incented to change to deal with routing scalability.
That's why I like the LISP approach, as the changes are done in places
(and by people) who actually experience the pain.

-Dave

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Subject: RE: [RAM] The mapping problem: rendezvous points?
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From: "Templin, Fred L" <Fred.L.Templin@boeing.com>
To: "Dave Thaler" <dthaler@windows.microsoft.com>, "Tony Li" <tli@cisco.com>
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> > I think that your claim is equivalent to saying that you prefer
> > initial sub-optimality to initial latency.  I'm not yet convinced by
> > this.  If the mapping client is in fact the host, it would seem that
> > we could mask any initial latency.
>=20
> The host is not incented to change to deal with routing scalability.
> That's why I like the LISP approach, as the changes are done in places
> (and by people) who actually experience the pain.

IPvLX gives IMHO a nice example of a map-and-encaps
architecture that locates the ITR as close as possible
to the application endpoints. But, it is still a router
even though it may be co-located with a host function.

When the ITR and application endpoints are in very close
proximity, I don't see a problem for the pull model.

Fred
fred.l.templin@boeing.com

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From: Tony Li <tli@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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Dave,

>> I think that your claim is equivalent to saying that you prefer
>> initial sub-optimality to initial latency.  I'm not yet convinced by
>> this.  If the mapping client is in fact the host, it would seem that
>> we could mask any initial latency.
>
> The host is not incented to change to deal with routing scalability.


Fortunately, the locator/ID split brings changes to mobility and  
renumbering.  It also morphs the fundamental Internet architecture.   
Don't these also incent the host to change?


> That's why I like the LISP approach, as the changes are done in places
> (and by people) who actually experience the pain.


Unfortunately, doing LISP inside the site or even in the PE router  
isn't exactly co-located with the major pain felt in the core, and it  
results in a solution that is far from optimal.

Tony


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From ram-bounces@iab.org Tue May 08 19:06:26 2007
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From: David Conrad <drc@virtualized.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 15:58:55 -0700
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Dave,

On May 8, 2007, at 1:27 PM, Dave Thaler wrote:
> Applications generally work fine with random loss.
> They work less well with _deterministic_ loss.

I would've thought the opposite would be true.

> Some common application models that are adversely affected by PULL:
>
> 1) Client resolves a name to a list of addresses, and tries each one
> (with some timeout since there's no guarantee of response) until a
> connection succeeds.
> ...
> 2) Client resolves a name to a list of addresses, and tries each
> one in parallel and chooses the first one to succeed.
> ...

Since both of these are already relying on a pull mechanism at the  
initiation of a transaction, it isn't clear to me how they would be  
significantly more adversely affected by using a pull-based mapping  
mechanism.

> 3) Server responds to a simple client request via an asymmetric path.
> No DNS occurs here, and the response goes via a router not involved
> in the client-to-server direction.

This case would indeed cause an increase in latency.

> The above are just examples of common application classes which show
> why I personally consider PULL schemes to be a non-starter.

I was wondering if you had concrete examples of existing applications  
that would fail with an increase in initial packet latency.

Rgds,
-drc


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From: Dave Thaler <dthaler@windows.microsoft.com>
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Tony Li [mailto:tli@cisco.com]
> >> I think that your claim is equivalent to saying that you prefer
> >> initial sub-optimality to initial latency.  I'm not yet convinced
by
> >> this.  If the mapping client is in fact the host, it would seem
that
> >> we could mask any initial latency.
> >
> > The host is not incented to change to deal with routing scalability.
>=20
> Fortunately, the locator/ID split brings changes to mobility and
> renumbering.  It also morphs the fundamental Internet architecture.
> Don't these also incent the host to change?

Renumbering doesn't incent the host to change.  As I mentioned in the
Intarea presentation, renumbering requires MANY components to change
(hosts, firewalls, IDS's, enterprise inventory applications, etc.)
Changing hosts by themselves doesn't solve anything... we learned this
from IPv6.  Renumbering provides strong incentives to NOT change hosts
but instead change site border routers (or something else outside most
of the network that wants PI space).

Mobility incents _some_ hosts to change... but just the ones that are
mobile.
That's why Mobile IPv6 has an easier deployment model than say HIP...
with MIPv6 someone who changes still gets benefit (with help from a=20
Home Agent) when talking to arbitrary correspondent nodes.  The
correspondent nodes aren't strongly incented to change, and don't have
to.

-Dave

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Date: Tue, 08 May 2007 18:30:24 -0500
From: Spencer Dawkins <spencer@mcsr-labs.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
To: David Conrad <drc@virtualized.org>,
	Dave Thaler <dthaler@windows.microsoft.com>
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> Dave,
>
> On May 8, 2007, at 1:27 PM, Dave Thaler wrote:
>> Applications generally work fine with random loss.
>> They work less well with _deterministic_ loss.
>
> I would've thought the opposite would be true.

Dave,

I've heard variations on the "deterministic loss" thing in several places 
recently, and I don't understand all the context, but people have usually 
been talking about deterministic loss AT THE BEGINNING of a TCP connection, 
or AT THE BEGINNING of an MPEG stream where you're losing complete images 
and then all you receive for a while is deltas from the image you lost.

Are you talking about more than this?

Spencer 



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From ram-bounces@iab.org Tue May 08 19:39:56 2007
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Subject: RE: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 16:39:43 -0700
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From: Dave Thaler <dthaler@windows.microsoft.com>
To: Spencer Dawkins <spencer@mcsr-labs.org>, David Conrad <drc@virtualized.org>
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Spencer Dawkins [mailto:spencer@mcsr-labs.org]
> > On May 8, 2007, at 1:27 PM, Dave Thaler wrote:
> >> Applications generally work fine with random loss.
> >> They work less well with _deterministic_ loss.
> >
> > I would've thought the opposite would be true.
>=20
> Dave,
>=20
> I've heard variations on the "deterministic loss" thing in several
places
> recently, and I don't understand all the context, but people have
usually
> been talking about deterministic loss AT THE BEGINNING of a TCP
connection,
> or AT THE BEGINNING of an MPEG stream where you're losing complete
images
> and then all you receive for a while is deltas from the image you
lost.
>=20
> Are you talking about more than this?

That's mainly what I'm talking about.  The generalization is that
deterministic loss in response to any application-initiated request
is bad... e.g. deterministic loss at the beginning, or on every send,
or at the end (which may leave state hanging on the other end for long
periods of time until it expires).  However, I think the main case I've
seen people actually proposing is deterministic loss at the beginning.

(And I'm using the term "deterministic" loosely to mean "non-negligible
chance".  And "random" to mean "negligible chance".)

-Dave

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Subject: RE: [RAM] The mapping problem: rendezvous points?
Date: Tue, 8 May 2007 16:43:27 -0700
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From: "Templin, Fred L" <Fred.L.Templin@boeing.com>
To: "Dave Thaler" <dthaler@windows.microsoft.com>,
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> That's mainly what I'm talking about.  The generalization is that
> deterministic loss in response to any application-initiated request
> is bad... e.g. deterministic loss at the beginning, or on every send,
> or at the end (which may leave state hanging on the other end for long
> periods of time until it expires).  However, I think the main=20
> case I've
> seen people actually proposing is deterministic loss at the beginning.

But, if your mapping occurs as a function of the FQDN
lookup and before any data packets are sent, where is
the deterministic loss?

Fred
fred.l.templin@boeing.com=20
=20

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From ram-bounces@iab.org Wed May 09 00:52:50 2007
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Date: Tue, 8 May 2007 21:52:29 -0700
To: Spencer Dawkins <spencer@mcsr-labs.org>,
	David Conrad <drc@virtualized.org>,
	Dave Thaler <dthaler@windows.microsoft.com>
From: Ted Hardie <hardie@qualcomm.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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At 6:30 PM -0500 5/8/07, Spencer Dawkins wrote:
>>Dave,
>>
>>On May 8, 2007, at 1:27 PM, Dave Thaler wrote:
>>>Applications generally work fine with random loss.
>>>They work less well with _deterministic_ loss.
>>
>>I would've thought the opposite would be true.
>
>Dave,
>
>I've heard variations on the "deterministic loss" thing in several places recently, and I don't understand all the context, but people have usually been talking about deterministic loss AT THE BEGINNING of a TCP connection, or AT THE BEGINNING of an MPEG stream where you're losing complete images and then all you receive for a while is deltas from the image you lost.

It's my understanding that some applications facing the media stream aspect of this
will negotiate the codec or codec parameters to degrade the quality in the face of
this.  This degradation can last for the duration of the stream, or renegotiation
can take place but result in slow restoration of quality.

				regards,
					Ted

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From ram-bounces@iab.org Wed May 09 03:15:43 2007
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David Conrad wrote:
>
> I was wondering if you had concrete examples of existing applications 
> that would fail with an increase in initial packet latency.

Aside from the fact that Marshall provided such a list, depending on 
where the split happens, if it's not in the host, then no one can 
guarantee that the loss is in fact the first packet, or that it's just 
one packet.

Eliot

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From ram-bounces@iab.org Wed May 09 03:16:36 2007
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Dave Thaler wrote:
> Mobility incents _some_ hosts to change... but just the ones that are
> mobile.
> That's why Mobile IPv6 has an easier deployment model than say HIP...
> with MIPv6 someone who changes still gets benefit (with help from a 
> Home Agent) when talking to arbitrary correspondent nodes.  The
> correspondent nodes aren't strongly incented to change, and don't have
> to.
>   

Which may explain why mobility hasn't been IPv6's "killer app".

Eliot

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Iljitsch van Beijnum [mailto:iljitsch@muada.com] wrote:
>I fully agree. With IPv4, the problem is that the socket API=20
>predates the DNS. But the people who worked on the IPv6 API=20
>made a colossal mistake in keeping this layer violation.=20
>Without that, our work in
>shim6 would have been a lot simpler. I hope the HIP people see=20
>the error of their ways and remove the lower-layer stuff from=20
>what the application can see. This includes the port number.
>

Also the fact that HIP implementations more or less rely on hacks with
the resolver code should ring a bell. Current HIP implementations would
be simpler if the socket API would operate on names instead of
addresses.

	Jarno

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From: Marshall Eubanks <tme@multicasttech.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 06:15:37 -0400
To: Ted Hardie <hardie@qualcomm.com>
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On May 9, 2007, at 12:52 AM, Ted Hardie wrote:

> At 6:30 PM -0500 5/8/07, Spencer Dawkins wrote:
>>> Dave,
>>>
>>> On May 8, 2007, at 1:27 PM, Dave Thaler wrote:
>>>> Applications generally work fine with random loss.
>>>> They work less well with _deterministic_ loss.
>>>
>>> I would've thought the opposite would be true.
>>
>> Dave,
>>
>> I've heard variations on the "deterministic loss" thing in several  
>> places recently, and I don't understand all the context, but  
>> people have usually been talking about deterministic loss AT THE  
>> BEGINNING of a TCP connection, or AT THE BEGINNING of an MPEG  
>> stream where you're losing complete images and then all you  
>> receive for a while is deltas from the image you lost.
>
> It's my understanding that some applications facing the media  
> stream aspect of this
> will negotiate the codec or codec parameters to degrade the quality  
> in the face of
> this.  This degradation can last for the duration of the stream, or  
> renegotiation
> can take place but result in slow restoration of quality.
>

That it correct. Note that the application could decide that the  
session was not possible and drop it entirely.
(Say, if there was only 1 bit rate on offer.)

If the interruption is as long as a couple of seconds, that is quite  
possible.

> 				regards,
> 					Ted
>

Regards
Marshall

> _______________________________________________
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> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram


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=20

> -----Original Message-----
> From: jarno.rajahalme@nsn.com [mailto:jarno.rajahalme@nsn.com]=20
> Sent: Wednesday, May 09, 2007 1:37 AM
> To: iljitsch@muada.com; rja@extremenetworks.com
> Cc: ram@iab.org
> Subject: RE: [RAM] Naming & APIs
>=20
> Iljitsch van Beijnum [mailto:iljitsch@muada.com] wrote:
> >I fully agree. With IPv4, the problem is that the socket API=20
> >predates the DNS. But the people who worked on the IPv6 API=20
> >made a colossal mistake in keeping this layer violation.=20
> >Without that, our work in
> >shim6 would have been a lot simpler. I hope the HIP people see=20
> >the error of their ways and remove the lower-layer stuff from=20
> >what the application can see. This includes the port number.
> >
>=20
> Also the fact that HIP implementations more or less rely on hacks with
> the resolver code should ring a bell. Current HIP=20
> implementations would
> be simpler if the socket API would operate on names instead of
> addresses.
>=20

I am not sure it is that simple.  There are some networks that do not
have DNS.  There are some applications that do not want to rely on DNS,
or even use DNS.  The resolver, including getaddrinfo, has been around
longer than many apps, so I don't think it is fair to suggest that the
IPv6 API designers did not try to solve this problem.

With regard to HIP, there may be an explicit security benefit for
allowing an application to connect directly to a HIT, because connecting
to a FQDN leaves the application vulnerable to attacks on the domain
name to HIT binding.  So I think it would be a mistake to not offer
applications the possibility to connect to HITs directly.  Diagnostic
applications (ping) need also to connect to IP addresses explicitly.

I think that applications should be able to use domain names, HITs, and
locators (and combinations thereof) at the APIs, but that systems should
try to provide APIs that remove the incentives to resort to lower-level
API usage, unless the programmer really wants the fine-grained control.
Maybe the problem is that the high-level APIs have not been responsive
enough to the needs of the applications, or maybe it has been an
educational problem of best-practices API usage.

Tom

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From: David Conrad <drc@virtualized.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 09:03:00 -0700
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On May 9, 2007, at 12:15 AM, Eliot Lear wrote:
> David Conrad wrote:
>> I was wondering if you had concrete examples of existing  
>> applications that would fail with an increase in initial packet  
>> latency.
>
> Aside from the fact that Marshall provided such a list, depending  
> on where the split happens, if it's not in the host, then no one  
> can guarantee that the loss is in fact the first packet, or that  
> it's just one packet.

And this is different than the existing Internet how (and it doesn't  
matter if it is in the host or not)?

My point is that applications already must cope with the fact that  
the Internet is "best effort" and stuff happens to cause packet loss  
or delay.  A pull-based mapping redistribution model implies an  
increased amount of latency on cache misses (most likely on the order  
of tens to hundreds of milliseconds, not seconds).  Internet  
applications that I know of already must deal with variable latencies  
of these orders of magnitude and I was asking for pointers to  
applications that couldn't.

Thanks,
-drc


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I feel like we've had this argument before.  But...

>>
>> Aside from the fact that Marshall provided such a list, depending on 
>> where the split happens, if it's not in the host, then no one can 
>> guarantee that the loss is in fact the first packet, or that it's 
>> just one packet.
>
> And this is different than the existing Internet how (and it doesn't 
> matter if it is in the host or not)?
>
> My point is that applications already must cope with the fact that the 
> Internet is "best effort" and stuff happens to cause packet loss or 
> delay.  A pull-based mapping redistribution model implies an increased 
> amount of latency on cache misses (most likely on the order of tens to 
> hundreds of milliseconds, not seconds).  Internet applications that I 
> know of already must deal with variable latencies of these orders of 
> magnitude and I was asking for pointers to applications that couldn't.

This is not your father's Internet.  There are many applications out 
there today that are NOT really delay or drop tolerant, and the truth is 
that they've always been there.  Voice, video, and UDP-based NFS come 
immediately to mind, as do high rate data transfers, which are 
particularly sensitive to multiple drops.  Some of these applications 
will "tolerate" a few drops by degrading end user quality.  If it's 
revenue generating that would be Bad, right?  And it's one thing to drop 
packets in the face of a failure.  It's quite another to drop them by 
design.  That's an engineering tradeoff that should be considered 
against whatever perceived benefit exists.

Eliot

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From ram-bounces@iab.org Wed May 09 12:40:16 2007
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From: David Conrad <drc@virtualized.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 09:39:58 -0700
To: Eliot Lear <lear@cisco.com>
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Eliot,

On May 9, 2007, at 9:13 AM, Eliot Lear wrote:
> I feel like we've had this argument before.

Yep.  You and others keep asserting that a pull-based mapping  
distribution model is a "non-starter" because it "won't work".  I've  
been trying to get from folks _concrete_ examples of applications  
that "won't work" in the face of increased latencies on the order of  
10s or 100s of milliseconds after a cache miss.  In response I get  
vague handwaving about voice or video (I know from personal  
experience that UDP-based NFS works fine in the face of an initial  
packet delay of 10s of milliseconds) or descriptions about classes of  
applications that would appear to be degenerate cases and asymmetric  
routing that would likely have unpredictable performance  
characteristics with pull or push.

GIven the lack of data, it would seem we've descended to the realm of  
religion, so I'll give it a rest.

Rgds,
-drc


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David Conrad wrote:
> Eliot,
>
> On May 9, 2007, at 9:13 AM, Eliot Lear wrote:
>> I feel like we've had this argument before.
>
> Yep.  You and others keep asserting that a pull-based mapping 
> distribution model is a "non-starter" because it "won't work".  I've 
> been trying to get from folks _concrete_ examples of applications that 
> "won't work" in the face of increased latencies on the order of 10s or 
> 100s of milliseconds after a cache miss.
I have a laundry list of issues with pull models, but they mostly 
evaporate if the host is involved.  I *like* DNS when the host is 
involved, for instance.  But when the device making the query *isn't* 
the host, things get messy for the application (discussed below).  Then 
there are security and continuity considerations.  Those are really fun, 
and they don't even involve the application.  Consider what happens when 
you have multiple middle devices that do this lookup and a major traffic 
path shifts.  How many queries will a middle device generate?  Can a 
reflection attack cause those queries to be generated?  These are 
concerns that have to be addressed.

> In response I get vague handwaving about voice or video (I know from 
> personal experience that UDP-based NFS works fine in the face of an 
> initial packet delay of 10s of milliseconds) or descriptions about 
> classes of applications that would appear to be degenerate cases and 
> asymmetric routing that would likely have unpredictable performance 
> characteristics with pull or push.
You talk delay.  I talk loss.  Routers don't just keep packets lying 
around if they can't deliver them.

That could change, but again it's a tradeoff.  I haven't tested v3 UDP, 
but earlier versions of UDP NFS suffer from a 90% throughput loss in the 
face of as much as 1% packet loss.  This is a well known fact due to its 
backoff algorithm (I used to work for an NFS server vendor in an NFS 
environment with devices that dropped packets all the time - painful).  
I'll leave it as an exercise as to what happens with voice and video 
quality when packets don't get delivered.

My message to you: we need to understand the tradeoffs of pull systems 
and not pretend they will come for free.

Eliot

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Eliot,=20

> I have a laundry list of issues with pull models, but they mostly=20
> evaporate if the host is involved.  I *like* DNS when the host is=20
> involved, for instance.  But when the device making the query *isn't*=20
> the host, things get messy for the application (discussed=20

When the device making the query isn't the host, but it is
*tightly-coupled* with the host, then it should be OK too.

Fred
fred.l.templin@boeing.com

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Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 10:28:05 -0700
To: Dave Thaler <dthaler@windows.microsoft.com>
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Dave,

> Renumbering doesn't incent the host to change.  As I mentioned in the
> Intarea presentation, renumbering requires MANY components to change
> (hosts, firewalls, IDS's, enterprise inventory applications, etc.)


Understood, but perhaps I'm being unclear.  I'm referring to removing  
the *need* to renumber by making site addressing independent of the  
provider.  Specifically, if we do a locator/ID split properly and  
propagate it through the architecture, then filtering mechanisms can  
be done based on identifier and not locator.  Subsequent renumbering  
events then become cheaper.

This is a significant benefit to the site, and thus is a significant  
incentive to the host.

I should also note that this argument holds as long as the loc/ID  
mechanism has any functionality within the site.  If the LISP ITR/ETR  
is anywhere within the site, for example, this is relevant.


> Changing hosts by themselves doesn't solve anything... we learned this
> from IPv6.


Correct.  That's what we're here to fix, in my perspective.  We need  
to change the network architecture and just changing the routing  
plane without a coordinated change from the hosts doesn't do that.


> Mobility incents _some_ hosts to change... but just the ones that are
> mobile.


I heard that something like 60% of all computers being sold today are  
laptops.  Given WiFi, EVDO, WiMax, etc., I would think that the host  
would want to make the best possible use of mobility.  And fixing 60%  
of the systems out there seems like incentive.


> That's why Mobile IPv6 has an easier deployment model than say HIP...
> with MIPv6 someone who changes still gets benefit (with help from a
> Home Agent) when talking to arbitrary correspondent nodes.  The
> correspondent nodes aren't strongly incented to change, and don't have
> to.


No argument, but it seems like the suboptimality introduced by the  
triangle routing problem might provide some encouragement to change  
the host.

Tony

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Date: Wed, 9 May 2007 10:47:34 -0700
To: David Conrad <drc@virtualized.org>, Eliot Lear <lear@cisco.com>
From: Ted Hardie <hardie@qualcomm.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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At 9:39 AM -0700 5/9/07, David Conrad wrote:
>Eliot,
>
>On May 9, 2007, at 9:13 AM, Eliot Lear wrote:
>>I feel like we've had this argument before.
>
>Yep.  You and others keep asserting that a pull-based mapping distribution model is a "non-starter" because it "won't work".  I've been trying to get from folks _concrete_ examples of applications that "won't work" in the face of increased latencies on the order of 10s or 100s of milliseconds after a cache miss.  In response I get vague handwaving about voice or video (I know from personal experience that UDP-based NFS works fine in the face of an initial packet delay of 10s of milliseconds) or descriptions about classes of applications that would appear to be degenerate cases and asymmetric routing that would likely have unpredictable performance characteristics with pull or push.
>
>GIven the lack of data, it would seem we've descended to the realm of religion, so I'll give it a rest.

Sorry, but I misunderstood you to be asking for what class of applications have
this problem, and my reply was intended to answer that:  those which do codec
negotiation based on observed rate.  Another class is those that use race conditions
to select flow endpoints (e.g. anything that will use ICE).  Not too many things
use ICE yet (still not standardized), but there are plenty in the former category.
Are you looking for something that has source code available, so you can see
what changes it would take to adjust the paradigm, or ubiquity, or what?

				Ted

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From: Eliot Lear <lear@cisco.com>
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Templin, Fred L wrote:
> When the device making the query isn't the host, but it is
> *tightly-coupled* with the host, then it should be OK too.
>   

Depending on the details, yes.  If you add signaling to the host, 
however, transition becomes "interesting".

Eliot

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From: David Conrad <drc@virtualized.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 11:07:28 -0700
To: Ted Hardie <hardie@qualcomm.com>
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Ted,

On May 9, 2007, at 10:47 AM, Ted Hardie wrote:
> Sorry, but I misunderstood you to be asking for what class of  
> applications have
> this problem, and my reply was intended to answer that:  those  
> which do codec
> negotiation based on observed rate.

And how do those codec negotiations/ICE behave in the face of network  
congestion today?

> Are you looking for something that has source code available, so  
> you can see
> what changes it would take to adjust the paradigm, or ubiquity, or  
> what?

Pointers to source code would be nice.

I guess where I'm seeing a disconnect is in the fact that the  
Internet today is best effort, has congestion events, asymmetric  
routing and non-deterministic performance patterns.  If an  
application works today, I'm having trouble understanding how the  
introduction of additional O(10-100ms) latencies in the event of a  
cache miss (which will likely only occur at the first packet in a  
packet train) is going to have significant impact.  In those odd  
cases that there is an impact, how much work would it be to modify  
the application operation to be more tolerant of network delays?

Clearly, some believe that pull simply won't work.  I'm trying to  
understand why.  To be honest, it feels a bit like arguments I used  
to hear from Bellheads explaining why real production data  
communications could never work on datagram based networks...

Rgds,
-drc


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From: David Conrad <drc@virtualized.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 11:37:17 -0700
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Eliot,

On May 9, 2007, at 10:10 AM, Eliot Lear wrote:
> I have a laundry list of issues with pull models, but they mostly  
> evaporate if the host is involved.  I *like* DNS when the host is  
> involved, for instance.  But when the device making the query  
> *isn't* the host, things get messy for the application (discussed  
> below).

There are numerous tradeoffs that have to be taken into account when  
choosing where to do the mapping.  The closer to the host you get,  
the less scope is affected by the mapping.  For example, if the  
mapping is done for a "site", changing the mapping has the effect of  
instantly changing the locator/ID mapping for all devices within the  
"site".  Move down to the host, and the change obviously only affects  
the one host.

> Then there are security and continuity considerations.

Agreed there are security considerations (I'm not sure what  
"continuity" considerations are).  There are security considerations  
in everything including both push and pull models of mapping  
distribution.

>> In response I get vague handwaving about voice or video (I know  
>> from personal experience that UDP-based NFS works fine in the face  
>> of an initial packet delay of 10s of milliseconds) or descriptions  
>> about classes of applications that would appear to be degenerate  
>> cases and asymmetric routing that would likely have unpredictable  
>> performance characteristics with pull or push.
> You talk delay.  I talk loss.  Routers don't just keep packets  
> lying around if they can't deliver them.

How does that ARP thing work again?

> That could change, but again it's a tradeoff.  I haven't tested v3  
> UDP, but earlier versions of UDP NFS suffer from a 90% throughput  
> loss in the face of as much as 1% packet loss.  This is a well  
> known fact due to its backoff algorithm (I used to work for an NFS  
> server vendor in an NFS environment with devices that dropped  
> packets all the time - painful).

I led the team that wrote one of the (if not the) first non-Sun-code  
derived NFS implementations using 3c501 cards on 8088 and 80286 IBM  
PCs.  I am painfully aware of UDP NFS behavior patterns, particularly  
in the face of packet loss and delays (the 3c501 card was  
"interesting", in the way the Ebola virus is "interesting").

It is probably worth noting that complaints about NFS's inability to  
cope with loss and delay led to the development of alternative  
protocols that were much better in dealing with non-LAN  
environments.  Which is sort of the point I'm trying to make.

> I'll leave it as an exercise as to what happens with voice and  
> video quality when packets don't get delivered.

Well, today, my video application pauses and says "buffering" and my  
voice app gets a bit of drop out (like talking on a cell phone).

Of course, this isn't really relevant as the only added delay in a  
pull model would occur primarily during the initial session  
initiation, e.g., when the domain name of the voice or video server  
was being looked up or the connection initiation packet was being sent.

> My message to you: we need to understand the tradeoffs of pull  
> systems and not pretend they will come for free.

This is a different statement than "non-starter" and one that I would  
agree with.  I'd also suggest that push systems come with tradeoffs  
that are not without cost (in particular, have much worse scaling and  
change propagation characteristics).  TANSTAAFL.

Rgds,
-drc


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Subject: RE: [RAM] Naming & APIs
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From: "Henderson, Thomas R" <thomas.r.henderson@boeing.com>
To: <jarno.rajahalme@nsn.com>, <iljitsch@muada.com>, <rja@extremenetworks.com>
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=20

> -----Original Message-----
> From: Henderson, Thomas R=20
> Sent: Wednesday, May 09, 2007 7:40 AM
> To: jarno.rajahalme@nsn.com; iljitsch@muada.com;=20
> rja@extremenetworks.com
> Cc: ram@iab.org
> Subject: RE: [RAM] Naming & APIs=20
>=20
> I think that applications should be able to use domain names,=20
> HITs, and
> locators (and combinations thereof) at the APIs, but that=20
> systems should
> try to provide APIs that remove the incentives to resort to=20
> lower-level
> API usage, unless the programmer really wants the=20
> fine-grained control.
> Maybe the problem is that the high-level APIs have not been responsive
> enough to the needs of the applications, or maybe it has been an
> educational problem of best-practices API usage.
>=20
> Tom

Lest my previous post be misconstrued, let me clarify:
- I realize that people are not arguing against the low-level APIs, but
I was responding that the high-level API is not necessarily simple to
solve the myriad of issues that application developers have faced.
There was an attempt to do it previously (getaddrinfo), which apparently
was not enough. =20
- we are, in the HIP WG, considering these higher level APIs and I think
that they would be beneficial, but I have been suggesting that we
consider the issue more broadly than just trying to facilitate HIP.  I
agree with Ran's previous comment that it may be worthwhile for the IETF
to work on a more abstracted C-based API.  That is why we've solicited
some feedback on the apps-discuss list about whether this would be
acceptable work.

Tom=20


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On  9 May 2007, at 14:54, Henderson, Thomas R wrote:
> Lest my previous post be misconstrued, let me clarify:
> - I realize that people are not arguing against the low-level APIs,  
> but
> I was responding that the high-level API is not necessarily simple to
> solve the myriad of issues that application developers have faced.
> There was an attempt to do it previously (getaddrinfo), which  
> apparently
> was not enough.

(I guess I haven't managed to be clear; my apologies for that.)

IMHO, getaddrinfo() is a useful library call, but is not really
an example of a high-level API.  Even with getaddrinfo(), the
application still must be aware of and directly make
BSD Sockets API calls in addition.

If one looks over the Java APIs that I mentioned in my original
note, I think one can get a much clearer grasp of what "high-level"
or "more abstract" means to me.

This next will not be a great example due to haste, the Java ones
are MUCH better, but consider a new API fragment vaguely like this:

	...
	FILE *open_URL(char *URL);
	FILE *open_session(char *ServiceName, char *Dest_FQDN);
	int   close_session(FILE *stream);
	...

where:
	"open" returns -1 for error, else a file descriptor pointer
	URL is a string like "http://www.foo.com/bar/baz.html".
	ServiceName is "http" or any string known to getservbyname()
	Dest_FQDN is "www.foo.com" or any other fully-qualified
		domain name.

	One might want to have a *simple* set of set/get options with
	these APIs (e.g. IPsec requested/provided), but those would
	need to be purely optional (varargs is one's friend) and
	would need to be VERY carefully thought out.



I think it is great that the HIP folks are thinking about
undertaking the more abstracted API work.  It would be great
if we had such an openly specified abstracted API, either as
library or as system call.

Cheers,

Ran


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Date: Wed, 9 May 2007 12:14:53 -0700
To: David Conrad <drc@virtualized.org>
From: Ted Hardie <hardie@qualcomm.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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At 11:07 AM -0700 5/9/07, David Conrad wrote:
>Ted,
>
>On May 9, 2007, at 10:47 AM, Ted Hardie wrote:
>>Sorry, but I misunderstood you to be asking for what class of applications have
>>this problem, and my reply was intended to answer that:  those which do codec
>>negotiation based on observed rate.
>
>And how do those codec negotiations/ICE behave in the face of network congestion today?

For the codec negotiations, they downgrade or, as Marshall pointed out, they
may fail if only a single rate was supported.  For ICE, it will pick the flow
which returns successfully first.  I believe that this means that whether or
not a lookup is in cache will have a significant impact on which flow end points
are chosen in ICE.

For how do they work now, I think the key thing here is that they preusme congested
links will likely stay congested (or, depending on whether TCP's sawtoothing is
involved) may go from congested to uncongested and back during the
course of a flow.  In those conditions, a media stream using a UDP-based flow
*should* use a low-rate rate codec and should negotiate upward only
cautiously.  Otherwise its lack of congestion awareness is going to
be unfriendly to other flows.   Having a lookup delay at the start of the flow mimics
that congestion and produces sub-optimal results. 

I think the problem here may be that the lookup sounds like it is incurred
within the period of time that the application considers the flow to be
active and which it is using to gauge bitrate.  If the delay were entirely before the
flow were active (as it is for DNS lookups mapping the fqdn to a target
IP), then the clock would not have started ticking, so to speak, and this
delay would not have follow-on effects (it might add to existing frustration
at slow starts, but that is a different problem).  There may well be a way to
design that in at this point, but I think that works well only if the lookup
is at the host.  I may be missing something, of course.

>>Are you looking for something that has source code available, so you can see
>>what changes it would take to adjust the paradigm, or ubiquity, or what?
>
>Pointers to source code would be nice.

pjsip has opensource stun, turn, and ICE; TIL has opensource ICE:

http://www.pjsip.org/download.htm
http://sourceforge.net/projects/til

The codec negotiation bits are a bit harder to point to, since
the rate adaptation code tends to be buried in a larger piece of
codec development.  Marshall may have a better suggestion, but
the videolan work, in particular on x264, may be useful.  That's
at:

http://www.videolan.org/developers/x264.html


>I guess where I'm seeing a disconnect is in the fact that the Internet today is best effort, has congestion events, asymmetric routing and non-deterministic performance patterns.  If an application works today, I'm having trouble understanding how the introduction of additional O(10-100ms) latencies in the event of a cache miss (which will likely only occur at the first packet in a packet train) is going to have significant impact.  In those odd cases that there is an impact, how much work would it be to modify the application operation to be more tolerant of network delays?

I believe that there are changes which could be made to overcome this.  One
obvious one is to have bitrate negotiation for codecs delayed until the impact
of this on the flow was no longer important ( easy enough if it is only the first packet
in the packet train), or allow for a single fast renegotiation, contrary to the usual
slow renegotiation.  So the amount of work is "some". 

But the bigger issue is that there is a class of applications which *wants* to know
about the network conditions and topology, so that they can modify their behavior
to handle it.  I don't think that is going away.  To me, that argues for including
the hosts in the set of network elements which at least MAY if not MUST participate
in understanding the locator/id split semantics and mechanics.  Or, to put it another
way, to participate in the routing system.

>Clearly, some believe that pull simply won't work.  I'm trying to understand why.  To be honest, it feels a bit like arguments I used to hear from Bellheads explaining why real production data communications could never work on datagram based networks...
>Rgds,
>-drc

			regards,
				Ted

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On Tue, May 08, 2007 at 01:16:58PM -0700,
 David Conrad <drc@virtualized.org> wrote 
 a message of 23 lines which said:

> What applications are adversely affected by a delay in transmitting
> the first packet?

The DNS? The first packet is often the last of a transaction. A lack
of reply because of mapping delay may seriously confuse, for instance,
BIND's best name server selection.



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On Wed, May 09, 2007 at 11:54:34AM -0700,
 Henderson, Thomas R <thomas.r.henderson@boeing.com> wrote 
 a message of 45 lines which said:

> - we are, in the HIP WG, considering these higher level APIs and I
> think that they would be beneficial,

Yes.

> but I have been suggesting that we consider the issue more broadly
> than just trying to facilitate HIP.

Yes.

> I agree with Ran's previous comment that it may be worthwhile for
> the IETF to work on a more abstracted C-based API.  That is why
> we've solicited some feedback on the apps-discuss list about whether
> this would be acceptable work.

IMHO, yes, a big yes (but I do not volunteer for the work so take my
advice with care).

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From: Lars Eggert <lars.eggert@nokia.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 14:05:10 -0800
To: ext David Conrad <drc@virtualized.org>
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On 2007-5-9, at 8:03, ext David Conrad wrote:
> My point is that applications already must cope with the fact that  
> the Internet is "best effort" and stuff happens to cause packet  
> loss or delay.  A pull-based mapping redistribution model implies  
> an increased amount of latency on cache misses (most likely on the  
> order of tens to hundreds of milliseconds, not seconds).  Internet  
> applications that I know of already must deal with variable  
> latencies of these orders of magnitude and I was asking for  
> pointers to applications that couldn't.

Don't forget that pretty much all our transport protocols work by  
gathering information about the transmission path (RTT, bandwidth,  
etc.) by running statistics over the packets they send. The  
assumption is that the path you'll send over in the near future will  
sort-of have similar characteristics to the one you have been sending  
over in the recent past. Anything that changes this assumption can  
potentially have negative impacts on the operation of our existing  
transport protocols.

(A well-documented example is the bad interactions between MobileIP  
and TCP across mobility events.)

More specifically, with LISP-like proposals and TCP, potential issues  
are things like a 3-second timeout if the first (SYN) packet is  
dropped. If the first packets take a different path, the issue is  
that the RTT and congestion window estimates won't describe  
conditions on the "final" path, which causes either inefficiencies or  
losses and then timeouts.

Lars



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From ram-bounces@iab.org Wed May 09 18:21:15 2007
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From: David Conrad <drc@virtualized.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 15:20:56 -0700
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Lars,

On May 9, 2007, at 3:05 PM, Lars Eggert wrote:
> Don't forget that pretty much all our transport protocols work by  
> gathering information about the transmission path (RTT, bandwidth,  
> etc.) by running statistics over the packets they send.

Yes, but you left out the part about those protocols having  
mechanisms to detect and recover from connectivity degradation (e.g.,  
slow start).

However, this is largely irrelevant as in any rational pull-based  
mapping mechanism, the mapping information would be cached for all  
but the initial packet.

> More specifically, with LISP-like proposals and TCP, potential  
> issues are things like a 3-second timeout if the first (SYN) packet  
> is dropped.

I'll ask again:  how does this ARP thing work again?

Actually, I'll ask a different question:

People have been talking about having a push based mapping  
mechanism.  They have also been talking about having host-level  
granularity.  How is this going to work?  Are people imagining a  
flood protocol that propagates host-level mappings to every host on  
the Internet?

Thanks,
-drc


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Subject: Re: [RAM] The mapping problem: rendezvous points?
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On 2007-5-9, at 14:20, ext David Conrad wrote:
> On May 9, 2007, at 3:05 PM, Lars Eggert wrote:
>> Don't forget that pretty much all our transport protocols work by  
>> gathering information about the transmission path (RTT, bandwidth,  
>> etc.) by running statistics over the packets they send.
>
> Yes, but you left out the part about those protocols having  
> mechanisms to detect and recover from connectivity degradation  
> (e.g., slow start).

I'm not saying that they will break - I am saying that there is a  
danger of additional inefficiencies.

> However, this is largely irrelevant as in any rational pull-based  
> mapping mechanism, the mapping information would be cached for all  
> but the initial packet.

That may be so, but it means that the behavior of the caching scheme  
will become important.

In any event, experimentation with the proposed schemes will  
hopefully result in a better understanding of what the effects are.

>> More specifically, with LISP-like proposals and TCP, potential  
>> issues are things like a 3-second timeout if the first (SYN)  
>> packet is dropped.
>
> I'll ask again:  how does this ARP thing work again?

First off, all the ARP implementations I know of queue the packet  
during the loopkup, i.e., no loss. Second, the duration of an ARP  
lookup vs. the end-to-end RTT is typically miniscule. This is not so  
with LISP-like schemes.

Lars



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From ram-bounces@iab.org Wed May 09 19:24:36 2007
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Subject: [RAM] Re: The mapping problem: rendezvous points?
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On May 9, 2007, at 12:31 PM, Stephane Bortzmeyer wrote:
>> What applications are adversely affected by a delay in transmitting
>> the first packet?
> The DNS? The first packet is often the last of a transaction.

A good example.  The DNS is unusual for a lot of reasons.  That's why  
having the ITR also be the caching resolver is a good idea.

> A lack of reply because of mapping delay may seriously confuse, for  
> instance,
> BIND's best name server selection.

If you never go back to the name server, what does it matter if BIND  
is confused?  If you do go back, BIND will get revised RTT estimates.

(However, looking at the code in BIND9 (specifically, lib/dns/ 
resolver.c), I believe the resolver will try every 1/2 second the  
first two times before going into exponential backoff, arbitrarily  
setting the initial RTT to 200 ms in the event an RTT is not  
collected on the first attempt.)

Rgds,
-drc


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From ram-bounces@iab.org Wed May 09 19:58:54 2007
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From: David Conrad <drc@virtualized.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 16:58:33 -0700
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Lars,

On May 9, 2007, at 3:30 PM, Lars Eggert wrote:
> I'm not saying that they will break - I am saying that there is a  
> danger of additional inefficiencies.

Yep.  This is part of adding a layer of indirection implicit in the  
locator/ID split.

>> I'll ask again:  how does this ARP thing work again?
> First off, all the ARP implementations I know of queue the packet  
> during the loopkup, i.e., no loss.

That's what I thought, but folks have been saying that routers don't  
queue anymore.

> Second, the duration of an ARP lookup vs. the end-to-end RTT is  
> typically miniscule. This is not so with LISP-like schemes.

Yes, but memory for queues (for edge device I/O queues) is much  
cheaper than it was...

Rgds,
-drc



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Subject: Re: [RAM] The mapping problem: rendezvous points?
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On 2007-5-9, at 15:58, ext David Conrad wrote:
>>> I'll ask again:  how does this ARP thing work again?
>> First off, all the ARP implementations I know of queue the packet  
>> during the loopkup, i.e., no loss.
>
> That's what I thought, but folks have been saying that routers  
> don't queue anymore.

I'm only familiar with end-host ARP code.

>> Second, the duration of an ARP lookup vs. the end-to-end RTT is  
>> typically miniscule. This is not so with LISP-like schemes.
>
> Yes, but memory for queues (for edge device I/O queues) is much  
> cheaper than it was...

I'm not worried about memory at all.

Whether a packet is queued while an ARP lookup is performed won't  
noticeably affect the end-to-end RTT that TCP measures, i.e., it  
won't affect TCP's RTT sampling. When LISP queues a packet while it  
does its magic, that is likely to take more time, because it's not a  
purely local operation, and this delay may influence TCP's RTT  
sampling, causing inefficiencies.

(When LISP forwards packets along a path with higher stretch during  
the setup phase, rather than queuing them, that may cause other  
inefficiencies, which I described in my first reply.)

Lars



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From ram-bounces@iab.org Wed May 09 23:59:43 2007
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From: Dino Farinacci <dino@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Wed, 9 May 2007 20:59:31 -0700
To: David Conrad <drc@virtualized.org>
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>>> I'll ask again:  how does this ARP thing work again?
>> First off, all the ARP implementations I know of queue the packet  
>> during the loopkup, i.e., no loss.
>
> That's what I thought, but folks have been saying that routers  
> don't queue anymore.

First, not all implementations.

Second what good is queuing the packet when you have two TCP  
connections starting out where the SYNs of each are going to the same  
default router you don't have an ARP entry for? That is, you lose the  
first packet from that connection's point of view.

There is so much chit-chat on a host before real work starts up that  
the ARP entry is already cached. And many implementations, when a  
interface comes up, sends a gratuitous ARP to announce itself and  
search for a duplicate address.

Dino

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Subject: Re: [RAM] The mapping problem: rendezvous points?
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> I'm only familiar with end-host ARP code.

Routers are hosts too.

Dino

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From ram-bounces@iab.org Thu May 10 01:07:42 2007
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David Conrad wrote:
>>> I'll ask again:  how does this ARP thing work again?
>> First off, all the ARP implementations I know of queue the packet 
>> during the loopkup, i.e., no loss.
>
> That's what I thought, but folks have been saying that routers don't 
> queue anymore.

Queuing is one thing.  By some definition, we could probably say that 
routers are really all just fancy queues.  But when the latency could be 
in the *seconds* for some destinations, that's no longer queuing.  
That's storage.  That's NOT what routers do today.  Also, please 
consider the problem in the aggregate when you bring a device into 
service.  How many queries must it make?  One?  Tens?  Hundreds?  
THOUSANDS?  If the device sits on the PE or CE (for large CEs), that 
latter number may be what we're talking about.

Eliot

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From: Pekka Savola <pekkas@netcore.fi>
To: David Conrad <drc@virtualized.org>
Subject: first-packet loss without state, case ARP [Re: [RAM] The mapping
	problem: rendezvous points?]
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On Wed, 9 May 2007, David Conrad wrote:
>> First off, all the ARP implementations I know of queue the packet during 
>> the loopkup, i.e., no loss.
>
> That's what I thought, but folks have been saying that routers don't queue 
> anymore.

AFAIK, almost any router an operator would be willing to call a router 
deployed today start ARP (or ND) resolution process when a packet 
arrives that requires resolution.  The packet that initiated ARP/ND 
request is discarded, as are subsequent packets until the resolution 
is complete.

I understand queueing the triggering packets could be a DoS vector for 
networks where the target IP is down.

So, first-hit loss is not completely unheard-of in todays networks.

However, ARP/ND related loss only occurs per destination (and with 
usually long timers -- up to hours), not on (source, destination) 
basis.  That's why you very rarely see ARP-based packet loss even when 
starting communication with a new host.

-- 
Pekka Savola                 "You each name yourselves king, yet the
Netcore Oy                    kingdom bleeds."
Systems. Networks. Security. -- George R.R. Martin: A Clash of Kings

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From ram-bounces@iab.org Thu May 10 05:10:30 2007
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David,

David Conrad <drc@virtualized.org> wrote on 10/05/2007 00:20:56:
> 
> People have been talking about having a push based mapping 
> mechanism.  They have also been talking about having host-level 
> granularity.  How is this going to work?  Are people imagining a 
> flood protocol that propagates host-level mappings to every host on 
> the Internet?

I am the proponent of a BGP-based push mapping mechanism. In my
proposal on TIDR, I mention the possibility of propagating FEC
mappings that could even descend down to the TCP or UDP port level
per host. Obviously this is a nonsense nowadays. But, as almost
always, not all that can be done is eventually done.

I wanted to reflect in my proposal all the potentials of TIDR.
But this is similar to what currently happens with the use of
BGP for routing in the Internet: the BGP specification says
nothing about the maximum mask length that should be stored in
the RIB. It is the best current practice which dictates for
example that /24 is a reasonable limit. And this is achieved
by using filters.

Therefore an important feature of a flooding mechanism should
be the ability to differentiate the relative importance of
the objects being mapped so as to treat them differently by
means of filters of some type.

Someone mentioned some days ago that host-based solutions and
network-based solutions are orthogonal. I think he's right.

Regards,
Juanjo


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<br><font size=2 face="Courier New">David,</font>
<br>
<br><tt><font size=2>David Conrad &lt;drc@virtualized.org&gt; wrote on
10/05/2007 00:20:56:<br>
&gt; <br>
&gt; People have been talking about having a push based mapping &nbsp;<br>
&gt; mechanism. &nbsp;They have also been talking about having host-level
&nbsp;<br>
&gt; granularity. &nbsp;How is this going to work? &nbsp;Are people imagining
a &nbsp;<br>
&gt; flood protocol that propagates host-level mappings to every host on
&nbsp;<br>
&gt; the Internet?<br>
</font></tt>
<br><tt><font size=2>I am the proponent of a BGP-based push mapping mechanism.
In my</font></tt>
<br><tt><font size=2>proposal on TIDR, I mention the possibility of propagating
FEC</font></tt>
<br><tt><font size=2>mappings that could even descend down to the TCP or
UDP port level</font></tt>
<br><tt><font size=2>per host. Obviously this is a nonsense nowadays. But,
as almost</font></tt>
<br><tt><font size=2>always, not all that can be done is eventually done.</font></tt>
<br>
<br><tt><font size=2>I wanted to reflect in my proposal all the potentials
of TIDR.</font></tt>
<br><tt><font size=2>But this is similar to what currently happens with
the use of</font></tt>
<br><tt><font size=2>BGP for routing in the Internet: the BGP specification
says</font></tt>
<br><tt><font size=2>nothing about the maximum mask length that should
be stored in</font></tt>
<br><tt><font size=2>the RIB. It is the best current practice which dictates
for</font></tt>
<br><tt><font size=2>example that /24 is a reasonable limit. And this is
achieved</font></tt>
<br><tt><font size=2>by using filters.</font></tt>
<br>
<br><tt><font size=2>Therefore an important feature of a flooding mechanism
should</font></tt>
<br><tt><font size=2>be the ability to differentiate the relative importance
of</font></tt>
<br><tt><font size=2>the objects being mapped so as to treat them differently
by</font></tt>
<br><tt><font size=2>means of filters of some type.</font></tt>
<br>
<br><tt><font size=2>Someone mentioned some days ago that host-based solutions
and</font></tt>
<br><tt><font size=2>network-based solutions are orthogonal. I think he's
right.</font></tt>
<br>
<br><tt><font size=2>Regards,</font></tt>
<br><tt><font size=2>Juanjo</font></tt>
<br>
<br>
--=_alternative 00325EB8C12572D7_=--


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David Conrad wrote:
> There are numerous tradeoffs that have to be taken into account when 
> choosing where to do the mapping.  The closer to the host you get, the 
> less scope is affected by the mapping.  For example, if the mapping is 
> done for a "site", changing the mapping has the effect of instantly 
> changing the locator/ID mapping for all devices within the "site".  
> Move down to the host, and the change obviously only affects the one 
> host.

Right.  And while it is perhaps inelegant in some eyes, there may yet be 
room for two separate approaches: one on the host and one off the host 
and somewhere in the network.  It may be possible to extend LISP into 
the host as well.  Clear functional separation may provide us with 
several approaches to deal with the mapping.  In an experimental 
environment that would be a good thing.
>
>> Then there are security and continuity considerations.
>
> Agreed there are security considerations (I'm not sure what 
> "continuity" considerations are).  There are security considerations 
> in everything including both push and pull models of mapping 
> distribution.

Yes. Let's evaluate them.  When I say continuity, I mean, what happens 
when a router fails or comes into service.  Does its return to service 
mean that a bunch of name servers are about to be attacked?  Can it only 
but drop packets for the first few minutes because it needs to take the 
"suboptimal stretch"?  I'm talking about later versions of LISP here, 
for example, where there is no backup.

>
>>> In response I get vague handwaving about voice or video (I know from 
>>> personal experience that UDP-based NFS works fine in the face of an 
>>> initial packet delay of 10s of milliseconds) or descriptions about 
>>> classes of applications that would appear to be degenerate cases and 
>>> asymmetric routing that would likely have unpredictable performance 
>>> characteristics with pull or push.
>> You talk delay.  I talk loss.  Routers don't just keep packets lying 
>> around if they can't deliver them.
>
> How does that ARP thing work again?
ARP represents a millisecond delay.  Routers themselves ARP so rarely 
that it's not a factor.  What is a factor is when packets in the middle 
of a path are just dropped.

> Of course, this isn't really relevant as the only added delay in a 
> pull model would occur primarily during the initial session 
> initiation, e.g., when the domain name of the voice or video server 
> was being looked up or the connection initiation packet was being sent.

You cannot say with certainty whether we're in session initiation or at 
some other point.  In the case of a routing transition, the new router 
will have to query to restart the connection, causing seconds of delay.  
The same will occur when things transition back, if either the old 
router has lost its cache or has been down sufficiently long for the 
cache to expire.  During this period of time the router would need to 
make as many queries (and maybe more) as it has conversations going on.

Eliot

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From: Lars Eggert <lars.eggert@nokia.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Thu, 10 May 2007 11:07:41 -0800
To: ext Dino Farinacci <dino@cisco.com>
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On 2007-5-9, at 19:59, ext Dino Farinacci wrote:
> Second what good is queuing the packet when you have two TCP  
> connections starting out where the SYNs of each are going to the  
> same default router you don't have an ARP entry for? That is, you  
> lose the first packet from that connection's point of view.

That's a pretty unlikely scenario, but yes, the SYN of the second  
connection would get dropped and it would take a 3-second timeout.  
But the first one doesn't, which is the much more common case.

Lars



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From: Dino Farinacci <dino@cisco.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Thu, 10 May 2007 12:10:12 -0700
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> That's a pretty unlikely scenario, but yes, the SYN of the second  
> connection would get dropped and it would take a 3-second timeout.  
> But the first one doesn't, which is the much more common case.

The point is these packet drops have gone unseen for decades. We  
shouldn't worry about solving problems like this. We have much bigger  
fish to fry.

Dino

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Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Thu, 10 May 2007 11:08:48 -0800
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On 2007-5-9, at 20:00, ext Dino Farinacci wrote:
>> I'm only familiar with end-host ARP code.
>
> Routers are hosts too.

OK, so to be crystal clear: I am only familiar with the ARP code on  
end-host operating systems.

Lars



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From ram-bounces@iab.org Thu May 10 15:30:12 2007
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From: Lars Eggert <lars.eggert@nokia.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Thu, 10 May 2007 11:07:41 -0800
To: ext Dino Farinacci <dino@cisco.com>
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On 2007-5-9, at 19:59, ext Dino Farinacci wrote:
> Second what good is queuing the packet when you have two TCP  
> connections starting out where the SYNs of each are going to the  
> same default router you don't have an ARP entry for? That is, you  
> lose the first packet from that connection's point of view.

That's a pretty unlikely scenario, but yes, the SYN of the second  
connection would get dropped and it would take a 3-second timeout.  
But the first one doesn't, which is the much more common case.

Lars



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From ram-bounces@iab.org Thu May 10 16:35:54 2007
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Date: Thu, 10 May 2007 15:34:14 -0500
From: Spencer Dawkins <spencer@mcsr-labs.org>
Subject: Re: [RAM] The mapping problem: rendezvous points?
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I may be misunderstanding Lars, but I understood his point to be that, 
unless the host is opening two connections back-to-back, there is no ARP 
cache miss/queuing going on, and you don't normally lose the first packet of 
a TCP connection ("3 second timeout"), unless you're really seeing 
congestion (which is where you'd need to wait for a chile, anyway).

I understood his concern to be making sure we don't move from a network 
where we see 20-200 ms ARP cache timeout/queuing to a network where we see a 
3-second timeout at the beginning of every TCP connection. These would not 
be packet drops that have gone unseen for decades.

Thanks,

Spencer


>> That's a pretty unlikely scenario, but yes, the SYN of the second 
>> connection would get dropped and it would take a 3-second timeout.  But 
>> the first one doesn't, which is the much more common case.
>
> The point is these packet drops have gone unseen for decades. We 
> shouldn't worry about solving problems like this. We have much bigger 
> fish to fry. 



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From: Lars Eggert <lars.eggert@nokia.com>
Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Thu, 10 May 2007 17:07:29 -0800
To: ext Spencer Dawkins <spencer@mcsr-labs.org>
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On 2007-5-10, at 12:34, ext Spencer Dawkins wrote:
> I may be misunderstanding Lars, but I understood his point to be  
> that, unless the host is opening two connections back-to-back,  
> there is no ARP cache miss/queuing going on, and you don't normally  
> lose the first packet of a TCP connection ("3 second timeout"),  
> unless you're really seeing congestion (which is where you'd need  
> to wait for a chile, anyway).
>
> I understood his concern to be making sure we don't move from a  
> network where we see 20-200 ms ARP cache timeout/queuing to a  
> network where we see a 3-second timeout at the beginning of every  
> TCP connection. These would not be packet drops that have gone  
> unseen for decades.

Yup, I think we're on the same page here.

A very high-level summary of my concerns is that pull schemes can  
introduce variabilities (losses and/or delays) that can influence the  
operation of the end-to-end control loop that underlies most  
transport-level protocols. There is at least a potential for bad  
interactions.

We ran into this same issue with MobileIP, whose extensions to layer  
3 change the end-to-end path when handovers happen in a way that can  
make transport performance suck.

It would be very good to learn from this experience and make sure  
that we look into these issues during the design of new layer-3  
extensions - be it LISP or something else.

Lars



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From ram-bounces@iab.org Thu May 17 12:54:40 2007
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Subject: [RAM] Bringing routing and addressing solutions to the IETF 
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Two weeks ago the Internet Area Directors sent a note on where to work
on identifier-locator separation designs for routing scalability purposes
(http://www1.ietf.org/mail-archive/web/ram/current/msg01322.html). As
promised in that note, we are sending this note to follow-up.  The
IESG is inviting proposals as soon as designs are ready to start the IETF
consensus process.

As you know, work enters the IETF when there is a sufficient
constituency and when the problem is sufficiently well defined for
tractable engineering.  Today, a number of groups are exploring
potential solutions the routing and addressing problem.  The IESG
encourages anyone with ideas or time to dedicate to this effort to
join any one of these groups.

The Routing and Addressing Directorate will be reporting on the
activities in the various venues around the greater IETF community.
Among other tasks, this directorate is charged with helping to make
sure various efforts are aware of each others' progress.  Please make
sure the directorate is informed of any efforts in which you participate.

One or more of these efforts will eventually propose a new routing and
addressing architecture for the Internet.  The IETF consensus process
will be used to determine if that proposal is acceptable to the whole
community as a starting point for the solution.  Developing a proposal
that will achieve consensus when it reaches the IETF is a very
challenging goal.

When the proposal does reach the IETF it is almost certain that the
set of people interested in the work will increase, or at the very
least differ.  People not involved in the development of the proposal
will be unfamiliar with decisions that were made in the creation of
the proposal, so it will be very important for a successful proposal
to provide rationale, probably including reasons for discarding
alternatives that were considered.  It is important to consider the
balance between time spent refining a proposal before bringing it to
the IETF against time spent building support and within the IETF.
Revisiting key decisions will be a critical part of building
consensus; attempting to avoid it will drive people away and may
result in failure of an effort to reach consensus at all.  Very broad
consensus is needed to achieve widespread deployment.

The IESG hopes that one or more proposals will soon be ready for
IETF consideration.  As appropriate, Area Directors will hold BOFs,
consider revising charters of existing Working Groups, consider
establishing new Working Groups, and consider sponsoring individual
submissions.  The IESG will consider whether the work is actually
ready for engineering, how it fits in with other proposals and existing
work, and so on.

The IESG


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Hi,

On Wed, May 09, 2007 at 10:28:05AM -0700, Tony Li wrote:
> >Mobility incents _some_ hosts to change... but just the ones that are
> >mobile.
> 
> I heard that something like 60% of all computers being sold today are  
> laptops.  Given WiFi, EVDO, WiMax, etc., I would think that the host  
> would want to make the best possible use of mobility.  And fixing 60%  
> of the systems out there seems like incentive.

The question is "what do you gain by IP (host) mobility"?

I see "session survivalibility", which means "geeks can open an SSH 
connection to $somewhere, and their SSH will survive them roaming into
a different network".

OTOH: how many non-geeks have long-running TCP sessions anywhere, and
would even notice that they have kept their endpoint address?

Non-Geeks tend to do web surfing (short-lived), company VPN'ing (will
reconnect if the local address changes), e-mailing (short-lived, usually
accompanied by explicit authentication), and maybe voip (would need to
re-register, and the ongoing call is lost when actively walking around 
with your notebook pressed to your ear).


Mobile IPv6 aka "VoIP connections survive roaming about" sounds like
a good plan for when we have omnipresent IP connectivity without having
to manually login to all these different access points - but this is some
distant future, at least over here.  Which is why there might not be so
much demand...

Gert Doering
        -- NetMaster
-- 
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Subject: Re: [RAM] The mapping problem: rendezvous points?
Date: Fri, 18 May 2007 11:39:55 -0700
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On May 18, 2007, at 11:09 AM, Gert Doering wrote:

> The question is "what do you gain by IP (host) mobility"?


I would also consider solving the triangle routing problem as  
beneficial.


> Non-Geeks tend to do web surfing (short-lived), company VPN'ing (will
> reconnect if the local address changes), e-mailing (short-lived,  
> usually
> accompanied by explicit authentication), and maybe voip (would need to
> re-register, and the ongoing call is lost when actively walking around
> with your notebook pressed to your ear).


I would expect that the last point alone should be significant to folks.


> Mobile IPv6 aka "VoIP connections survive roaming about" sounds like
> a good plan for when we have omnipresent IP connectivity without  
> having
> to manually login to all these different access points - but this  
> is some
> distant future, at least over here.  Which is why there might not  
> be so
> much demand...


You can already wander around cities like Mountain View CA with WiFi  
connectivity.  When WiMax deploys, if even 50% of the hype comes  
true, this is going to become more common.  And EVDO is already doing  
this today.

Tony

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Gert, Tony,


>> Mobile IPv6 aka "VoIP connections survive roaming about" sounds like
>> a good plan for when we have omnipresent IP connectivity without having
>> to manually login to all these different access points - but this is
>> some
>> distant future, at least over here.  Which is why there might not be so
>> much demand...

This is indeed a significant problem. As long as the login process
is manual, all work stops until the user looks at the screen and
takes out his credit card or types a password. This applies equally
well to communications that could survive address changes
(Mobile IPv6, HIP, SIP, etc.) as any other communications, such
as polling your e-mail server for new messages.

There are many reasons for this situation both on the technical
and perhaps even more in the business side. Lack of a technical
solution is not the problem; we have some and we could easily
invent more. Its more of a question of how many solutions we
have, having a solution in all devices as opposed to just most
of them, suitability of solutions to the different business
models providers have, etc.

But I would suggest this is an orthogonal problem to discussing
routing scalability or even mobility. We know that we as the
industry must solve the network access problem, if we are
going to have gadgets that don't need continuous attention
from their owners and large screens to look at login pages.
Or $9.95 for every movement to a new administrative
domain...

> You can already wander around cities like Mountain View CA with WiFi
> connectivity.  When WiMax deploys, if even 50% of the hype comes true,
> this is going to become more common.  And EVDO is already doing this
> today.

Or GPRS and UMTS. But you have to separate the the hype
about wide-spread connectivity of a particular access technology
and its effect to the network access problem. The problem is
not lack of wide-spread connectivity, but more in the use
of different networks. GPRS, UMTS, and perhaps
EVDO and later WIMAX are capable of serving you all over
the place. Each of these networks gives you an automatic
network access mechanisms. No typing, no web pages,
completely automatic. And even some of the movements
between these networks work automatically.

However, not all combinations can be made to work automatically.
More importantly, there are networks that do not use
the automatic means or do not have roaming with
your own provider. E.g., even if you do not need to
type anything in the new WIMAX network, you probably
still have to use your credit card or password
if you switch from WIMAX to a local WiFi network.

Jari


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On 2007-05-09 21:11, RJ Atkinson wrote:
> 
> On  9 May 2007, at 14:54, Henderson, Thomas R wrote:
>> Lest my previous post be misconstrued, let me clarify:
>> - I realize that people are not arguing against the low-level APIs, but
>> I was responding that the high-level API is not necessarily simple to
>> solve the myriad of issues that application developers have faced.
>> There was an attempt to do it previously (getaddrinfo), which apparently
>> was not enough.
> 
> (I guess I haven't managed to be clear; my apologies for that.)
> 
> IMHO, getaddrinfo() is a useful library call, but is not really
> an example of a high-level API.  Even with getaddrinfo(), the
> application still must be aware of and directly make
> BSD Sockets API calls in addition.
> 
> If one looks over the Java APIs that I mentioned in my original
> note, I think one can get a much clearer grasp of what "high-level"
> or "more abstract" means to me.

When I last looked at this, Java programmers needed to know *nothing*
about IP versions, unless they needed to invoke two special constructs
that are self-explanatory:
java.net.preferIPv4Stack, java.net.preferIPv6Addresses

     Brian

> 
> This next will not be a great example due to haste, the Java ones
> are MUCH better, but consider a new API fragment vaguely like this:
> 
>     ...
>     FILE *open_URL(char *URL);
>     FILE *open_session(char *ServiceName, char *Dest_FQDN);
>     int   close_session(FILE *stream);
>     ...
> 
> where:
>     "open" returns -1 for error, else a file descriptor pointer
>     URL is a string like "http://www.foo.com/bar/baz.html".
>     ServiceName is "http" or any string known to getservbyname()
>     Dest_FQDN is "www.foo.com" or any other fully-qualified
>         domain name.
> 
>     One might want to have a *simple* set of set/get options with
>     these APIs (e.g. IPsec requested/provided), but those would
>     need to be purely optional (varargs is one's friend) and
>     would need to be VERY carefully thought out.
> 
> 
> 
> I think it is great that the HIP folks are thinking about
> undertaking the more abstracted API work.  It would be great
> if we had such an openly specified abstracted API, either as
> library or as system call.
> 
> Cheers,
> 
> Ran
> 
> 
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram
> 

-- 
NEW: Preferred email for non-IBM matters: brian.e.carpenter@gmail.com

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From: Brian E Carpenter <brian.e.carpenter@gmail.com>
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To: Jari Arkko <jari.arkko@piuha.net>
Subject: Re: Manual network access logins (Was: Re: [RAM] The mapping problem:
	rendezvous points?)
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On 2007-05-19 08:47, Jari Arkko wrote:
> Gert, Tony,
> 
> 
>>> Mobile IPv6 aka "VoIP connections survive roaming about" sounds like
>>> a good plan for when we have omnipresent IP connectivity without having
>>> to manually login to all these different access points - but this is
>>> some
>>> distant future, at least over here.  Which is why there might not be so
>>> much demand...
> 
> This is indeed a significant problem. As long as the login process
> is manual, all work stops until the user looks at the screen and
> takes out his credit card or types a password. This applies equally
> well to communications that could survive address changes
> (Mobile IPv6, HIP, SIP, etc.) as any other communications, such
> as polling your e-mail server for new messages.
> 
> There are many reasons for this situation both on the technical
> and perhaps even more in the business side. Lack of a technical
> solution is not the problem; we have some and we could easily
> invent more. Its more of a question of how many solutions we
> have, having a solution in all devices as opposed to just most
> of them, suitability of solutions to the different business
> models providers have, etc.
> 
> But I would suggest this is an orthogonal problem to discussing
> routing scalability or even mobility. We know that we as the
> industry must solve the network access problem, if we are
> going to have gadgets that don't need continuous attention
> from their owners and large screens to look at login pages.
> Or $9.95 for every movement to a new administrative
> domain...
> 
>> You can already wander around cities like Mountain View CA with WiFi
>> connectivity.  When WiMax deploys, if even 50% of the hype comes true,
>> this is going to become more common.  And EVDO is already doing this
>> today.
> 
> Or GPRS and UMTS. But you have to separate the the hype
> about wide-spread connectivity of a particular access technology
> and its effect to the network access problem. The problem is
> not lack of wide-spread connectivity, but more in the use
> of different networks. GPRS, UMTS, and perhaps
> EVDO and later WIMAX are capable of serving you all over
> the place. Each of these networks gives you an automatic
> network access mechanisms. No typing, no web pages,
> completely automatic. And even some of the movements
> between these networks work automatically.
> 
> However, not all combinations can be made to work automatically.
> More importantly, there are networks that do not use
> the automatic means or do not have roaming with
> your own provider. E.g., even if you do not need to
> type anything in the new WIMAX network, you probably
> still have to use your credit card or password
> if you switch from WIMAX to a local WiFi network.

And even if that gets solved, you will still need your
security credentials; it's increasingly less likely that a
random network will allow a random user in without credentials.

Are we really boiling that corner of the ocean here?

    Brian

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From ram-bounces@iab.org Tue May 22 10:22:10 2007
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Brian,

> And even if that gets solved, you will still need your
> security credentials; it's increasingly less likely that a
> random network will allow a random user in without credentials.

Right.

> Are we really boiling that corner of the ocean here?

No, we should not be. But if people have ideas
about this corner of the ocean, we could talk
about another effort. At the moment I'm not sure
what more we can do technically, however. If
there is something, contact me off the list and
we can talk.

Jari


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Subject: Re: Manual network access logins (Was: Re: [RAM] The mapping problem:
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>> Are we really boiling that corner of the ocean here?
>
> No, we should not be. But if people have ideas
> about this corner of the ocean, we could talk
> about another effort. At the moment I'm not sure
> what more we can do technically, however. If
> there is something, contact me off the list and
> we can talk.


I'm not an expert in this area, but isn't this type of thing already  
addressed by 802.1x?

Even if not, it's not hard to see the we will want to have automated  
authentication mechanisms that allow us to change networks without  
manual intervention.  So while we might not be there yet, this is a  
AAA problem that someone should go off and solve.  The network  
architecture itself should still allow for these transitions to be as  
seamless as possible, including session migration.

Tony

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On 2007-05-22 21:51, Tony Li wrote:
> 
>>> Are we really boiling that corner of the ocean here?
>>
>> No, we should not be. But if people have ideas
>> about this corner of the ocean, we could talk
>> about another effort. At the moment I'm not sure
>> what more we can do technically, however. If
>> there is something, contact me off the list and
>> we can talk.
> 
> 
> I'm not an expert in this area, but isn't this type of thing already 
> addressed by 802.1x?
> 
> Even if not, it's not hard to see the we will want to have automated 
> authentication mechanisms that allow us to change networks without 
> manual intervention.  

But if the authentication is done for an ID instead of a locator,
the AAA problem is somewhat transformed, I think.

> So while we might not be there yet, this is a AAA 
> problem that someone should go off and solve.  The network architecture 
> itself should still allow for these transitions to be as seamless as 
> possible, including session migration.

Indeed. Which, for real time apps, means that the latency for any
AAA handoff needs to be pretty small. And maybe basing it on an
invariant ID would help with that.

    Brian

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From: Jari Arkko <jari.arkko@piuha.net>
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To: Brian E Carpenter <brian.e.carpenter@gmail.com>
Subject: Re: Manual network access logins (Was: Re: [RAM] The mapping problem:
	rendezvous points?)
References: <8F47F550-6224-4AFF-8359-CBA98D3F2FAB@muada.com>	<271CF87FD652F34DBF877CB0CB5D16FC054EA470@WIN-MSG-21.wingroup.windeploy.ntdev.microsoft.com>	<62AFA8C7-FDD4-4FF2-B609-966081DDC0D1@cisco.com>	<B79E458E-F18C-4617-B953-F311E5623E9A@cisco.com>	<271CF87FD652F34DBF877CB0CB5D16FC054EA694@WIN-MSG-21.wingroup.windeploy.ntdev.microsoft.com>	<A590D37E-7DEC-4695-998E-DA12A205F306@cisco.com>	<271CF87FD652F34DBF877CB0CB5D16FC054EA741@WIN-MSG-21.wingroup.windeploy.ntdev.microsoft.com>	<47DB1548-B91F-47A0-BF62-FACDA9E7706B@cisco.com>	<20070518180916.GF69215@Space.Net>	<3BD20378-6BEA-409D-A7E0-D170C0DF247D@cisco.com>
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Brian, Tony,
>> I'm not an expert in this area, but isn't this type of thing already
>> addressed by 802.1x?

Yes, and 802.11i, EAP, RADIUS, built-in facilities in
802.16 and [23]G* link layers, many different optimizations
of the various parts of the process, and so on.

>>
>> Even if not, it's not hard to see the we will want to have automated
>> authentication mechanisms that allow us to change networks without
>> manual intervention.  
>
> But if the authentication is done for an ID instead of a locator,
> the AAA problem is somewhat transformed, I think.
>
>> So while we might not be there yet, this is a AAA problem that
>> someone should go off and solve.  The network architecture itself
>> should still allow for these transitions to be as seamless as
>> possible, including session migration.
>
> Indeed. Which, for real time apps, means that the latency for any
> AAA handoff needs to be pretty small. And maybe basing it on an
> invariant ID would help with that.

We need to be careful with the word identifier here. Currently,
network access is mostly based on either payment or subscriber
identity. But those identities are very different from IP layer
identifiers. Of course, the network access and IP layer setup
processes can be (and has been) tied together for optimization
reasons. Hopefully such optimizations do not create a 1-1
permanent binding between the subscriber identities and your
IP layer addressing or your future IP layer identifiers. This
would be bad for privacy reasons, for instance.

Jari


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From ram-bounces@iab.org Wed May 23 13:59:16 2007
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To: Jari Arkko <jari.arkko@piuha.net>
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Jari Arkko wrote:
> We need to be careful with the word identifier here. Currently,
> network access is mostly based on either payment or subscriber
> identity. But those identities are very different from IP layer
> identifiers. Of course, the network access and IP layer setup
> processes can be (and has been) tied together for optimization
> reasons. Hopefully such optimizations do not create a 1-1
> permanent binding between the subscriber identities and your
> IP layer addressing or your future IP layer identifiers. This
> would be bad for privacy reasons, for instance.

Exactly -- so let's turn the point around and say that the
routing & addressing effort has to look at this problem to the
extent of expressing requirements for, and developing to,
the network entity identifier.

If that gets implemented as a 1-1 binding between subscribers
and network devices, that's probably a bad choice, but is
(IMO) beyond the scope of this work.

Leslie.

-- 

-------------------------------------------------------------------
"Reality:
      Yours to discover."
                                 -- ThinkingCat
Leslie Daigle
leslie@thinkingcat.com
-------------------------------------------------------------------

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From ram-bounces@iab.org Sun May 27 18:36:59 2007
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Subject: [RAM] Number of DFZ routers
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Can anyone provide an estimate for the number of routers in
the DFZ?

  Transit routers  (DFZ)

  Multihomed border routers  (DFZ)

  Singlehomed border routers

Can anyone suggest the range of number of interfaces these
routers have?  For instance, what is the largest number of
interfaces on an operational router?

What would be a typical range of interface numbers for
transit routers?

In addition to direct forwarding of Internet traffic, and
handling the communications paths between the routers
themselves, do transit routers often perform other functions,
such as handling MPLS?

I would also be curious about typical transit router models and
interface speeds.

Please respond off-list if this is too off-topic.

  - Robin


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From ram-bounces@iab.org Mon May 28 04:51:59 2007
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Subject: Re: [RAM] Number of DFZ routers
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=20
I think, these are excellent questions of common interest and would  =20
appreciate if knowledgeable folks communicated the asked information  on-lin=
e.
=20
Heiner
=20
In einer eMail vom 28.05.2007 00:36:19 Westeurop=E4ische Normalzeit schreibt=
 =20
rw@firstpr.com.au:

Can  anyone provide an estimate for the number of routers in
the  DFZ?

Transit routers  (DFZ)

Multihomed border  routers  (DFZ)

Singlehomed border routers

Can anyone  suggest the range of number of interfaces these
routers have?  For  instance, what is the largest number of
interfaces on an operational  router?

What would be a typical range of interface numbers  for
transit routers?

In addition to direct forwarding of Internet  traffic, and
handling the communications paths between the  routers
themselves, do transit routers often perform other  functions,
such as handling MPLS?

I would also be curious about  typical transit router models and
interface speeds.

Please respond  off-list if this is too off-topic.

-  Robin


_______________________________________________
RAM  mailing  list
RAM@iab.org
https://www1.ietf.org/mailman/listinfo/ram







  =20

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<DIV>
<DIV>I think, these are excellent questions of common interest and would&nbs=
p;=20
appreciate&nbsp;if knowledgeable folks communicated the asked information=20
on-line.</DIV>
<DIV>&nbsp;</DIV>
<DIV>Heiner</DIV>
<DIV>&nbsp;</DIV>
<DIV>In einer eMail vom 28.05.2007 00:36:19 Westeurop=E4ische Normalzeit sch=
reibt=20
rw@firstpr.com.au:</DIV>
<BLOCKQUOTE=20
style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: blue 2px solid"><=
FONT=20
  style=3D"BACKGROUND-COLOR: transparent" face=3DArial color=3D#000000 size=
=3D2>Can=20
  anyone provide an estimate for the number of routers in<BR>the=20
  DFZ?<BR><BR>&nbsp; Transit routers&nbsp; (DFZ)<BR><BR>&nbsp; Multihomed bo=
rder=20
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yone=20
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=20
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nd=20
  off-list if this is too off-topic.<BR><BR>&nbsp; -=20
  Robin<BR><BR><BR>_______________________________________________<BR>RAM=20
  mailing=20
  list<BR>RAM@iab.org<BR>https://www1.ietf.org/mailman/listinfo/ram<BR></FON=
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From ram-bounces@iab.org Mon May 28 11:42:15 2007
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From: "Chris L. Morrow" <christopher.morrow@verizonbusiness.com>
Subject: Re: [RAM] Number of DFZ routers
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On Mon, 28 May 2007 HeinerHummel@aol.com wrote:

>
> I think, these are excellent questions of common interest and would
> appreciate if knowledgeable folks communicated the asked information  on-=
line.
>
> Heiner
>
> In einer eMail vom 28.05.2007 00:36:19 Westeurop=E4ische Normalzeit schre=
ibt
> rw@firstpr.com.au:
>
> Can  anyone provide an estimate for the number of routers in
> the  DFZ?
>
> Transit routers  (DFZ)
>
> Multihomed border  routers  (DFZ)
>
> Singlehomed border routers
>

These are likely difficult to guess correctly... so I won't try, sorry.

> Can anyone  suggest the range of number of interfaces these
> routers have?  For  instance, what is the largest number of
> interfaces on an operational  router?

I think that the current 'best' number for this is likely the cisco IDB
maximum which is 2048? (idb =3D interface database) So, at a maximum a
router could have 2k interfaces (logical and physical).

I suspect that there are DSL platforms that scale beyond this, but they
may not live fully in the DFZ, the same probably applies to DOCSIS/UBR
sorts of devices.

>
> What would be a typical range of interface numbers  for
> transit routers?
>

Range being speed? or number?

> In addition to direct forwarding of Internet  traffic, and
> handling the communications paths between the  routers
> themselves, do transit routers often perform other  functions,
> such as handling MPLS?
>

This probably depends on the network in question... There are several
large providers that advertise use of MPLS in their core networks. The use
of MPLS could be purely for traffic engineering reasons or for services,
its not clear without asking the provider in question I suspect. Example
traceroutes may tell more:

 6  204.255.169.2 (204.255.169.2)  29 ms  16 ms  16 ms
 7  tbr1.wswdc.ip.att.net (12.123.8.114) [MPLS: Label 32690 Exp 0]  36 ms
48 ms  39 ms
 8  tbr1.sl9mo.ip.att.net (12.122.10.30) [MPLS: Label 32490 Exp 0]  34 ms
36 ms  37 ms

for instance...

> I would also be curious about  typical transit router models and
> interface speeds.
>

I suspect that most 'transit' routers in larger networks are the higher
end cisco/juniper devices supporting interface speeds of upwards of
2.5gbps.

> Please respond  off-list if this is too off-topic.
>
> -  Robin
>
>
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Chris L. Morrow wrote:
>   
>> Can anyone  suggest the range of number of interfaces these
>> routers have?  For  instance, what is the largest number of
>> interfaces on an operational  router?
>>     
>
> I think that the current 'best' number for this is likely the cisco IDB
> maximum which is 2048? (idb = interface database) So, at a maximum a
> router could have 2k interfaces (logical and physical).
>
> I suspect that there are DSL platforms that scale beyond this, but they
> may not live fully in the DFZ, the same probably applies to DOCSIS/UBR
> sorts of devices.
>   

http://www.cisco.com/warp/public/63/idb_limit.html

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On Mon, 28 May 2007, Robin Whittle wrote:

> Can anyone provide an estimate for the number of routers in
> the DFZ?
>
>   Transit routers  (DFZ)

That will be a different number for every provider.  Are you proposing
canvassing all the Tier 1s for this number?  Some (most) may not be
comnfortable providing that number, but with a little hardwork and
homework you could discern this.

>
>   Multihomed border routers  (DFZ)

Again, SP or customer based?  Most all SPs access or gateway routers (pick
your semantics of choice, basically where customers terminate) are all
dual homed upstream to the backbone routers, some may even be in a
different ASes.  As for true border routers as in Tier 1 SP A talking to
Tier 1 SP B, probably safe to assume all of them.

>
>   Singlehomed border routers

Not in 1239s network.

>
> Can anyone suggest the range of number of interfaces these
> routers have?  For instance, what is the largest number of
> interfaces on an operational router?

Backbone or customer facing?  If customer, can approach 1000's, are they
all BGP, no.

>
> What would be a typical range of interface numbers for
> transit routers?

Again, P or PE?

>
> In addition to direct forwarding of Internet traffic, and
> handling the communications paths between the routers
> themselves, do transit routers often perform other functions,
> such as handling MPLS?

Not for 1239, but probably safe to assume so for other providers.  Comes
down to architecure koolaid flavor of choice.

>
> I would also be curious about typical transit router models and
> interface speeds.

Model as in 12416, CRS-1, M160, T640etc...?

Curious as to where you may be taking this?

-ted

>
> Please respond off-list if this is too off-topic.
>
>   - Robin
>
>
> _______________________________________________
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> https://www1.ietf.org/mailman/listinfo/ram
>

Ted Seely
Principal Network Design Engineer
Internet Engineering - SprintLink
(W) 703.689.6425
(M) 703.967.3289
AIM - wanpro00
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"can be maintained, upgraded, enhanced, and scaled without requiring
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On Mon, 28 May 2007, Eliot Lear wrote:

> Chris L. Morrow wrote:
> >
> >> Can anyone  suggest the range of number of interfaces these
> >> routers have?  For  instance, what is the largest number of
> >> interfaces on an operational  router?
> >>
> >
> > I think that the current 'best' number for this is likely the cisco IDB
> > maximum which is 2048? (idb = interface database) So, at a maximum a
> > router could have 2k interfaces (logical and physical).
> >
> > I suspect that there are DSL platforms that scale beyond this, but they
> > may not live fully in the DFZ, the same probably applies to DOCSIS/UBR
> > sorts of devices.
> >
>
> http://www.cisco.com/warp/public/63/idb_limit.html

 sweet! so essentially 4k, not 2k. Thanks eliot.

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On May 28, 2007, at 9:36 AM, Chris L. Morrow wrote:

>  sweet! so essentially 4k, not 2k. Thanks eliot.

If you look at the tables on the Web page Eliot cited, it lists idb  
limits on a per-platform/per-software basis - some have more, some less.

<http://www.cisco.com/warp/public/63/idb_limit.html#idb_limits>

------------------------------------------------------------------------
Roland Dobbins <rdobbins@cisco.com> // 408.527.6376 voice

You may not be interested in strategy, but strategy is interested in  
you.

                       -- Leon Trotsky


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Subject: Re: [RAM] Number of DFZ routers
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> Can anyone provide an estimate for the number of routers in
> the DFZ?
>
>   Transit routers  (DFZ)
>
>   Multihomed border routers  (DFZ)
>
>   Singlehomed border routers
These numbers are very difficult (if not impossible) to guess at this  
stage. If you want to decrease the granularity to autonomous systems  
instead of routers, you can find some answers.

--Ricardo

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Subject: Re: [RAM] Number of DFZ routers
Date: Mon, 28 May 2007 15:32:14 -0700
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On May 28, 2007, at 9:10 AM, Ted Seely wrote:

> Curious as to where you may be taking this?


Working backwards, these are exactly the questions that you have to  
ask if you're trying to determine how large a lookup result needs to  
be.  See Robin's previous work on SRAM lookups.

On May 27, 2007, at 3:35 PM, Robin Whittle wrote:
> Can anyone suggest the range of number of interfaces these
> routers have?  For instance, what is the largest number of
> interfaces on an operational router?


Chris and others have pointed out a limitation in IOS.  Note that  
this is not shared by XR and presumably JunOS.  In particular, from a  
router architecture viewpoint, what's even more relevant is the  
potential number of interfaces that COULD be required from a system.

Now, the currently largest system that I know of that's being  
publicly discussed is the CRS-1.  That's 97Tbps, although other,  
larger systems have been discussed and will almost certainly be  
necessary in the distant future.  Not everyone agrees with this.


> What would be a typical range of interface numbers for
> transit routers?


Today, I'd say that interfaces in the DFZ range from DS-3 to OC-768.   
For the architectural bound, we can look at the CRS with T-3's,  
giving us around 97Tbps/45Mbps ~= 2e6 interfaces.

It should be noted that some interface types (Ethernet) are multi- 
access and require a router to store not only an interface, but next  
hop information.  A reasonable guess right now is to provision for  
about 35e3 next hops per Ethernet interface.  This allows the same  
hardware to be sold into most enterprise accounts.

Net that leaves you at around 7e10 next hops.  Based on these types  
of numbers, many folks have pointed out that distributed systems may  
be more scalable if they perform multiple lookup stages.  Not  
everyone agrees with this.  The cost of going to multiple lookups is  
that it requires additional high-speed lookup hardware, right at the  
point of the highest bandwidth in the architecture, the interface  
between the internal fabric and a chassis.


> In addition to direct forwarding of Internet traffic, and
> handling the communications paths between the routers
> themselves, do transit routers often perform other functions,
> such as handling MPLS?


As noted, yes, this is required.  Also, a slew of other features that  
have forwarding time impact are also practical requirements in this  
market space.  For example, ACLs, policy based forwarding,  
accounting, and QoS all have non-trivial impacts on the forwarding  
plane and may directly impact your lookup.  There are a number of  
considerations that must be taken into account.

Tony


>

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From ram-bounces@iab.org Mon May 28 23:41:51 2007
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Thanks Ted and others for your responses.  I recognise there
is no precise way of estimating these things.  Here are some
reasons I asked these questions.

Apart from the shortage of IPv4 addresses, I think all the
routing and addressing problems we are trying to solve are
due to the demands placed on DFZ routers.

Even the IPv4 shortage would not exist, or would be much
less of a problem, if these routers could happily handle
flat routing to single IP addresses.  Then there would be
no need for route aggregation and IPv4 address space could
be assigned in much smaller pieces, as needed, so it could
be used much more efficiently than at present.

That will never be practical, but I think it is practical to
make the FIBs of the next generation of routers do "flat
routing" to /24 granularity with less expense and trouble
than any current proposal such as LISP.  This only makes
sense is if BGP can cope with ten or so times the number of
advertised prefixes as today.  Also, I think LISP would have
many uses, including for TE and for multihoming to finer
granularity than /24.

So if BGP could be radically improved, RAM-based FIBs would
make the global routing system support finer-grained address
assignment with greater efficiency of use, while supporting
existing BGP multihoming practices to a granularity of 256
IP addresses.  This would reduce the size and scope of the
problems which remain to be solved by LISP etc.

Unfortunately, no BGP experts think that such improvements
are feasible.  Maybe some unconventional ideas from
non-experts might be helpful.


Here are my rough guesses about some aspects of the total
cost burden of the Internet's DFZ routers.

Firstly, there is a current number of routers in the DFZ.
With a proposal such as mine, this would continue to grow
for a long time, as more and more SPs and AS end-user
organisations connect to the Net - and as they use more
routers per AS, for instance at more and more sites.

Secondly, the FIB cost scales with the number of interfaces
and/or total bandwidth of each router, since there is
usually one FIB per interface, per four interfaces, or per
X Gigabit/sec bandwidth.  On a border router, not all of
these will be BGP interfaces, but on a multihomed border
router, I guess the FIB of each interface needs to handle
the routes for the BGP system.

Thirdly, each router needs RAM and CPU power to cope with
all the messages received from and sent to its BGP peers.
This scales directly with the number of interfaces using
BGP, and not with the speed of those interfaces.

Finally, once the router has booted and received and
processed all the routes from its BGP peers, including
transmitting its best routes to those peers, I think the
burden on each router also scales with:

1 - The rate of updates received from peers.  Average and
    peak would be very different.  All peak load messages
    need to be handled, but delays in handling them will
    slow local and global convergence times, perhaps
    making some kinds of inherent BGP instability patterns
    harder to manage.

2 - The rate of these updates which actually change the best
    route for a prefix for this router.  This scales roughly
    with (1), but for a router with dozens of BGP peers, I
    guess most of the updates wouldn't change the current
    best route, whereas for a router with only 3 peers, a
    larger proportion of updates would cause a change to the
    best route.

3 - The number of peers to send out updates to.

4 - The CPU time spent deciding whether the update results
    in a new best route.

5 - CPU time and especially any downtime for the FIBs as
    they are updated for the new best route.

Factor (1) is broadly proportional to the to total number of
advertised prefixes, but at present, a large proportion of
updates are probably the result of bad management, rather
than things the BGP network really should handle.  See
the middle of:

  http://www1.ietf.org/mail-archive/web/ram/current/msg01117.html

	
I wanted to get some guesstimates of total router numbers and
some actual case reports of transit routers and the number
of interfaces they have, the speeds of those interfaces etc.

As long as there are no solid proposals to improve the
capacity of BGP in general, or routers, in the future, I
think that the solutions we are considering are intended to
either reduce the demand for more DFZ routers, more
advertised prefixes etc. and/or are intended to work with
some administrative pressure to reduce these two figures.

I think any such pressure or limits will lead to long-term
problems with competition, since the limited number of
ISPs and AS end-users who connect to the DFZ will be like
a "top tier", with many others excluded.  (Unless perhaps
the ability to have a DFZ router and/or to advertise a
prefix is handled by a market-based system with tradeable
licenses to do so.  Then anyone can do it if they pay a
price which makes others happier to achieve their goals
some other way.)


All this is a lot of trouble to go to - all because we
can't figure out a way of improving routers' capacity to
handle BGP and/or how to resolve problems with poor
convergence in the BGP system.

One line of argument might be that the costs of these
proposed architectural changes is so high that we should
consider not making them, or at least postponing them or
reducing their scope, by the simple expedient of throwing
more money at every DFZ router.  (Maybe this is a good
time to buy the stock of companies which produce TCAM and
QDR-II SRAM.)

That is one reason I asked these questions - to get some
kind of idea on how many billions of dollars the current
DFZ router system costs.

It would be good to have a similar estimate of the number
of routers which would need to be upgraded for LISP,
depending on what volume of traffic was to be handled
by LISP in the future.  I think the ITR role is quite
demanding, especially in the FIB or whatever is used
to figure out if an incoming packet is handled by
one of a probably very large number of LISP prefixes.


 - Robin


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From ram-bounces@iab.org Tue May 29 00:41:07 2007
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To what extent should we be continuing discussions here on
the RAM list?

Is there anything we are currently discussing here which
would not be better discussed on the Routing Research Group
list?


For those who are interested in improvements to BGP, on the
RRG list, Tony Li recently mentioned an I-D which should
appear in the next few days, with some new ideas.

Lixia Zhang wrote to that list:

  http://psg.com/lists/rrg/2007/msg00124.html

with references to papers which I understand concern packets
still being delivered during BGP convergence, though perhaps
not via the optimal route.  This raises the question of
how "convergence time" is defined.

The RRG is working on a "Design Goals" I-D.

There are also discussions on the RADIR (Routing and
Addressing Directorate) list, which is a closed list with
public archives:

  https://www1.ietf.org/mailman/listinfo/radir

They are working on a "Routing and Addressing Problem
Statement" I-D.


At present, the Inter-Domain Routing list is pretty quiet:

  https://www1.ietf.org/mailman/listinfo/idr

I understand this list is for substantial proposals for BGP,
while more tentative proposals and ideas belong in the RRG.

  - Robin

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-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

It is my understanding that this list (RAM) should be used to
discuss the implications, and follow-on discussions of:

 http://www.cs.ucla.edu/~lixia/draft-iab-raws-report.txt

=2E..or whatever the latest published version of the IAB workshop
"stuff" is.

We hashed these issues enough on arch-d so as to warrant moving
those discussion here...

Also -- and not to be taken lightly -- the routing and addressing
implications of v6 multihoming as described in Vince Fuller's
research:


http://www.2007.apricot.net/presentation/apia-future-routing/apia-future=
-ro
uting-vince-fuller.pdf

Located elsewhere, too. :-)

- - ferg




- -- Robin Whittle <rw@firstpr.com.au> wrote:

To what extent should we be continuing discussions here on
the RAM list?

Is there anything we are currently discussing here which
would not be better discussed on the Routing Research Group
list?


For those who are interested in improvements to BGP, on the
RRG list, Tony Li recently mentioned an I-D which should
appear in the next few days, with some new ideas.

Lixia Zhang wrote to that list:

  http://psg.com/lists/rrg/2007/msg00124.html

with references to papers which I understand concern packets
still being delivered during BGP convergence, though perhaps
not via the optimal route.  This raises the question of
how "convergence time" is defined.

The RRG is working on a "Design Goals" I-D.

There are also discussions on the RADIR (Routing and
Addressing Directorate) list, which is a closed list with
public archives:

  https://www1.ietf.org/mailman/listinfo/radir

They are working on a "Routing and Addressing Problem
Statement" I-D.


At present, the Inter-Domain Routing list is pretty quiet:

  https://www1.ietf.org/mailman/listinfo/idr

I understand this list is for substantial proposals for BGP,
while more tentative proposals and ideas belong in the RRG.

  - Robin

_______________________________________________
RAM mailing list
RAM@iab.org
https://www1.ietf.org/mailman/listinfo/ram

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--
"Fergie", a.k.a. Paul Ferguson
 Engineering Architecture for the Internet
 fergdawg(at)netzero.net
 ferg's tech blog: http://fergdawg.blogspot.com/


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On Tue, 29 May 2007, Robin Whittle wrote:

> That will never be practical, but I think it is practical to
> make the FIBs of the next generation of routers do "flat
> routing" to /24 granularity with less expense and trouble
> than any current proposal such as LISP.  This only makes
> sense is if BGP can cope with ten or so times the number of
> advertised prefixes as today.  Also, I think LISP would have
> many uses, including for TE and for multihoming to finer
> granularity than /24.
>

keep in mind that /24 is 'globally visible' but there are cases inside an
ISP where /32's may need to be routed in the same way as /16's (same speed
atleast). So, if you mean by /24 "16 million routes in teh FIB flat
routed" then 'ok'... if you mean 'flat routing stops at /24 anything more
specific needs another stage of lookups' then, probably that needs to be
re-thought :(

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If its about incremental changes to BGP, discussion should happen
on the IDR list.

If its about operational practices, measurements,
the plan has been that an OPS area WG, perhaps GROW or
its successor would be the forum for discussion. (But so
far the possible continuation of the GROW WG has not
been decided, as far as I know.)

If its about completely new architectures or research questions
about the routing scalability problem, discussion should happen
on the RRG list.

The RADIR directorate list is for the directorate's own discussions.
They do value input, though, so keep them posted on major
developments or other important issues.

Specific issues about work that is already in other chartered
WGs or RGs should happen on those lists. Current specifications
for HIP, for instance, can be discussed on the HIP RG/WG lists.

And finally, the default route -- the remaining discussions,
e.g., general discussions about the problem statements or
state of the world is for the RAM list.

Jari

Robin Whittle kirjoitti:
> To what extent should we be continuing discussions here on
> the RAM list?
>
> Is there anything we are currently discussing here which
> would not be better discussed on the Routing Research Group
> list?
>
>
> For those who are interested in improvements to BGP, on the
> RRG list, Tony Li recently mentioned an I-D which should
> appear in the next few days, with some new ideas.
>
> Lixia Zhang wrote to that list:
>
>   http://psg.com/lists/rrg/2007/msg00124.html
>
> with references to papers which I understand concern packets
> still being delivered during BGP convergence, though perhaps
> not via the optimal route.  This raises the question of
> how "convergence time" is defined.
>
> The RRG is working on a "Design Goals" I-D.
>
> There are also discussions on the RADIR (Routing and
> Addressing Directorate) list, which is a closed list with
> public archives:
>
>   https://www1.ietf.org/mailman/listinfo/radir
>
> They are working on a "Routing and Addressing Problem
> Statement" I-D.
>
>
> At present, the Inter-Domain Routing list is pretty quiet:
>
>   https://www1.ietf.org/mailman/listinfo/idr
>
> I understand this list is for substantial proposals for BGP,
> while more tentative proposals and ideas belong in the RRG.
>
>   - Robin
>
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram
>
>
>   


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Chris L. Morrow wrote:

> keep in mind that /24 is 'globally visible' but there are cases inside an
> ISP where /32's may need to be routed in the same way as /16's (same speed
> atleast). So, if you mean by /24 "16 million routes in teh FIB flat
> routed" then 'ok'... if you mean 'flat routing stops at /24 anything more
> specific needs another stage of lookups' then, probably that needs to be
> re-thought :(

Following Jari's guidance, I have responded to this on the Routing
Research Group list:

  http://www1.ietf.org/mailman/listinfo/ram
  http://www1.ietf.org/mail-archive/web/ram/current/

with the subject: "RAM lookup FIB & prefixes > /24"

  - Robin

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From ram-bounces@iab.org Tue May 29 08:48:34 2007
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On Tue, May 29, 2007 at 10:37:31PM +1000,
 Robin Whittle <rw@firstpr.com.au> wrote 
 a message of 23 lines which said:

> Following Jari's guidance, I have responded to this on the Routing
> Research Group list:
> 
>   http://www1.ietf.org/mailman/listinfo/ram
>   http://www1.ietf.org/mail-archive/web/ram/current/

Isn't it http://psg.com/lists/rrg/ instead? Your post is
http://psg.com/lists/rrg/2007/msg00126.html

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From ram-bounces@iab.org Tue May 29 09:07:34 2007
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Thanks Stephane, I posted the wrong URLs.  The Routing Research Group's
homepage and archives are:

  http://www.irtf.org/charter?gtype=rg&group=rrg
  http://psg.com/lists/rrg/2007/maillist.html

   - Robin

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--=-=-=

Eliot Lear writes:
> Chris L. Morrow wrote:
>> I think that the current 'best' number for this is likely the cisco
>> IDB maximum which is 2048? (idb = interface database) So, at a
>> maximum a router could have 2k interfaces (logical and physical).

>> I suspect that there are DSL platforms that scale beyond this,
>> [...]

> http://www.cisco.com/warp/public/63/idb_limit.html

I think Robin's question was about *operational* routers, i.e.,
configuration of routers in actual use in the Internet, not about
hardware/software limits:

>>> Can anyone  suggest the range of number of interfaces these
>>> routers have?  For  instance, what is the largest number of
>>> interfaces on an operational  router?

We're not a Tier-1, just a backbone for the academic community in a
small country (Switzerland), but since nobody so far gave *any*
numbers from an operational network, here are a few from our network.
Let's hope that this encourages others.

We have 40 backbone/peering/customer access routers.  I'm counting all
non-lab routers running (i)BGP in our backbone AS.

The number of non-tunnel, non-loopback, non-shutdown interfaces on
these routers varies between 3 and 38.  Most of the interfaces are to
point-to-point GigE and 10GE links (and three residual POS links),
with a few to multipoint GigEs (Internet exchange points or customer
DMZ's).  This is an ordered list of #s of non-trivial interfaces for
all our backbone routers:

3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 7 7 7 9 10 10 15
16 16 17 18 19 23 38

Our network is probably atypical in many respects - we have quite a
few routers with just three interfaces, which is sort-of the minimum
configuration where a router can make any sense at all.  We also have
no lower-speed access links (a single Fast Ethernet, all the rest are
GigE and 10GE).  We also don't run full BGP for IPv4 - 35'000 routes
is sufficient for us, thank you.
-- 
Simon.
SWITCH (AS559)

The following script may help produce numbers if you have Cisco
(-like) routers and use something RANCID:


--=-=-=
Content-Type: text/x-perl-script
Content-Disposition: inline; filename=router-stats
Content-Description: Stupid interface-counting Perl script for
	\"industry-standard CLI\" routers

#!/usr/local/bin/perl -w
##
## Grovel through RANCID directory, parse Cisco configuration files
## there, and compute simple statistics for backbone routers.
##
## In particular, this will print, for each non-test router with a BGP
## router configured in our backbone AS, the number of non-loopback,
## non-tunnel interfaces that aren't administratively shut down.
##

use strict;
my $config_dir = "/usr/local/rancid/backbone/configs";

chdir $config_dir or die "Cannot chdir to $config_dir: $!";

## Backbone AS - SPECIFIC TO SWITCH
my $my_as = 559;

my %interfaces;

foreach my $config (<*>) {
    next unless -f $config;
    open CONFIG, $config or die "open $config: $!";
    my $have_bgp = 0;
    my $hostname;
    my $in_interface = 0;
    while (<CONFIG>) {
	if (/^hostname (.*)$/) {
	    $hostname = lc $1;
	    ## Skip test routers - SPECIFIC TO SWITCH
	    last if $hostname =~ /^swi(6T1|6netCE1|(EZ|LS)T(32|72|76))$/i;
	} elsif (/^interface (.*)/) {
	    die "No hostname in $config"
		unless defined $hostname;
	    my $interface = $1;
	    next if $interface =~ /^(Loopback|Tunnel)/;
	    ++$interfaces{$hostname};
	    $in_interface = 1;
	} elsif ($in_interface) {
	    if (/^[^ ]/) {
		$in_interface = 0;
	    } elsif (/^ shutdown$/) {
		--$interfaces{$hostname};
	    }
	} elsif (/^router bgp (\d+)$/ and $1 eq $my_as) {
	    ++$have_bgp;
	}
    }
    close CONFIG or die "close $config: $!";
    delete $interfaces{$hostname} unless $have_bgp;

}

foreach my $hostname (sort { $interfaces{$a} <=> $interfaces{$b} }
		      keys %interfaces) {
    printf "%5d %s\n", $interfaces{$hostname}, $hostname;
}
1;

--=-=-=
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From ram-bounces@iab.org Tue May 29 17:47:43 2007
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Date: Tue, 29 May 2007 21:47:34 +0000 (GMT)
From: "Chris L. Morrow" <christopher.morrow@verizonbusiness.com>
Subject: Re: [RAM] Number of DFZ routers
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On Tue, 29 May 2007, Simon Leinen wrote:

> I think Robin's question was about *operational* routers, i.e.,
> configuration of routers in actual use in the Internet, not about
> hardware/software limits:

there was a reason I quoted the idb limits... on a SP network more ports
(logical and physical) you can stick in a rack the better you are. SP's
are always driving for more ports in less face-plate-space. The IDB limit
is probably a good start for today, and tomorrow I'd expect SP's to drive
that higher...

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From ram-bounces@iab.org Tue May 29 18:12:03 2007
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Chris L Morrow writes:
> On Tue, 29 May 2007, Simon Leinen wrote:
>> I think Robin's question was about *operational* routers, i.e.,
>> configuration of routers in actual use in the Internet, not about
>> hardware/software limits:

> there was a reason I quoted the idb limits... on a SP network more
> ports (logical and physical) you can stick in a rack the better you
> are. SP's are always driving for more ports in less
> face-plate-space. The IDB limit is probably a good start for today,
> and tomorrow I'd expect SP's to drive that higher...

Sure, we all LIKE to have large routers with many ports, preferably
each generating LOT$ of revenue.  (And hopefully even *our* tiny
routers will by upgraded over time to break Cisco's IDB limits :-)

But it's slightly unnerving to me that nobody comes up with actual
numbers, even rough numbers, of what they actually have in the field.
Individual SPs may hide behind "company secrets", but maybe one could
run guesstimates from vendor and service provider yearly reports.

So Tony Li tells us a CRS-1 could support a million DS3 interfaces.
But how many DS3 interfaces - or any kind of interfaces - were sold
for CRS-1s? Let's try to put some real-world data into the discussion.
What I'm hearing so far reminds me too much of "traffic doubles every
100 days!".  Not good for basing rational decisions on if you ask me.
-- 
Simon.

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From ram-bounces@iab.org Tue May 29 20:43:59 2007
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From: "Chris L. Morrow" <christopher.morrow@verizonbusiness.com>
Subject: Re: [RAM] Number of DFZ routers
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On Wed, 30 May 2007, Simon Leinen wrote:

> Chris L Morrow writes:
> > On Tue, 29 May 2007, Simon Leinen wrote:
> >> I think Robin's question was about *operational* routers, i.e.,
> >> configuration of routers in actual use in the Internet, not about
> >> hardware/software limits:
>
> > there was a reason I quoted the idb limits... on a SP network more
> > ports (logical and physical) you can stick in a rack the better you
> > are. SP's are always driving for more ports in less
> > face-plate-space. The IDB limit is probably a good start for today,
> > and tomorrow I'd expect SP's to drive that higher...
>
> Sure, we all LIKE to have large routers with many ports, preferably
> each generating LOT$ of revenue.  (And hopefully even *our* tiny
> routers will by upgraded over time to break Cisco's IDB limits :-)
>

I didn't say we'd like to have, I said that the IDB limit is there and
being pushed for a reason. It's not uncommon to have oc-12->ds1
channelized interfaces today at, 330+ ds1's per interface. It'd be not
uncommon to have 3-4 of these on a single chassis with 2 uplink
interfaces. That's 1200 interfaces on a single device.

>
> So Tony Li tells us a CRS-1 could support a million DS3 interfaces.
> But how many DS3 interfaces - or any kind of interfaces - were sold
> for CRS-1s? Let's try to put some real-world data into the discussion.
> What I'm hearing so far reminds me too much of "traffic doubles every
> 100 days!".  Not good for basing rational decisions on if you ask me.

Also keep in mind that mutli-chassis systems exist now, I'm not sure
(perhaps Tony can say?) if the IDB limits scale with multi-chassis or stay
constant for a single 'system'... So, more interfaces still per 'system'.
There are multi-chassis systems in existence today in the field even.

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From ram-bounces@iab.org Wed May 30 23:22:19 2007
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Subject: [RAM] IPv6 PI debate - RIPE & ARIN
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Here are some links and a mailing list of potential interest:

  http://ripe.net/ripe/policies/proposals/2006-01.html

     Provider Independent (PI) IPv6 Assignments for End User
     Organisations      Author: Jordi Palet Martinez

This was revised to version 3.0 on 22 May.  The current
version makes no mention, as did version 2.0 of the
arrangements expiring after a technical solution for
multihoming without PI space is developed.

Version 3 of this proposal is currently being debated on the
mailing list of the RIPE Address Policy WG, with a deadline
of 19 June:

  http://www.ripe.net/ripe/wg/address-policy/

The archives only go to 24 May at present.


  http://www.arin.net/v6/v6-resolution.html  2007-05-07

     BE IT RESOLVED, that this Board of Trustees hereby
     requests the ARIN Advisory Council to consider Internet
     Numbering Resource Policy changes advisable to
     encourage migration to IPv6 numbering resources where
     possible.


  http://www.nanog.org/mtg-0606/durand.html

     Comcast planning to widely deploy IPv6 on cable modem
     systems, in part so it can provide multiple IP
     addresses for set-top-boxes (multicast, IPTV etc.)
     and for eMATA (VoIP) boxes.


  - Robin       http://www.firstpr.com.au/ip/sram-ip-forwarding/


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From ram-bounces@iab.org Thu May 31 02:49:44 2007
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Subject: Re: [RAM] IPv6 PI debate - RIPE & ARIN
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Note that I will still prefer my version 2.0, however, what I heard from the
community at RIPE (and the other regions, as this proposal was sent also to
APNIC, LACNIC and AfriNIC), was that they don't like a temporary things.
Same with the size of the prefix. I was preferring /32, because filtering
often don't get changed so easily, but people still prefer to use /48 and be
in the situation of not being 100% reachable. I know seems not a good idea
for someone asking for a PI, but is what the people like and is the only way
to do policies, to accept the consensus.

Regards,
Jordi




> De: Robin Whittle <rw@firstpr.com.au>
> Organizaci=F3n: First Principles
> Responder a: <ram-bounces@iab.org>
> Fecha: Thu, 31 May 2007 13:21:53 +1000
> Para: "ram@iab.org" <ram@iab.org>
> Asunto: [RAM] IPv6 PI debate - RIPE & ARIN
>=20
> Here are some links and a mailing list of potential interest:
>=20
>   http://ripe.net/ripe/policies/proposals/2006-01.html
>=20
>      Provider Independent (PI) IPv6 Assignments for End User
>      Organisations      Author: Jordi Palet Martinez
>=20
> This was revised to version 3.0 on 22 May.  The current
> version makes no mention, as did version 2.0 of the
> arrangements expiring after a technical solution for
> multihoming without PI space is developed.
>=20
> Version 3 of this proposal is currently being debated on the
> mailing list of the RIPE Address Policy WG, with a deadline
> of 19 June:
>=20
>   http://www.ripe.net/ripe/wg/address-policy/
>=20
> The archives only go to 24 May at present.
>=20
>=20
>   http://www.arin.net/v6/v6-resolution.html  2007-05-07
>=20
>      BE IT RESOLVED, that this Board of Trustees hereby
>      requests the ARIN Advisory Council to consider Internet
>      Numbering Resource Policy changes advisable to
>      encourage migration to IPv6 numbering resources where
>      possible.
>=20
>=20
>   http://www.nanog.org/mtg-0606/durand.html
>=20
>      Comcast planning to widely deploy IPv6 on cable modem
>      systems, in part so it can provide multiple IP
>      addresses for set-top-boxes (multicast, IPTV etc.)
>      and for eMATA (VoIP) boxes.
>=20
>=20
>   - Robin       http://www.firstpr.com.au/ip/sram-ip-forwarding/
>=20
>=20
> _______________________________________________
> RAM mailing list
> RAM@iab.org
> https://www1.ietf.org/mailman/listinfo/ram




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